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27.7 Why are object files sometimes renamed?
This happens when per-target compilation flags are used. Object files need to be renamed just in case they would clash with object files compiled from the same sources, but with different flags. Consider the following example.
bin_PROGRAMS = true false true_SOURCES = generic.c true_CPPFLAGS = -DEXIT_CODE=0 false_SOURCES = generic.c false_CPPFLAGS = -DEXIT_CODE=1 |
Obviously the two programs are built from the same source, but it
would be bad if they shared the same object, because ‘generic.o’
cannot be built with both ‘-DEXIT_CODE=0’ and
‘-DEXIT_CODE=1’. Therefore automake
outputs rules to
build two different objects: ‘true-generic.o’ and
‘false-generic.o’.
automake
doesn't actually look whether source files are
shared to decide if it must rename objects. It will just rename all
objects of a target as soon as it sees per-target compilation flags
used.
It's OK to share object files when per-target compilation flags are not used. For instance, ‘true’ and ‘false’ will both use ‘version.o’ in the following example.
AM_CPPFLAGS = -DVERSION=1.0 bin_PROGRAMS = true false true_SOURCES = true.c version.c false_SOURCES = false.c version.c |
Note that the renaming of objects is also affected by the
_SHORTNAME
variable (see section Program and Library Variables).