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Animation(3)          User Contributed Perl Documentation         Animation(3)




NAME

       Tk::Animation - Display sequence of Tk::Photo images


SYNOPSIS

         use Tk::Animation
         my $img = $widget->Animation('-format' => 'gif', -file => 'somefile.gif');

         $img->add_frame(@images);

         $img->start_animation;
         $img->start_animation( $period );

         $img->next_image;
         $img->prev_image;
         $img->set_image( 0 .. $#frames );

         $img->pause_animation;
         $img->resume_animation( $period );

         $img->fast_forward( $multiplier );
         $img->fast_reverse( $multiplier );

         $img->stop_animation;

         $img->set_disposal_method( $boolean );


DESCRIPTION

       In the simple case when "Animation" is passed a GIF89 style GIF with
       multiple 'frames', it will build an internal array of "Photo" images.

       The "add_frame" method adds images to the sequence. It is provided to
       allow animations to be constructed from separate images.  All images
       must be "Photo"s and should all be the same size.

       "start_animation($period)" then initiates a "repeat" with specified
       $period to sequence through these images. As for raw "repeat" $period
       is in milliseconds, for a 50Hz monitor it should be at least 20ms. If
       $period is omitted it is determined from the GIF metadata (see below),
       or if this is not possible it defaults to 100 milliseconds.

       "stop_animation" cancels the "repeat" and resets the image to the first
       image in the sequence.

       For fine-grained control "next_image" and "prev_image" move one frame
       forward or backward.  "set_image" randomly positions the animation to a
       particular frame.

       "pause_animation" pauses the movie and "resume_animation" continues
       from the pause point.

       "fast_forward" and "fast_reverse" speed through the movie either
       forwards or backwards.  $multiplier specifies how much faster the
       animation moves.

       If Image::Info is installed, then the repeat period time and disposal
       method of GIF animations are determined from the GIF metadata directly.
       Otherwise the disposal method must be set manually by using
       "set_disposal_method" (1 for blanking the previous images, 0 for
       leaving the previous images as is). The repeat period time may be given
       in the "start_animation" method.


NOTES

       "set_disposal_method" was formerly known as "blank" method, but the
       naming of this method was a mistake.

       If the disposal method is not set correctly, either by
       "set_disposal_method" or by determining from the GIF metadata, then the
       following may happen: By default Animation leaves the previous movie
       frame in the animation photo. Many times overlaying subsequent frames
       produces a composite that looks blurred.


BUGS

       This module should not depend on a module which is not declared as a
       dependency (Image::Info).

       The delays between images may vary in a GIF animation. This cannot be
       handled by this module yet.

       The handling of the various disposal methods is not correct.



perl v5.18.0                      2012-01-16                      Animation(3)

perl-Tk 804.030_502 - Generated Mon Aug 12 05:48:33 CDT 2013
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