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9.5.9 Colors sample

../png/colors

C++ code

//#LENUQ
gr->FaceZ(-1,	-1, 0, 0.4, 0.3, "L#");	gr->Puts(mglPoint(-0.8,-0.9), "L", "C:w", -1.4);
gr->FaceZ(-0.6,	-1, 0, 0.4, 0.3, "E#");	gr->Puts(mglPoint(-0.4,-0.9), "E", "C:w", -1.4);
gr->FaceZ(-0.2,	-1, 0, 0.4, 0.3, "N#");	gr->Puts(mglPoint(0,  -0.9), "N", "C:w", -1.4);
gr->FaceZ(0.2,	-1, 0, 0.4, 0.3, "U#");	gr->Puts(mglPoint(0.4,-0.9), "U", "C:w", -1.4);
gr->FaceZ(0.6,	-1, 0, 0.4, 0.3, "Q#");	gr->Puts(mglPoint(0.8,-0.9), "Q", "C:w", -1.4);
//#lenuq
gr->FaceZ(-1,	-0.7, 0, 0.4, 0.3, "l#");	gr->Puts(mglPoint(-0.8,-0.6), "l", "C:k", -1.4);
gr->FaceZ(-0.6,	-0.7, 0, 0.4, 0.3, "e#");	gr->Puts(mglPoint(-0.4,-0.6), "e", "C:k", -1.4);
gr->FaceZ(-0.2,	-0.7, 0, 0.4, 0.3, "n#");	gr->Puts(mglPoint(0,  -0.6), "n", "C:k", -1.4);
gr->FaceZ(0.2,	-0.7, 0, 0.4, 0.3, "u#");	gr->Puts(mglPoint(0.4,-0.6), "u", "C:k", -1.4);
gr->FaceZ(0.6,	-0.7, 0, 0.4, 0.3, "q#");	gr->Puts(mglPoint(0.8,-0.6), "q", "C:k", -1.4);
//#CMYkP
gr->FaceZ(-1,	-0.4, 0, 0.4, 0.3, "C#");	gr->Puts(mglPoint(-0.8,-0.3), "C", "C:w", -1.4);
gr->FaceZ(-0.6,	-0.4, 0, 0.4, 0.3, "M#");	gr->Puts(mglPoint(-0.4,-0.3), "M", "C:w", -1.4);
gr->FaceZ(-0.2,	-0.4, 0, 0.4, 0.3, "Y#");	gr->Puts(mglPoint(0,  -0.3), "Y", "C:w", -1.4);
gr->FaceZ(0.2,	-0.4, 0, 0.4, 0.3, "k#");	gr->Puts(mglPoint(0.4,-0.3), "k", "C:w", -1.4);
gr->FaceZ(0.6,	-0.4, 0, 0.4, 0.3, "P#");	gr->Puts(mglPoint(0.8,-0.3), "P", "C:w", -1.4);
//#cmywp
gr->FaceZ(-1,	-0.1, 0, 0.4, 0.3, "c#");	gr->Puts(mglPoint(-0.8, 0), "c", "C:k", -1.4);
gr->FaceZ(-0.6,	-0.1, 0, 0.4, 0.3, "m#");	gr->Puts(mglPoint(-0.4, 0), "m", "C:k", -1.4);
gr->FaceZ(-0.2,	-0.1, 0, 0.4, 0.3, "y#");	gr->Puts(mglPoint(0,   0), "y", "C:k", -1.4);
gr->FaceZ(0.2,	-0.1, 0, 0.4, 0.3, "w#");	gr->Puts(mglPoint(0.4, 0), "w", "C:k", -1.4);
gr->FaceZ(0.6,	-0.1, 0, 0.4, 0.3, "p#");	gr->Puts(mglPoint(0.8, 0), "p", "C:k", -1.4);
//#BGRHW
gr->FaceZ(-1,	0.2, 0, 0.4, 0.3, "B#");	gr->Puts(mglPoint(-0.8, 0.3), "B", "C:w", -1.4);
gr->FaceZ(-0.6,	0.2, 0, 0.4, 0.3, "G#");	gr->Puts(mglPoint(-0.4, 0.3), "G", "C:w", -1.4);
gr->FaceZ(-0.2,	0.2, 0, 0.4, 0.3, "R#");	gr->Puts(mglPoint(0,   0.3), "R", "C:w", -1.4);
gr->FaceZ(0.2,	0.2, 0, 0.4, 0.3, "H#");	gr->Puts(mglPoint(0.4, 0.3), "H", "C:w", -1.4);
gr->FaceZ(0.6,	0.2, 0, 0.4, 0.3, "W#");	gr->Puts(mglPoint(0.8, 0.3), "W", "C:w", -1.4);
//#bgrhw
gr->FaceZ(-1,	0.2, 0, 0.4, 0.3, "b#");	gr->Puts(mglPoint(-0.8, 0.6), "b", "C:k", -1.4);
gr->FaceZ(-0.6,	0.5, 0, 0.4, 0.3, "g#");	gr->Puts(mglPoint(-0.4, 0.6), "g", "C:k", -1.4);
gr->FaceZ(-0.2,	0.2, 0, 0.4, 0.3, "r#");	gr->Puts(mglPoint(0,   0.6), "r", "C:k", -1.4);
gr->FaceZ(0.2,	0.2, 0, 0.4, 0.3, "h#");	gr->Puts(mglPoint(0.4, 0.6), "h", "C:k", -1.4);
gr->FaceZ(0.6,	0.2, 0, 0.4, 0.3, "w#");	gr->Puts(mglPoint(0.8, 0.6), "w", "C:k", -1.4);
//#brighted
gr->FaceZ(-1,	0.8, 0, 0.4, 0.3, "r1#");	gr->Puts(mglPoint(-0.8, 0.9), "r1", "C:w", -1.4);
gr->FaceZ(-0.6,	0.8, 0, 0.4, 0.3, "r3#");	gr->Puts(mglPoint(-0.4, 0.9), "r3", "C:w", -1.4);
gr->FaceZ(-0.2,	0.8, 0, 0.4, 0.3, "r5#");	gr->Puts(mglPoint(0,   0.9), "r5", "C:k", -1.4);
gr->FaceZ(0.2,	0.8, 0, 0.4, 0.3, "r7#");	gr->Puts(mglPoint(0.4, 0.9), "r7", "C:k", -1.4);
gr->FaceZ(0.6,	0.8, 0, 0.4, 0.3, "r9#");	gr->Puts(mglPoint(0.8, 0.9), "r9", "C:k", -1.4);

