MPSImageIntegral(3) MetalPerformanceShaders.framework MPSImageIntegral(3)
NAME
MPSImageIntegral
SYNOPSIS
#import <MPSImageIntegral.h> Inherits MPSUnaryImageKernel. Additional Inherited Members
Detailed Description
MPSImageIntegral.h MetalPerformanceShaders.framework Copyright: Copyright (c) 2015 Apple Inc. All rights reserved. MetalPerformanceShaders integral filters The MPSImageIntegral calculates the sum of pixels over a specified region in the image. The value at each position is the sum of all pixels in a source image rectangle, sumRect: sumRect.origin = MPSUnaryImageKernel.offset sumRect.size = dest_position - MPSUnaryImageKernel.clipRect.origin If the channels in the source image are normalized, half-float or floating values, the destination image is recommended to be a 32-bit floating-point image. If the channels in the source image are integer values, it is recommended that an appropriate 32-bit integer image destination format is used. This kernel accepts uint and int textures in addition to unorm and floating-point textures.
Author
Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-Thu2Jul 13 2017 MPSImageIntegral(3)
Mac OS X 10.13.1 - Generated Tue Nov 7 07:20:59 CST 2017