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MIME::Body(3)         User Contributed Perl Documentation        MIME::Body(3)




NAME

       MIME::Body - the body of a MIME message


SYNOPSIS

       Before reading further, you should see MIME::Tools to make sure that
       you understand where this module fits into the grand scheme of things.
       Go on, do it now.  I'll wait.

       Ready?  Ok...

       Obtaining bodies

          ### Get the bodyhandle of a MIME::Entity object:
          $body = $entity->bodyhandle;

          ### Create a body which stores data in a disk file:
          $body = new MIME::Body::File "/path/to/file";

          ### Create a body which stores data in an in-core array:
          $body = new MIME::Body::InCore \@strings;

       Opening, closing, and using IO handles

          ### Write data to the body:
          $IO = $body->open("w")      || die "open body: $!";
          $IO->print($message);
          $IO->close                  || die "close I/O handle: $!";

          ### Read data from the body (in this case, line by line):
          $IO = $body->open("r")      || die "open body: $!";
          while (defined($_ = $IO->getline)) {
              ### do stuff
          }
          $IO->close                  || die "close I/O handle: $!";

       Other I/O

          ### Dump the ENCODED body data to a filehandle:
          $body->print(\*STDOUT);

          ### Slurp all the UNENCODED data in, and put it in a scalar:
          $string = $body->as_string;

          ### Slurp all the UNENCODED data in, and put it in an array of lines:
          @lines = $body->as_lines;

       Working directly with paths to underlying files

          ### Where's the data?
          if (defined($body->path)) {   ### data is on disk:
              print "data is stored externally, in ", $body->path;
          }
          else {                        ### data is in core:
              print "data is already in core, and is...\n", $body->as_string;
          }

          ### Get rid of anything on disk:
          $body->purge;


DESCRIPTION

       MIME messages can be very long (e.g., tar files, MPEGs, etc.) or very
       short (short textual notes, as in ordinary mail).  Long messages are
       best stored in files, while short ones are perhaps best stored in core.

       This class is an attempt to define a common interface for objects which
       contain message data, regardless of how the data is physically stored.
       The lifespan of a "body" object usually looks like this:

       1.  Body object is created by a MIME::Parser during parsing.  It's at
           this point that the actual MIME::Body subclass is chosen, and new()
           is invoked.  (For example: if the body data is going to a file,
           then it is at this point that the class MIME::Body::File, and the
           filename, is chosen).

       2.  Data is written to the body (usually by the MIME parser) like this:
           The body is opened for writing, via "open("w")".  This will trash
           any previous contents, and return an "I/O handle" opened for
           writing.  Data is written to this I/O handle, via print().  Then
           the I/O handle is closed, via close().

       3.  Data is read from the body (usually by the user application) like
           this: The body is opened for reading by a user application, via
           "open("r")".  This will return an "I/O handle" opened for reading.
           Data is read from the I/O handle, via read(), getline(), or
           getlines().  Then the I/O handle is closed, via close().

       4.  Body object is destructed.

       You can write your own subclasses, as long as they follow the interface
       described below.  Implementers of subclasses should assume that steps 2
       and 3 may be repeated any number of times, and in different orders
       (e.g., 1-2-2-3-2-3-3-3-3-3-2-4).

       In any case, once a MIME::Body has been created, you ask to open it for
       reading or writing, which gets you an "i/o handle": you then use the
       same mechanisms for reading from or writing to that handle, no matter
       what class it is.

       Beware: unless you know for certain what kind of body you have, you
       should not assume that the body has an underlying filehandle.


PUBLIC INTERFACE

       new ARGS...
           Class method, constructor.  Create a new body.  Any ARGS are sent
           to init().

       init ARGS...
           Instance method, abstract, initiallizer.  This is called
           automatically by "new()", with the arguments given to "new()".  The
           arguments are optional, and entirely up to the subclass.  The
           default method does nothing,

       as_lines
           Instance method.  Return the contents of the body as an array of
           lines (each terminated by a newline, with the possible exception of
           the final one).  Returns empty on failure (NB: indistinguishable
           from an empty body!).

           Note: the default method gets the data via repeated getline()
           calls; your subclass might wish to override this.

       as_string
           Instance method.  Return the body data as a string (slurping it
           into core if necessary).  Best not to do this unless you're sure
           that the body is reasonably small!  Returns empty string for an
           empty body, and undef on failure.

           Note: the default method uses print(), which gets the data via
           repeated read() calls; your subclass might wish to override this.

       binmode [ONOFF]
           Instance method.  With argument, flags whether or not open() should
           return an I/O handle which has binmode() activated.  With no
           argument, just returns the current value.

       is_encoded [ONOFF]
           Instance method.  If set to yes, no decoding is applied on output.
           This flag is set by MIME::Parser, if the parser runs in
           decode_bodies(0) mode, so the content is handled unmodified.

       dup Instance method.  Duplicate the bodyhandle.

           Beware: external data in bodyhandles is not copied to new files!
           Changing the data in one body's data file, or purging that body,
           will affect its duplicate.  Bodies with in-core data probably need
           not worry.

       open READWRITE
           Instance method, abstract.  This should do whatever is necessary to
           open the body for either writing (if READWRITE is "w") or reading
           (if mode is "r").

