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3.25.53.4 clipping
Clipping with respect to x, y coordinates of quadrangles can be done in two ways. ‘clip1in‘: all 4 points of each quadrangle must be defined and at least 1 point of the quadrangle must lie in the x and y ranges. ‘clip4in‘: all 4 points of each quadrangle must lie in the x and y ranges.
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