MPSCNNNeuron(3) MetalPerformanceShaders.framework MPSCNNNeuron(3)
NAME
MPSCNNNeuron
SYNOPSIS
#import <MPSCNNConvolution.h> Inherits MPSCNNKernel. Inherited by MPSCNNNeuronAbsolute, MPSCNNNeuronELU, MPSCNNNeuronHardSigmoid, MPSCNNNeuronLinear, MPSCNNNeuronPReLU, MPSCNNNeuronReLU, MPSCNNNeuronReLUN, MPSCNNNeuronSigmoid, MPSCNNNeuronSoftPlus, MPSCNNNeuronSoftSign, and MPSCNNNeuronTanH. Instance Methods (nullable instancetype) - initWithCoder:device: Additional Inherited Members
Detailed Description
This depends on Metal.framework This filter applies a neuron activation function. You must use one of the sub-classes of MPSCNNNeuron
Method Documentation
- (nullable instancetype) initWithCoder: (NSCoder *__nonnull) aDecoder(nonnull id< MTLDevice >) device NSSecureCoding compatability While the standard NSSecureCoding/NSCoding method -initWithCoder: should work, since the file can't know which device your data is allocated on, we have to guess and may guess incorrectly. To avoid that problem, use initWithCoder:device instead. Parameters: aDecoder The NSCoder subclass with your serialized MPSKernel device The MTLDevice on which to make the MPSKernel Returns: A new MPSKernel object, or nil if failure. Reimplemented from MPSCNNKernel.
Author
Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-Thu2Jul 13 2017 MPSCNNNeuron(3)
Mac OS X 10.13.1 - Generated Mon Nov 6 18:13:49 CST 2017