MGL code

#LENUQ
facez -1   -1 0 0.4 0.3 'L#': text -0.8 -0.9 'L' 'C:w'
facez -0.6 -1 0 0.4 0.3 'E#': text -0.4 -0.9 'E' 'C:w'
facez -0.2 -1 0 0.4 0.3 'N#': text  0   -0.9 'N' 'C:w'
facez  0.2 -1 0 0.4 0.3 'U#': text  0.4 -0.9 'U' 'C:w'
facez  0.6 -1 0 0.4 0.3 'Q#': text  0.8 -0.9 'Q' 'C:w'
#lenuq
facez -1   -0.7 0 0.4 0.3 'l#': text -0.8 -0.6 'l' 'C:k'
facez -0.6 -0.7 0 0.4 0.3 'e#': text -0.4 -0.6 'e' 'C:k'
facez -0.2 -0.7 0 0.4 0.3 'n#': text  0   -0.6 'n' 'C:k'
facez  0.2 -0.7 0 0.4 0.3 'u#': text  0.4 -0.6 'u' 'C:k'
facez  0.6 -0.7 0 0.4 0.3 'q#': text  0.8 -0.6 'q' 'C:k'
#CMYkP
facez -1   -0.4 0 0.4 0.3 'C#': text -0.8 -0.3 'C' 'C:w'
facez -0.6 -0.4 0 0.4 0.3 'M#': text -0.4 -0.3 'M' 'C:w'
facez -0.2 -0.4 0 0.4 0.3 'Y#': text  0   -0.3 'Y' 'C:w'
facez  0.2 -0.4 0 0.4 0.3 'k#': text  0.4 -0.3 'k' 'C:w'
facez  0.6 -0.4 0 0.4 0.3 'P#': text  0.8 -0.3 'P' 'C:w'
#lenuq
facez -1   -0.1 0 0.4 0.3 'c#': text -0.8 0 'c' 'C:k'
facez -0.6 -0.1 0 0.4 0.3 'm#': text -0.4 0 'm' 'C:k'
facez -0.2 -0.1 0 0.4 0.3 'y#': text  0   0 'y' 'C:k'
facez  0.2 -0.1 0 0.4 0.3 'w#': text  0.4 0 'w' 'C:k'
facez  0.6 -0.1 0 0.4 0.3 'p#': text  0.8 0 'p' 'C:k'
#BGRHW
facez -1   0.2 0 0.4 0.3 'B#': text -0.8 0.3 'B' 'C:k'
facez -0.6 0.2 0 0.4 0.3 'G#': text -0.4 0.3 'G' 'C:k'
facez -0.2 0.2 0 0.4 0.3 'R#': text  0   0.3 'R' 'C:k'
facez  0.2 0.2 0 0.4 0.3 'H#': text  0.4 0.3 'H' 'C:k'
facez  0.6 0.2 0 0.4 0.3 'W#': text  0.8 0.3 'W' 'C:k'
#bgrhw
facez -1   0.5 0 0.4 0.3 'b#': text -0.8 0.6 'b' 'C:w'
facez -0.6 0.5 0 0.4 0.3 'g#': text -0.4 0.6 'g' 'C:w'
facez -0.2 0.5 0 0.4 0.3 'r#': text  0   0.6 'r' 'C:w'
facez  0.2 0.5 0 0.4 0.3 'h#': text  0.4 0.6 'h' 'C:w'
facez  0.6 0.5 0 0.4 0.3 'w#': text  0.8 0.6 'w' 'C:w'
#brighted
facez -1   0.8 0 0.4 0.3 'r1#': text -0.8 0.9 'r1' 'C:k'
facez -0.6 0.8 0 0.4 0.3 'r3#': text -0.4 0.9 'r3' 'C:k'
facez -0.2 0.8 0 0.4 0.3 'r5#': text  0   0.9 'r5' 'C:k'
facez  0.2 0.8 0 0.4 0.3 'r7#': text  0.4 0.9 'r7' 'C:k'
facez  0.6 0.8 0 0.4 0.3 'r9#': text  0.8 0.9 'r9' 'C:k'

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