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4.12 Random number generators
A random generator is a machine which produces (pseudo-)random numbers.
The include file <cln/random.h>
defines a class random_state
which contains the state of a random generator. If you make a copy
of the random number generator, the original one and the copy will produce
the same sequence of random numbers.
The following functions return (pseudo-)random numbers in different formats. Calling one of these modifies the state of the random number generator in a complicated but deterministic way.
random_state default_random_state
contains a default random number generator. It is used when the functions
below are called without random_state
argument.
uint32 random32 (random_state& randomstate)
uint32 random32 ()
-
Returns a random unsigned 32-bit number. All bits are equally random.
cl_I random_I (random_state& randomstate, const cl_I& n)
cl_I random_I (const cl_I& n)
-
n
must be an integer > 0. This function returns a random integerx
in the range0 <= x < n
. cl_F random_F (random_state& randomstate, const cl_F& n)
cl_F random_F (const cl_F& n)
-
n
must be a float > 0. This function returns a random floating-point number of the same format asn
in the range0 <= x < n
. cl_R random_R (random_state& randomstate, const cl_R& n)
cl_R random_R (const cl_R& n)
-
Behaves like
random_I
ifn
is an integer and likerandom_F
ifn
is a float.
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