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4.1 draw
void draw(picture pic=currentpicture, Label L="", path g,
align align=NoAlign, pen p=currentpen,
arrowbar arrow=None, arrowbar bar=None, margin margin=NoMargin,
Label legend="", marker marker=nomarker);
Draw the path g on the picture pic using pen p
for drawing, with optional drawing attributes (Label L,
explicit label alignment align,
arrows and bars arrow and bar, margins margin,
legend, and markers marker). Only one parameter, the path, is
required. For convenience, the arguments arrow and bar may be
specified in either order. The argument legend is a Label to
use in constructing an optional legend entry.
Bars are useful for indicating dimensions. The possible values of
bar are None, BeginBar, EndBar (or
equivalently Bar), and Bars (which draws a bar at both
ends of the path). Each of these bar specifiers (except for
None) will accept an optional real argument that denotes the
length of the bar in PostScript coordinates. The default
bar length is barsize(pen).
The possible values of arrow are None, Blank
(which draws no arrows or path), BeginArrow, MidArrow,
EndArrow (or equivalently Arrow),
and Arrows (which draws an arrow at both ends of the path).
All of the arrow specifiers except for None and Blank
may be given the optional arguments arrowhead arrowhead (one of
the predefined arrowhead styles DefaultHead, SimpleHead,
HookHead, TeXHead),
real size (arrowhead size in PostScript coordinates),
real angle (arrowhead angle
in degrees), filltype filltype (one of FillDraw, Fill,
NoFill, UnFill, Draw) and (except for
MidArrow and Arrows) a real position (in the
sense of point(path p, real t)) along the path where the tip of
the arrow should be placed. The default arrowhead size when drawn
with a pen p is arrowsize(p). There are also arrow versions with
slightly modified default values of size and angle suitable for
curved arrows: BeginArcArrow, EndArcArrow (or equivalently
ArcArrow), MidArcArrow, and ArcArrows.
Margins can be used to shrink the visible portion of a path by
labelmargin(p) to avoid overlap with other drawn objects.
Typical values of margin
are NoMargin, BeginMargin, EndMargin (or
equivalently Margin), and Margins (which leaves a margin
at both ends of the path). One may use Margin(real begin, real end)
to specify the size of the beginning and ending margin, respectively,
in multiples of the units labelmargin(p) used for aligning labels.
Alternatively, BeginPenMargin, EndPenMargin
(or equivalently PenMargin), PenMargins,
PenMargin(real begin, real end) specify a margin in units of
the pen line width, taking account of the pen line width when drawing
the path or arrow. For example, use DotMargin, an
abbreviation for PenMargin(-0.5*dotfactor,0.5*dotfactor),
to draw from the usual beginning point just up to the boundary of an
end dot of width dotfactor*linewidth(p). The qualifiers
BeginDotMargin, EndDotMargin, and DotMargins work
similarly. The qualifier TrueMargin(real begin, real end) allows one to
specify a margin directly in PostScript units, independent of
the pen line width.
The use of arrows, bars, and margins is illustrated by the examples
Pythagoras.asy, sqrtx01.asy, and triads.asy.
The legend for a picture pic can be fit and aligned to a frame
with the routine:
frame legend(picture pic=currentpicture, int perline=1,
real xmargin=legendmargin, real ymargin=xmargin,
real linelength=legendlinelength,
real hskip=legendhskip, real vskip=legendvskip,
real maxwidth=0, real maxheight=0,
bool hstretch=false, bool vstretch=false, pen p=currentpen);
Here xmargin and ymargin specify the surrounding x
and y margins, perline specifies the number of entries
per line (default 1; 0 means choose this number automatically),
linelength specifies the length of the path lines, hskip
and vskip specify the line skip (as a multiple of the legend entry
size), maxwidth and maxheight specify optional upper limits
on the width and height of the resulting legend (0 means unlimited),
hstretch and vstretch allow the legend to stretch
horizontally or vertically, and p specifies the pen used to draw
the bounding box. The legend frame can then be added and aligned about a
point on a picture dest using add or attach
(see add about).
To draw a dot, simply draw a path containing a single point.
The dot command defined in the module plain draws a
dot having a diameter equal to an explicit pen line width or the
default line width magnified by dotfactor (6 by default),
using the specified filltype (see filltype):
void dot(picture pic=currentpicture, pair z, pen p=currentpen,
filltype filltype=Fill);
void dot(picture pic=currentpicture, Label L, pair z, align align=NoAlign,
string format=defaultformat, pen p=currentpen, filltype filltype=Fill);
void dot(picture pic=currentpicture, Label[] L=new Label[], pair[] z,
align align=NoAlign, string format=defaultformat, pen p=currentpen,
filltype filltype=Fill)
void dot(picture pic=currentpicture, Label L, pen p=currentpen,
filltype filltype=Fill);
If the variable Label is given as the Label
argument to the second routine, the format argument will be
used to format a string based on the dot location (here defaultformat
is "$%.4g$").
The third routine draws a dot at every point of a pair array z.
One can also draw a dot at every node of a path:
void dot(picture pic=currentpicture, Label[] L=new Label[],
path g, align align=RightSide, string format=defaultformat,
pen p=currentpen, filltype filltype=Fill);
See pathmarkers and markers for more general
methods for marking path nodes.
To draw a fixed-sized object (in PostScript coordinates) about
the user coordinate origin, use the routine
void draw(pair origin, picture pic=currentpicture, Label L="", path g,
align align=NoAlign, pen p=currentpen, arrowbar arrow=None,
arrowbar bar=None, margin margin=NoMargin, Label legend="",
marker marker=nomarker);
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