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Tk_Alloc3DBorderFromObj(3)   Tk Library Procedures  Tk_Alloc3DBorderFromObj(3)

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NAME

       Tk_Alloc3DBorderFromObj, Tk_Get3DBorder, Tk_Get3DBorderFromObj,
       Tk_Draw3DRectangle, Tk_Fill3DRectangle, Tk_Draw3DPolygon,
       Tk_Fill3DPolygon, Tk_3DVerticalBevel, Tk_3DHorizontalBevel,
       Tk_SetBackgroundFromBorder, Tk_NameOf3DBorder, Tk_3DBorderColor,
       Tk_3DBorderGC, Tk_Free3DBorderFromObj, Tk_Free3DBorder - draw borders
       with three-dimensional appearance


SYNOPSIS

       #include <tk.h>

       Tk_3DBorder
       Tk_Alloc3DBorderFromObj(interp, tkwin, objPtr)

       Tk_3DBorder
       Tk_Get3DBorder(interp, tkwin, colorName)

       Tk_3DBorder
       Tk_Get3DBorderFromObj(tkwin, objPtr)

       Tk_Draw3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)

       Tk_Fill3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)

       Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)

       Tk_Fill3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)

       Tk_3DVerticalBevel(tkwin, drawable, border, x, y, width, height, leftBevel, relief)

       Tk_3DHorizontalBevel(tkwin, drawable, border, x, y, width, height, leftIn, rightIn, topBevel, relief)

       Tk_SetBackgroundFromBorder(tkwin, border)

       const char *
       Tk_NameOf3DBorder(border)

       XColor *
       Tk_3DBorderColor(border)

       GC *
       Tk_3DBorderGC(tkwin, border, which)

       Tk_Free3DBorderFromObj(tkwin, objPtr)

       Tk_Free3DBorder(border)


ARGUMENTS

       Tcl_Interp *interp (in)               Interpreter to use for error
                                             reporting.

       Tk_Window tkwin (in)                  Token for window (for all
                                             procedures except Tk_Get3DBorder,
                                             must be the window for which the
                                             border was allocated).

       Tcl_Obj *objPtr (in)                  Pointer to value whose value
                                             describes color corresponding to
                                             background (flat areas).
                                             Illuminated edges will be
                                             brighter than this and shadowed
                                             edges will be darker than this.

       const char *colorName (in)            Same as objPtr except value is
                                             supplied as a string rather than
                                             a value.

       Drawable drawable (in)                X token for window or pixmap;
                                             indicates where graphics are to
                                             be drawn.  Must either be the X
                                             window for tkwin or a pixmap with
                                             the same screen and depth as
                                             tkwin.

       Tk_3DBorder border (in)               Token for border previously
                                             allocated in call to
                                             Tk_Get3DBorder.

       int x (in)                            X-coordinate of upper-left corner
                                             of rectangle describing border or
                                             bevel, in pixels.

       int y (in)                            Y-coordinate of upper-left corner
                                             of rectangle describing border or
                                             bevel, in pixels.

       int width (in)                        Width of rectangle describing
                                             border or bevel, in pixels.

       int height (in)                       Height of rectangle describing
                                             border or bevel, in pixels.

       int borderWidth (in)                  Width of border in pixels.
                                             Positive means border is inside
                                             rectangle given by x, y, width,
                                             height, negative means border is
                                             outside rectangle.

       int relief (in)                       Indicates 3-D position of
                                             interior of value relative to
                                             exterior; should be
                                             TK_RELIEF_RAISED,
                                             TK_RELIEF_SUNKEN,
                                             TK_RELIEF_GROOVE,
                                             TK_RELIEF_SOLID, or
                                             TK_RELIEF_RIDGE (may also be
                                             TK_RELIEF_FLAT for
                                             Tk_Fill3DRectangle).

       XPoint *pointPtr (in)                 Pointer to array of points
                                             describing the set of vertices in
                                             a polygon.  The polygon need not
                                             be closed (it will be closed
                                             automatically if it is not).

       int numPoints (in)                    Number of points at *pointPtr.

       int polyBorderWidth (in)              Width of border in pixels.  If
                                             positive, border is drawn to left
                                             of trajectory given by pointPtr;
                                             if negative, border is drawn to
                                             right of trajectory.  If
                                             leftRelief is TK_RELIEF_GROOVE or
                                             TK_RELIEF_RIDGE then the border
                                             is centered on the trajectory.

