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D.3 X Resources for Faces
You can use resources to customize the appearance of particular faces (see section Using Multiple Typefaces):
-
face.attributeForeground
Foreground color for face face.
-
face.attributeBackground
Background color for face face.
-
face.attributeUnderline
Underline flag for face face. Use ‘on’ or ‘true’ for yes.
-
face.attributeStrikeThrough
-
face.attributeOverline
-
face.attributeBox
-
face.attributeInverse
Likewise, for other boolean font attributes.
-
face.attributeStipple
The name of a pixmap data file to use for the stipple pattern, or
false
to not use stipple for the face face.-
face.attributeBackgroundPixmap
The background pixmap for the face face. Should be a name of a pixmap file or
false
.-
face.attributeFont
Font name (full XFD name or valid X abbreviation) for face face. Instead of this, you can specify the font through separate attributes.
Instead of using attributeFont
to specify a font name, you can
select a font through these separate attributes:
-
face.attributeFamily
Font family for face face.
-
face.attributeHeight
Height of the font to use for face face: either an integer specifying the height in units of 1/10pt, or a floating point number that specifies a scale factor to scale the underlying face's default font, or a function to be called with the default height which will return a new height.
-
face.attributeWidth
-
face.attributeWeight
-
face.attributeSlant
Each of these resources corresponds to a like-named font attribute, and you write the resource value the same as the symbol you would use for the font attribute value.
-
face.attributeBold
Bold flag for face face—instead of
attributeWeight
. Use ‘on’ or ‘true’ for yes.-
face.attributeItalic
Italic flag for face face—instead of
attributeSlant
.