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GWin32InputStream

GWin32InputStream — Streaming input operations for Windows file handles

Types and Values

Includes

#include <gio/gwin32inputstream.h>

Description

GWin32InputStream implements GInputStream for reading from a Windows file handle.

Note that <gio/gwin32inputstream.h> belongs to the Windows-specific GIO interfaces, thus you have to use the gio-windows-2.0.pc pkg-config file when using it.

Functions

g_win32_input_stream_new ()

GInputStream *
g_win32_input_stream_new (void *handle,
                          gboolean close_handle);

Creates a new GWin32InputStream for the given handle .

If close_handle is TRUE, the handle will be closed when the stream is closed.

Note that "handle" here means a Win32 HANDLE, not a "file descriptor" as used in the Windows C libraries.

Parameters

handle

a Win32 file handle

 

close_handle

TRUE to close the handle when done

 

Returns

a new GWin32InputStream


g_win32_input_stream_set_close_handle ()

void
g_win32_input_stream_set_close_handle (GWin32InputStream *stream,
                                       gboolean close_handle);

Sets whether the handle of stream shall be closed when the stream is closed.

Parameters

stream

a GWin32InputStream

 

close_handle

TRUE to close the handle when done

 

Since: 2.26


g_win32_input_stream_get_close_handle ()

gboolean
g_win32_input_stream_get_close_handle (GWin32InputStream *stream);

Returns whether the handle of stream will be closed when the stream is closed.

Parameters

stream

a GWin32InputStream

 

Returns

TRUE if the handle is closed when done

Since: 2.26


g_win32_input_stream_get_handle ()

void *
g_win32_input_stream_get_handle (GWin32InputStream *stream);

Return the Windows file handle that the stream reads from.

Parameters

stream

a GWin32InputStream

 

Returns

The file handle of stream

Since: 2.26

Types and Values

struct GWin32InputStream

struct GWin32InputStream {
  GInputStream parent_instance;
};

Implements GInputStream for reading from selectable Windows file handles

See Also

GInputStream

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