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glDeleteTextures(3)                                      glDeleteTextures(3)




NAME

       glDeleteTextures - delete named textures



C SPECIFICATION

       void glDeleteTextures( GLsizei n,
                              const GLuint *textures )



PARAMETERS

       n         Specifies the number of textures to be deleted.

       textures  Specifies an array of textures to be deleted.


DESCRIPTION

       glDeleteTextures  deletes n textures named by the elements of the array
       textures.  After a texture is deleted, it has no contents or dimension-
       ality,  and  its name is free for reuse (for example by glGenTextures).
       If a texture that is currently bound is deleted, the binding reverts to
       0 (the default texture).

       glDeleteTextures  silently ignores 0's and names that do not correspond
       to existing textures.


NOTES

       glDeleteTextures is available only if the GL version is 1.1 or greater.


ERRORS

       GL_INVALID_VALUE is generated if n is negative.

       GL_INVALID_OPERATION  is  generated  if  glDeleteTextures  is  executed
       between the execution of glBegin and  the  corresponding  execution  of
       glEnd.


ASSOCIATED GETS

       glIsTexture


SEE ALSO

       glAreTexturesResident(3), glBindTexture(3), glCopyTexImage1D(3),
       glCopyTexImage2D(3), glGenTextures(3), glGet(3), glGetTexParameter(3),
       glPrioritizeTextures(3), glTexImage1D(3), glTexImage2D(3),
       glTexParameter(3)



                                                          glDeleteTextures(3)

Mac OS X 10.6 - Generated Thu Sep 17 20:20:17 CDT 2009
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