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E.2 Bytecode Descriptions

Each bytecode description has the following form:

add (0x02): a ba+b

Pop the top two stack items, a and b, as integers; push their sum, as an integer.

In this example, add is the name of the bytecode, and (0x02) is the one-byte value used to encode the bytecode, in hexadecimal. The phrase “a ba+b” shows the stack before and after the bytecode executes. Beforehand, the stack must contain at least two values, a and b; since the top of the stack is to the right, b is on the top of the stack, and a is underneath it. After execution, the bytecode will have popped a and b from the stack, and replaced them with a single value, a+b. There may be other values on the stack below those shown, but the bytecode affects only those shown.

Here is another example:

const8 (0x22) n: ⇒ n

Push the 8-bit integer constant n on the stack, without sign extension.

In this example, the bytecode const8 takes an operand n directly from the bytecode stream; the operand follows the const8 bytecode itself. We write any such operands immediately after the name of the bytecode, before the colon, and describe the exact encoding of the operand in the bytecode stream in the body of the bytecode description.

For the const8 bytecode, there are no stack items given before the ⇒; this simply means that the bytecode consumes no values from the stack. If a bytecode consumes no values, or produces no values, the list on either side of the ⇒ may be empty.

If a value is written as a, b, or n, then the bytecode treats it as an integer. If a value is written is addr, then the bytecode treats it as an address.

We do not fully describe the floating point operations here; although this design can be extended in a clean way to handle floating point values, they are not of immediate interest to the customer, so we avoid describing them, to save time.

float (0x01): ⇒

Prefix for floating-point bytecodes. Not implemented yet.

add (0x02): a ba+b

Pop two integers from the stack, and push their sum, as an integer.

sub (0x03): a ba-b

Pop two integers from the stack, subtract the top value from the next-to-top value, and push the difference.

mul (0x04): a ba*b

Pop two integers from the stack, multiply them, and push the product on the stack. Note that, when one multiplies two n-bit numbers yielding another n-bit number, it is irrelevant whether the numbers are signed or not; the results are the same.

div_signed (0x05): a ba/b

Pop two signed integers from the stack; divide the next-to-top value by the top value, and push the quotient. If the divisor is zero, terminate with an error.

div_unsigned (0x06): a ba/b

Pop two unsigned integers from the stack; divide the next-to-top value by the top value, and push the quotient. If the divisor is zero, terminate with an error.

rem_signed (0x07): a ba modulo b

Pop two signed integers from the stack; divide the next-to-top value by the top value, and push the remainder. If the divisor is zero, terminate with an error.

rem_unsigned (0x08): a ba modulo b

Pop two unsigned integers from the stack; divide the next-to-top value by the top value, and push the remainder. If the divisor is zero, terminate with an error.

lsh (0x09): a ba<<b

Pop two integers from the stack; let a be the next-to-top value, and b be the top value. Shift a left by b bits, and push the result.

rsh_signed (0x0a): a b(signed)a>>b

Pop two integers from the stack; let a be the next-to-top value, and b be the top value. Shift a right by b bits, inserting copies of the top bit at the high end, and push the result.

rsh_unsigned (0x0b): a ba>>b

Pop two integers from the stack; let a be the next-to-top value, and b be the top value. Shift a right by b bits, inserting zero bits at the high end, and push the result.

log_not (0x0e): a!a

Pop an integer from the stack; if it is zero, push the value one; otherwise, push the value zero.

bit_and (0x0f): a ba&b

Pop two integers from the stack, and push their bitwise and.

bit_or (0x10): a ba|b

Pop two integers from the stack, and push their bitwise or.

bit_xor (0x11): a ba^b

Pop two integers from the stack, and push their bitwise exclusive-or.

bit_not (0x12): a~a

Pop an integer from the stack, and push its bitwise complement.

equal (0x13): a ba=b

Pop two integers from the stack; if they are equal, push the value one; otherwise, push the value zero.

less_signed (0x14): a ba<b

Pop two signed integers from the stack; if the next-to-top value is less than the top value, push the value one; otherwise, push the value zero.

less_unsigned (0x15): a ba<b

Pop two unsigned integers from the stack; if the next-to-top value is less than the top value, push the value one; otherwise, push the value zero.

ext (0x16) n: aa, sign-extended from n bits

Pop an unsigned value from the stack; treating it as an n-bit twos-complement value, extend it to full length. This means that all bits to the left of bit n-1 (where the least significant bit is bit 0) are set to the value of bit n-1. Note that n may be larger than or equal to the width of the stack elements of the bytecode engine; in this case, the bytecode should have no effect.

