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2.1.1 The Fields of the Special File Name
This section explains the meaning of all the other fields, as well as the range of values and the defaults. All of the fields are mandatory. To let the system pick a value, or if the field doesn't apply to the protocol, specify it as ‘0’:
- protocol
Determines which member of the TCP/IP family of protocols is selected to transport the data across the network. There are three possible values (always written in lowercase): ‘tcp’, ‘udp’, and ‘raw’. The exact meaning of each is explained later in this section.
- localport
-
Determines which port on the local machine is used to communicate across the network. It has no meaning with ‘/inet/raw’ and must therefore be ‘0’. Application-level clients usually use ‘0’ to indicate they do not care which local port is used—instead they specify a remote port to connect to. It is vital for application-level servers to use a number different from ‘0’ here because their service has to be available at a specific publicly known port number. It is possible to use a name from ‘/etc/services’ here.
- hostname
-
Determines which remote host is to be at the other end of the connection. Application-level servers must fill this field with a ‘0’ to indicate their being open for all other hosts to connect to them and enforce connection level server behavior this way. It is not possible for an application-level server to restrict its availability to one remote host by entering a host name here. Application-level clients must enter a name different from ‘0’. The name can be either symbolic (e.g., ‘jpl-devvax.jpl.nasa.gov’) or numeric (e.g., ‘128.149.1.143’).
- remoteport
Determines which port on the remote machine is used to communicate across the network. It has no meaning with ‘/inet/raw’ and must therefore be 0. For ‘/inet/tcp’ and ‘/inet/udp’, application-level clients must use a number other than ‘0’ to indicate to which port on the remote machine they want to connect. Application-level servers must not fill this field with a ‘0’. Instead they specify a local port to which clients connect. It is possible to use a name from ‘/etc/services’ here.
Experts in network programming will notice that the usual
client/server asymmetry found at the level of the socket API is not visible
here. This is for the sake of simplicity of the high-level concept. If this
asymmetry is necessary for your application,
use another language.
For gawk
, it is
more important to enable users to write a client program with a minimum
of code. What happens when first accessing a network connection is seen
in the following pseudocode:
if ((name of remote host given) && (other side accepts connection)) { rendez-vous successful; transmit with getline or print } else { if ((other side did not accept) && (localport == 0)) exit unsuccessful if (TCP) { set up a server accepting connections this means waiting for the client on the other side to connect } else ready } |
The exact behavior of this algorithm depends on the values of the
fields of the special file name. When in doubt, table-inet-components
gives you the combinations of values and their meaning. If this
table is too complicated, focus on the three lines printed in
bold. All the examples in
Networking With gawk
,
use only the
patterns printed in bold letters.
PROTOCOL | LOCAL PORT | HOST NAME | REMOTE PORT | RESULTING CONNECTION-LEVEL BEHAVIOR |
---|---|---|---|---|
tcp | 0 | x | x |
Dedicated client, fails if immediately connecting to a server on the other side fails |
udp | 0 | x | x | Dedicated client |
raw | 0 | x | 0 | Dedicated client, works only as |
tcp, udp | x | x | x |
Client, switches to dedicated server if necessary |
tcp, udp | x | 0 | 0 |
Dedicated server |
raw | 0 | 0 | 0 | Dedicated server, works only as |
tcp, udp, raw | x | x | 0 | Invalid |
tcp, udp, raw | 0 | 0 | x | Invalid |
tcp, udp, raw | x | 0 | x | Invalid |
tcp, udp | 0 | 0 | 0 | Invalid |
tcp, udp | 0 | x | 0 | Invalid |
raw | x | 0 | 0 | Invalid |
raw | 0 | x | x | Invalid |
raw | x | x | x | Invalid |
Table 2.1: /inet Special File Components
In general, TCP is the preferred mechanism to use. It is the simplest protocol to understand and to use. Use the others only if circumstances demand low-overhead.
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