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7.32 tube
This package extends the routine tube
defined in three_arrows.asy
to arbitrary cross sections, colors, and spine transformations.
The routine
surface tube(path3 g, coloredpath section, transform T(real)=new transform(real t) {return identity();}, real corner=1, real relstep=0);
draws a tube along g
with cross section section
, after
applying the transformation T(t)
at relpoint(g,t)
.
The parameter corner
controls the number of elementary tubes at
the angular points of g
. A nonzero value of relstep
specifies a fixed relative time step (in the sense of
relpoint(g,t)
) to use in constructing elementary tubes along g
.
The type coloredpath
is a generalization of path
to
which a path
can be cast:
struct coloredpath { path p; pen[] pens(real); int colortype=coloredSegments; }
Here p
defines the cross section and
the method pens(real t)
returns an array of pens (interpreted
as a cyclic array) used for shading the tube patches at
relpoint(g,t)
. If colortype=coloredSegments
, the tube patches
are filled as if each segment of the section was colored with the pen
returned by pens(t)
, whereas if colortype=coloredNodes
, the
tube components are vertex shaded as if the nodes of the section were colored.
A coloredpath
can be constructed with one of the routines:
coloredpath coloredpath(path p, pen[] pens(real), int colortype=coloredSegments); coloredpath coloredpath(path p, pen[] pens=new pen[] {currentpen}, int colortype=coloredSegments); coloredpath coloredpath(path p, pen pen(real));
In the second case, the pens are independent of the relative time. In the third case, the array of pens contains only one pen, which depends of the relative time.
The casting of path
to coloredpath
allows the
use of a path
instead of a coloredpath
; in this case the
shading behaviour is the default shading behavior for a surface.
An example of tube
is provided in the file
trefoilknot.asy
. Further examples can be found at
http://piprim.tuxfamily.org/asymptote/tube/.
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