MPSNNStateNode(3) MetalPerformanceShaders.framework MPSNNStateNode(3)
NAME
MPSNNStateNode
SYNOPSIS
#import <MPSNNGraphNodes.h> Inherits NSObject. Inherited by MPSCNNConvolutionStateNode. Instance Methods (nonnull instancetype) - init Properties id< MPSHandle > handle
Detailed Description
A placeholder node denoting the position in the graph of a MPSState object Some filters need additional information about an image in order to function. For example an unpooling max filter needs to know which position the max result came from in the original pooling filter in order to select the right data for unpooling. In other cases, state may be moved into a MPSState object in order to keep the filter itself immutable. The MPSState object typically encapsulates one or more MTLResource objects.
Method Documentation
- (nonnull instancetype) init
Property Documentation
- (id<MPSHandle>) handle [read], [write], [nonatomic], [retain] MPS resource identification See MPSHandle protocol reference. Default: nil
Author
Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-Thu2Jul 13 2017 MPSNNStateNode(3)
Mac OS X 10.12.6 - Generated Tue Oct 31 18:41:10 CDT 2017