       int leftRelief (in)                   Height of left side of polygon's
                                             path relative to right.
                                             TK_RELIEF_RAISED means left side
                                             should appear higher and
                                             TK_RELIEF_SUNKEN means right side
                                             should appear higher;
                                             TK_RELIEF_GROOVE and
                                             TK_RELIEF_RIDGE mean the obvious
                                             things.  For Tk_Fill3DPolygon,
                                             TK_RELIEF_FLAT may also be
                                             specified to indicate no
                                             difference in height.

       int leftBevel (in)                    Non-zero means this bevel forms
                                             the left side of the value;  zero
                                             means it forms the right side.

       int leftIn (in)                       Non-zero means that the left edge
                                             of the horizontal bevel angles
                                             in, so that the bottom of the
                                             edge is farther to the right than
                                             the top.  Zero means the edge
                                             angles out, so that the bottom is
                                             farther to the left than the top.

       int rightIn (in)                      Non-zero means that the right
                                             edge of the horizontal bevel
                                             angles in, so that the bottom of
                                             the edge is farther to the left
                                             than the top.  Zero means the
                                             edge angles out, so that the
                                             bottom is farther to the right
                                             than the top.

       int topBevel (in)                     Non-zero means this bevel forms
                                             the top side of the value;  zero
                                             means it forms the bottom side.

       int which (in)                        Specifies which of the border's
                                             graphics contexts is desired.
                                             Must be TK_3D_FLAT_GC,
                                             TK_3D_LIGHT_GC, or TK_3D_DARK_GC.
______________________________________________________________________________


DESCRIPTION

       These procedures provide facilities for drawing window borders in a way
       that produces a three-dimensional appearance.  Tk_Alloc3DBorderFromObj
       allocates colors and Pixmaps needed to draw a border in the window
       given by the tkwin argument.  The value of objPtr is a standard Tk
       color name that determines the border colors.  The color indicated by
       objPtr will not actually be used in the border;  it indicates the
       background color for the window (i.e. a color for flat surfaces).  The
       illuminated portions of the border will appear brighter than indicated
       by objPtr, and the shadowed portions of the border will appear darker
       than objPtr.

       Tk_Alloc3DBorderFromObj returns a token that may be used in later calls
       to Tk_Draw3DRectangle.  If an error occurs in allocating information
       for the border (e.g. a bogus color name was given) then NULL is
       returned and an error message is left as the result of interpreter
       interp.  If it returns successfully, Tk_Alloc3DBorderFromObj caches
       information about the return value in objPtr, which speeds up future
       calls to Tk_Alloc3DBorderFromObj with the same objPtr and tkwin.

       Tk_Get3DBorder is identical to Tk_Alloc3DBorderFromObj except that the
       color is specified with a string instead of a value.  This prevents
       Tk_Get3DBorder from caching the return value, so Tk_Get3DBorder is less
       efficient than Tk_Alloc3DBorderFromObj.

       Tk_Get3DBorderFromObj returns the token for an existing border, given
       the window and color name used to create the border.
       Tk_Get3DBorderFromObj does not actually create the border; it must
       already have been created with a previous call to
       Tk_Alloc3DBorderFromObj or Tk_Get3DBorder.  The return value is cached
       in objPtr, which speeds up future calls to Tk_Get3DBorderFromObj with
       the same objPtr and tkwin.

       Once a border structure has been created, Tk_Draw3DRectangle may be
       invoked to draw the border.  The tkwin argument specifies the window
       for which the border was allocated, and drawable specifies a window or
       pixmap in which the border is to be drawn.  Drawable need not refer to
       the same window as tkwin, but it must refer to a compatible pixmap or
       window:  one associated with the same screen and with the same depth as
       tkwin.  The x, y, width, and height arguments define the bounding box
       of the border region within drawable (usually x and y are zero and
       width and height are the dimensions of the window), and borderWidth
       specifies the number of pixels actually occupied by the border.  The
       relief argument indicates which of several three-dimensional effects is
       desired: TK_RELIEF_RAISED means that the interior of the rectangle
       should appear raised relative to the exterior of the rectangle, and
       TK_RELIEF_SUNKEN means that the interior should appear depressed.
       TK_RELIEF_GROOVE and TK_RELIEF_RIDGE mean that there should appear to
       be a groove or ridge around the exterior of the rectangle.

       Tk_Fill3DRectangle is somewhat like Tk_Draw3DRectangle except that it
       first fills the rectangular area with the background color (one
       corresponding to the color used to create border).  Then it calls
       Tk_Draw3DRectangle to draw a border just inside the outer edge of the
       rectangular area.  The argument relief indicates the desired effect
       (TK_RELIEF_FLAT means no border should be drawn; all that happens is to
       fill the rectangle with the background color).