           This method is expected to return an "I/O handle" object on
           success, and undef on error.  An I/O handle can be any object that
           supports a small set of standard methods for reading/writing data.
           See the IO::Handle class for an example.

       path [PATH]
           Instance method.  If you're storing the body data externally (e.g.,
           in a disk file), you'll want to give applications the ability to
           get at that data, for cleanup.  This method should return the path
           to the data, or undef if there is none.

           Where appropriate, the path should be a simple string, like a
           filename.  With argument, sets the PATH, which should be undef if
           there is none.

       print FILEHANDLE
           Instance method.  Output the body data to the given filehandle, or
           to the currently-selected one if none is given.

       purge
           Instance method, abstract.  Remove any data which resides external
           to the program (e.g., in disk files).  Immediately after a purge(),
           the path() should return undef to indicate that the external data
           is no longer available.


SUBCLASSES

       The following built-in classes are provided:

          Body                 Stores body     When open()ed,
          class:               data in:        returns:
          --------------------------------------------------------
          MIME::Body::File     disk file       IO::Handle
          MIME::Body::Scalar   scalar          IO::Handle
          MIME::Body::InCore   scalar array    IO::Handle

       MIME::Body::File

       A body class that stores the data in a disk file.  Invoke the
       constructor as:

           $body = new MIME::Body::File "/path/to/file";

       In this case, the "path()" method would return the given path, so you
       could say:

           if (defined($body->path)) {
               open BODY, $body->path or die "open: $!";
               while (<BODY>) {
                   ### do stuff
               }
               close BODY;
           }

       But you're best off not doing this.

       MIME::Body::Scalar

       A body class that stores the data in-core, in a simple scalar.  Invoke
       the constructor as:

           $body = new MIME::Body::Scalar \$string;

       A single scalar argument sets the body to that value, exactly as though
       you'd opened for the body for writing, written the value, and closed
       the body again:

           $body = new MIME::Body::Scalar "Line 1\nLine 2\nLine 3";

       A single array reference sets the body to the result of joining all the
       elements of that array together:

           $body = new MIME::Body::Scalar ["Line 1\n",
                                           "Line 2\n",
                                           "Line 3"];

       MIME::Body::InCore

       A body class that stores the data in-core.  Invoke the constructor as:

           $body = new MIME::Body::InCore \$string;
           $body = new MIME::Body::InCore  $string;
           $body = new MIME::Body::InCore \@stringarray

       A simple scalar argument sets the body to that value, exactly as though
       you'd opened for the body for writing, written the value, and closed
       the body again:

           $body = new MIME::Body::InCore "Line 1\nLine 2\nLine 3";

       A single array reference sets the body to the concatenation of all
       scalars that it holds:

           $body = new MIME::Body::InCore ["Line 1\n",
                                           "Line 2\n",
                                           "Line 3"];

       Defining your own subclasses

       So you're not happy with files and scalar-arrays?  No problem: just
       define your own MIME::Body subclass, and make a subclass of
       MIME::Parser or MIME::ParserBase which returns an instance of your body
       class whenever appropriate in the "new_body_for(head)" method.

       Your "body" class must inherit from MIME::Body (or some subclass of
       it), and it must either provide (or inherit the default for) the
       following methods...

       The default inherited method should suffice for all these:

           new
           binmode [ONOFF]
           path

       The default inherited method may suffice for these, but perhaps there's
       a better implementation for your subclass.

           init ARGS...
           as_lines
           as_string
           dup
           print
           purge

       The default inherited method will probably not suffice for these:

           open


NOTES

       One reason I didn't just use IO::Handle objects for message bodies was
       that I wanted a "body" object to be a form of completely encapsulated
       program-persistent storage; that is, I wanted users to be able to write
       code like this...

          ### Get body handle from this MIME message, and read its data:
          $body = $entity->bodyhandle;
          $IO = $body->open("r");
          while (defined($_ = $IO->getline)) {
              print STDOUT $_;
          }
          $IO->close;

       ...without requiring that they know anything more about how the $body
       object is actually storing its data (disk file, scalar variable, array
       variable, or whatever).

       Storing the body of each MIME message in a persistently-open IO::Handle
       was a possibility, but it seemed like a bad idea, considering that a
       single multipart MIME message could easily suck up all the available
       file descriptors on some systems.  This risk increases if the user
       application is processing more than one MIME entity at a time.


SEE ALSO

       MIME::Tools(3)


AUTHOR

       Eryq (eryq@zeegee.com), ZeeGee Software Inc (http://www.zeegee.com).
       David F. Skoll (dfs@roaringpenguin.com) http://www.roaringpenguin.com

       All rights reserved.  This program is free software; you can
       redistribute it and/or modify it under the same terms as Perl itself.

       Thanks to Achim Bohnet for suggesting that MIME::Parser not be
       restricted to the use of FileHandles.

       #------------------------------ 1;



perl v5.10.0                      2008-06-30                     MIME::Body(3)

Mac OS X 10.6 - Generated Thu Sep 17 20:12:42 CDT 2009
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