The number of source bits to preserve, n, is encoded as a single byte unsigned integer following the ext bytecode.

zero_ext (0x2a) n: aa, zero-extended from n bits

Pop an unsigned value from the stack; zero all but the bottom n bits. This means that all bits to the left of bit n-1 (where the least significant bit is bit 0) are set to the value of bit n-1.

The number of source bits to preserve, n, is encoded as a single byte unsigned integer following the zero_ext bytecode.

ref8 (0x17): addra
ref16 (0x18): addra
ref32 (0x19): addra
ref64 (0x1a): addra

Pop an address addr from the stack. For bytecode refn, fetch an n-bit value from addr, using the natural target endianness. Push the fetched value as an unsigned integer.

Note that addr may not be aligned in any particular way; the refn bytecodes should operate correctly for any address.

If attempting to access memory at addr would cause a processor exception of some sort, terminate with an error.

ref_float (0x1b): addrd
ref_double (0x1c): addrd
ref_long_double (0x1d): addrd
l_to_d (0x1e): ad
d_to_l (0x1f): da

Not implemented yet.

dup (0x28): a => a a

Push another copy of the stack's top element.

swap (0x2b): a b => b a

Exchange the top two items on the stack.

pop (0x29): a =>

Discard the top value on the stack.

if_goto (0x20) offset: a

Pop an integer off the stack; if it is non-zero, branch to the given offset in the bytecode string. Otherwise, continue to the next instruction in the bytecode stream. In other words, if a is non-zero, set the pc register to start + offset. Thus, an offset of zero denotes the beginning of the expression.

The offset is stored as a sixteen-bit unsigned value, stored immediately following the if_goto bytecode. It is always stored most significant byte first, regardless of the target's normal endianness. The offset is not guaranteed to fall at any particular alignment within the bytecode stream; thus, on machines where fetching a 16-bit on an unaligned address raises an exception, you should fetch the offset one byte at a time.

goto (0x21) offset: ⇒

Branch unconditionally to offset; in other words, set the pc register to start + offset.

The offset is stored in the same way as for the if_goto bytecode.

const8 (0x22) n: ⇒ n
const16 (0x23) n: ⇒ n
const32 (0x24) n: ⇒ n
const64 (0x25) n: ⇒ n

Push the integer constant n on the stack, without sign extension. To produce a small negative value, push a small twos-complement value, and then sign-extend it using the ext bytecode.

The constant n is stored in the appropriate number of bytes following the constb bytecode. The constant n is always stored most significant byte first, regardless of the target's normal endianness. The constant is not guaranteed to fall at any particular alignment within the bytecode stream; thus, on machines where fetching a 16-bit on an unaligned address raises an exception, you should fetch n one byte at a time.

reg (0x26) n: ⇒ a

Push the value of register number n, without sign extension. The registers are numbered following GDB's conventions.

The register number n is encoded as a 16-bit unsigned integer immediately following the reg bytecode. It is always stored most significant byte first, regardless of the target's normal endianness. The register number is not guaranteed to fall at any particular alignment within the bytecode stream; thus, on machines where fetching a 16-bit on an unaligned address raises an exception, you should fetch the register number one byte at a time.

trace (0x0c): addr size

Record the contents of the size bytes at addr in a trace buffer, for later retrieval by GDB.

trace_quick (0x0d) size: addraddr

Record the contents of the size bytes at addr in a trace buffer, for later retrieval by GDB. size is a single byte unsigned integer following the trace opcode.

This bytecode is equivalent to the sequence dup const8 size trace, but we provide it anyway to save space in bytecode strings.

trace16 (0x30) size: addraddr

Identical to trace_quick, except that size is a 16-bit big-endian unsigned integer, not a single byte. This should probably have been named trace_quick16, for consistency.

end (0x27): ⇒

Stop executing bytecode; the result should be the top element of the stack. If the purpose of the expression was to compute an lvalue or a range of memory, then the next-to-top of the stack is the lvalue's address, and the top of the stack is the lvalue's size, in bytes.


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