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glColorMaterial(3)                                        glColorMaterial(3)




NAME

       glColorMaterial - cause a material color to track the current color



C SPECIFICATION

       void glColorMaterial( GLenum face,
                             GLenum mode )



PARAMETERS

       face  Specifies  whether  front,  back, or both front and back material
             parameters should track the current color.  Accepted  values  are
             GL_FRONT,  GL_BACK,  and GL_FRONT_AND_BACK.  The initial value is
             GL_FRONT_AND_BACK.

       mode  Specifies which of several material parameters track the  current
             color.   Accepted values are GL_EMISSION, GL_AMBIENT, GL_DIFFUSE,
             GL_SPECULAR, and GL_AMBIENT_AND_DIFFUSE.  The  initial  value  is
             GL_AMBIENT_AND_DIFFUSE.


DESCRIPTION

       glColorMaterial  specifies  which material parameters track the current
       color.  When GL_COLOR_MATERIAL is enabled, the  material  parameter  or
       parameters specified by mode, of the material or materials specified by
       face, track the current color at all times.

       To enable and disable GL_COLOR_MATERIAL, call  glEnable  and  glDisable
       with  argument  GL_COLOR_MATERIAL.  GL_COLOR_MATERIAL is initially dis-
       abled.


NOTES

       glColorMaterial makes it possible to change a subset of material param-
       eters  for  each vertex using only the glColor command, without calling
       glMaterial.  If only such a subset of parameters is to be specified for
       each   vertex,   calling   glColorMaterial  is  preferable  to  calling
       glMaterial.

       Call glColorMaterial before enabling GL_COLOR_MATERIAL.

       Calling glDrawElements, glDrawArrays, or glDrawRangeElements may  leave
       the  current  color  indeterminate,  if the color array is enabled.  If
       glColorMaterial is enabled while the current  color  is  indeterminate,
       the lighting material state specified by face and mode is also indeter-
       minate.

       If the GL version is 1.1 or greater, and GL_COLOR_MATERIAL is  enabled,
       evaluated  color  values affect the results of the lighting equation as
       if the current color were being modified, but no change is made to  the
       tracking lighting parameter of the current color.


ERRORS

       GL_INVALID_ENUM  is generated if face or mode is not an accepted value.

       GL_INVALID_OPERATION  is  generated  if  glColorMaterial  is   executed
       between  the  execution  of  glBegin and the corresponding execution of
       glEnd.


ASSOCIATED GETS

       glIsEnabled with argument GL_COLOR_MATERIAL
       glGet with argument GL_COLOR_MATERIAL_PARAMETER
       glGet with argument GL_COLOR_MATERIAL_FACE


SEE ALSO

       glColor(3), glColorPointer(3), glDrawArrays(3), glDrawElements(3),
       glDrawRangeElements(3), glEnable(3), glLight(3), glLightModel(3),
       glMaterial(3)



                                                           glColorMaterial(3)

Mac OS X 10.6 - Generated Thu Sep 17 20:20:15 CDT 2009
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