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9.3.6.6 Branch Instructions
All the conditional branch instructions described below work in the same way:
- They pop off Scheme object(s) located on the stack for use in the branch condition
- If the condition is true, then the instruction pointer is increased by the offset passed as an argument to the branch instruction;
- Program execution proceeds with the next instruction (that is, the one to which the instruction pointer points).
Note that the offset passed to the instruction is encoded as three 8-bit integers, in big-endian order, effectively giving Guile a 24-bit relative address space.
- Instruction: br-if-eq offset
Jump to offset if the two objects located on the stack are equal in the sense of
eq?
. Note that, for this instruction, the stack pointer is decremented by two Scheme objects instead of only one.
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