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1.1 What is MathGL?
A code for making high-quality scientific graphics under Linux and Windows. A code for the fast handling and plotting of large data arrays. A code for working in window and console regimes and for easy including into another program. A code with large and renewal set of graphics. Exactly such a code I tried to put in MathGL library.
At this version (2.2) MathGL has more than 50 general types of graphics for 1d, 2d and 3d data arrays. It can export graphics to bitmap and vector (EPS or SVG) files. It has OpenGL interface and can be used from console programs. It has functions for data handling and script MGL language for simplification of data plotting. It also has several types of transparency and smoothed lighting, vector fonts and TeX-like symbol parsing, arbitrary curvilinear coordinate system and many other useful things (see pictures section at homepage). Finally it is platform-independent and free (under GPL v.2.0 or later license).
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