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7.3 math
This package extends Asymptote's mathematical capabilities with
intersection algorithms and matrix arithmetic.
Unlike MetaPost, Asymptote does not implicitly solve
linear equations and therefore does not have the notion of a
whatever unknown. Use the built-in explicit linear equation
solver solve instead. The following routine provides a useful
replacement for a common use of whatever: finding the
intersection point of the lines through P, Q and
p, q, respectively:
pair extension(pair P, pair Q, pair p, pair q);
Here are some additional routines provided in the math package:
-
void drawline(picture pic=currentpicture, pair P, pair Q, pen p=currentpen); draw the visible portion of the (infinite) line going through
PandQ, without altering the size of picturepic, using penp.-
real intersect(triple P, triple Q, triple n, triple Z); returns the intersection time of the extension of the line segment
PQwith the plane perpendicular tonand passing throughZ.-
triple intersectionpoint(triple n0, triple P0, triple n1, triple P1); Return any point on the intersection of the two planes with normals
n0andn1passing through pointsP0andP1, respectively. If the planes are parallel, return(infinity,infinity,infinity).-
pair[] quarticroots(real a, real b, real c, real d, real e); returns the four complex roots of the quartic equation ax^4+bx^3+cx^2+dx+e=0.
