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12.2 Transient Mark Mode
On a terminal that supports colors, Emacs has the ability to highlight the current region. But normally it does not. Why not?
In the normal mode of use, every command that sets the mark also activates it, and nothing ever deactivates it. Thus, once you have set the mark in a buffer, there is always a region in that buffer. Highlighting the region all the time would be a nuisance. So normally Emacs highlights the region only immediately after you have selected one with the mouse.
If you want region highlighting, you can use Transient Mark mode. This is a more rigid mode of operation in which the region “lasts” only until you use it; operating on the region text deactivates the mark, so there is no region any more. Therefore, you must explicitly set up a region for each command that uses one.
When Transient Mark mode is enabled, Emacs highlights the region, whenever there is a region. In Transient Mark mode, most of the time there is no region; therefore, highlighting the region when it exists is useful and not annoying.
To enable Transient Mark mode, type M-x transient-mark-mode. This command toggles the mode; you can use the same command to turn the mode off again.
Here are the details of Transient Mark mode:
-
To set the mark, type C-<SPC> (
set-mark-command
). This makes the mark active and thus begins highlighting of the region. As you move point, you will see the highlighted region grow and shrink. - The mouse commands for specifying the mark also make it active. So do keyboard commands whose purpose is to specify a region, including M-@, C-M-@, M-h, C-M-h, C-x C-p, and C-x h.
- You can tell that the mark is active because the region is highlighted.
- When the mark is active, you can execute commands that operate on the region, such as killing, indenting, or writing to a file.
- Any change to the buffer, such as inserting or deleting a character, deactivates the mark. This means any subsequent command that operates on a region will get an error and refuse to operate. You can make the region active again by typing C-x C-x.
- If Delete Selection mode is also enabled, some commands delete the region when used while the mark is active. See section Mouse Commands for Editing.
- Quitting with C-g deactivates the mark.
-
Commands like M-> and C-s, that “leave the mark behind” in
addition to some other primary purpose, do not activate the new mark.
You can activate the new region by executing C-x C-x
(
exchange-point-and-mark
). - Commands that normally set the mark before moving long distances (like M-< and C-s) do not alter the mark in Transient Mark mode when the mark is active.
- Some commands operate on the region if a region is active. For instance, C-x u in Transient Mark mode operates on the region, when there is a region. (Outside Transient Mark mode, you must type C-u C-x u if you want it to operate on the region.) See section Undo. Other commands that act this way are identified in their own documentation.
The highlighting of the region uses the region
face; you can
customize the appearance of the highlighted region by changing this
face. See section Customizing Faces.
When multiple windows show the same buffer, they can have different
regions, because they can have different values of point (though they
all share one common mark position). Ordinarily, only the selected
window highlights its region (see section Multiple Windows). However, if the
variable highlight-nonselected-windows
is non-nil
, then
each window highlights its own region (provided that Transient Mark mode
is enabled and the mark in the window's buffer is active).
If the variable mark-even-if-inactive
is non-nil
in
Transient Mark mode, then commands can use the mark and the region
even when it is inactive. Region highlighting appears and disappears
just as it normally does in Transient Mark mode, but the mark doesn't
really go away when the highlighting disappears, so you can still use
region commands.
Transient Mark mode is also sometimes known as “Zmacs mode” because the Zmacs editor on the MIT Lisp Machine handled the mark in a similar way.
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