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MPSNNStateNode(3)      MetalPerformanceShaders.framework     MPSNNStateNode(3)




NAME

       MPSNNStateNode


SYNOPSIS

       #import <MPSNNGraphNodes.h>

       Inherits NSObject.

       Inherited by MPSCNNConvolutionStateNode.

   Instance Methods
       (nonnull instancetype) - init

   Properties
       id< MPSHandle > handle


Detailed Description

       A placeholder node denoting the position in the graph of a MPSState
       object  Some filters need additional information about an image in
       order to function. For example an unpooling max filter needs to know
       which position the max result came from in the original pooling filter
       in order to select the right data for unpooling. In other cases, state
       may be moved into a MPSState object in order to keep the filter itself
       immutable. The MPSState object typically encapsulates one or more
       MTLResource objects.


Method Documentation

   - (nonnull instancetype) init

Property Documentation

   - (id<MPSHandle>) handle [read],  [write],  [nonatomic],  [retain]
       MPS resource identification  See MPSHandle protocol reference. Default:
       nil



Author

       Generated automatically by Doxygen for
       MetalPerformanceShaders.framework from the source code.





Version MetalPerformanceShaders-Thu2Jul 13 2017              MPSNNStateNode(3)


Mac OS X 10.12.6 - Generated Tue Oct 31 18:41:10 CDT 2017
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