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MPSCNNNeuron(3)        MetalPerformanceShaders.framework       MPSCNNNeuron(3)




NAME

       MPSCNNNeuron


SYNOPSIS

       #import <MPSCNNConvolution.h>

       Inherits MPSCNNKernel.

       Inherited by MPSCNNNeuronAbsolute, MPSCNNNeuronELU,
       MPSCNNNeuronHardSigmoid, MPSCNNNeuronLinear, MPSCNNNeuronPReLU,
       MPSCNNNeuronReLU, MPSCNNNeuronReLUN, MPSCNNNeuronSigmoid,
       MPSCNNNeuronSoftPlus, MPSCNNNeuronSoftSign, and MPSCNNNeuronTanH.

   Instance Methods
       (nullable instancetype) - initWithCoder:device:

   Additional Inherited Members

Detailed Description

       This depends on Metal.framework  This filter applies a neuron
       activation function. You must use one of the sub-classes of
       MPSCNNNeuron


Method Documentation

   - (nullable instancetype) initWithCoder: (NSCoder *__nonnull)
       aDecoder(nonnull id< MTLDevice >) device
       NSSecureCoding compatability  While the standard
       NSSecureCoding/NSCoding method -initWithCoder: should work, since the
       file can't know which device your data is allocated on, we have to
       guess and may guess incorrectly. To avoid that problem, use
       initWithCoder:device instead.

       Parameters:
           aDecoder The NSCoder subclass with your serialized MPSKernel
           device The MTLDevice on which to make the MPSKernel

       Returns:
           A new MPSKernel object, or nil if failure.



       Reimplemented from MPSCNNKernel.



Author

       Generated automatically by Doxygen for
       MetalPerformanceShaders.framework from the source code.





Version MetalPerformanceShaders-Thu2Jul 13 2017                MPSCNNNeuron(3)


Mac OS X 10.13.1 - Generated Mon Nov 6 18:13:49 CST 2017
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