       The procedure Tk_Draw3DPolygon may be used to draw more complex shapes
       with a three-dimensional appearance.  The pointPtr and numPoints
       arguments define a trajectory, polyBorderWidth indicates how wide the
       border should be (and on which side of the trajectory to draw it), and
       leftRelief indicates which side of the trajectory should appear raised.
       Tk_Draw3DPolygon draws a border around the given trajectory using the
       colors from border to produce a three-dimensional appearance.  If the
       trajectory is non-self-intersecting, the appearance will be a raised or
       sunken polygon shape.  The trajectory may be self-intersecting,
       although it's not clear how useful this is.

       Tk_Fill3DPolygon is to Tk_Draw3DPolygon what Tk_Fill3DRectangle is to
       Tk_Draw3DRectangle:  it fills the polygonal area with the background
       color from border, then calls Tk_Draw3DPolygon to draw a border around
       the area (unless leftRelief is TK_RELIEF_FLAT; in this case no border
       is drawn).

       The procedures Tk_3DVerticalBevel and Tk_3DHorizontalBevel provide
       lower-level drawing primitives that are used by procedures such as
       Tk_Draw3DRectangle.  These procedures are also useful in their own
       right for drawing rectilinear border shapes.  Tk_3DVerticalBevel draws
       a vertical beveled edge, such as the left or right side of a rectangle,
       and Tk_3DHorizontalBevel draws a horizontal beveled edge, such as the
       top or bottom of a rectangle.  Each procedure takes x, y, width, and
       height arguments that describe the rectangular area of the beveled edge
       (e.g., width is the border width for Tk_3DVerticalBevel).  The
       leftBorder and topBorder arguments indicate the position of the border
       relative to the "inside" of the value, and relief indicates the relief
       of the inside of the value relative to the outside.  Tk_3DVerticalBevel
       just draws a rectangular region.  Tk_3DHorizontalBevel draws a
       trapezoidal region to generate mitered corners;  it should be called
       after Tk_3DVerticalBevel (otherwise Tk_3DVerticalBevel will overwrite
       the mitering in the corner).  The leftIn and rightIn arguments to
       Tk_3DHorizontalBevel describe the mitering at the corners;  a value of
       1 means that the bottom edge of the trapezoid will be shorter than the
       top, 0 means it will be longer.  For example, to draw a rectangular
       border the top bevel should be drawn with 1 for both leftIn and
       rightIn, and the bottom bevel should be drawn with 0 for both
       arguments.

       The procedure Tk_SetBackgroundFromBorder will modify the background
       pixel and/or pixmap of tkwin to produce a result compatible with
       border.  For color displays, the resulting background will just be the
       color specified when border was created;  for monochrome displays, the
       resulting background will be a light stipple pattern, in order to
       distinguish the background from the illuminated portion of the border.

       Given a token for a border, the procedure Tk_NameOf3DBorder will return
       the color name that was used to create the border.

       The procedure Tk_3DBorderColor returns the XColor structure that will
       be used for flat surfaces drawn for its border argument by procedures
       like Tk_Fill3DRectangle.  The return value corresponds to the color
       name that was used to create the border.  The XColor, and its
       associated pixel value, will remain allocated as long as border exists.

       The procedure Tk_3DBorderGC returns one of the X graphics contexts that
       are used to draw the border.  The argument which selects which one of
       the three possible GC's: TK_3D_FLAT_GC returns the context used for
       flat surfaces, TK_3D_LIGHT_GC returns the context for light shadows,
       and TK_3D_DARK_GC returns the context for dark shadows.

       When a border is no longer needed, Tk_Free3DBorderFromObj or
       Tk_Free3DBorder should be called to release the resources associated
       with it.  For Tk_Free3DBorderFromObj the border to release is specified
       with the window and color name used to create the border; for
       Tk_Free3DBorder the border to release is specified with the Tk_3DBorder
       token for the border.  There should be exactly one call to
       Tk_Free3DBorderFromObj or Tk_Free3DBorder for each call to
       Tk_Alloc3DBorderFromObj or Tk_Get3DBorder.


KEYWORDS

       3D, background, border, color, depressed, illumination, value, polygon,
       raised, shadow, three-dimensional effect

Tk                                    8.1           Tk_Alloc3DBorderFromObj(3)

tk 8.6.15 - Generated Wed Dec 4 11:45:42 CST 2024
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