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glEdgeFlag(3)                                                  glEdgeFlag(3)




NAME

       glEdgeFlag, glEdgeFlagv - flag edges as either boundary or nonboundary



C SPECIFICATION

       void glEdgeFlag( GLboolean flag )



PARAMETERS

       flag  Specifies   the  current  edge  flag  value,  either  GL_TRUE  or
             GL_FALSE. The initial value is GL_TRUE.


C SPECIFICATION

       void glEdgeFlagv( const GLboolean *flag )



PARAMETERS

       flag   Specifies a pointer to an array that contains a  single  boolean
              element, which replaces the current edge flag value.


DESCRIPTION

       Each  vertex of a polygon, separate triangle, or separate quadrilateral
       specified between a glBegin/glEnd pair is marked as the start of either
       a  boundary or nonboundary edge.  If the current edge flag is true when
       the vertex is specified, the vertex is marked as the start of a  bound-
       ary  edge.  Otherwise, the vertex is marked as the start of a nonbound-
       ary edge.  glEdgeFlag sets the edge flag bit  to  GL_TRUE  if  flag  is
       GL_TRUE, and to GL_FALSE otherwise.

       The  vertices  of  connected triangles and connected quadrilaterals are
       always marked as boundary, regardless of the value of the edge flag.

       Boundary and nonboundary edge flags on vertices are significant only if
       GL_POLYGON_MODE is set to GL_POINT or GL_LINE.  See glPolygonMode.


NOTES

       The  current  edge  flag  can  be  updated at any time.  In particular,
       glEdgeFlag can be called between a call to glBegin and the  correspond-
       ing call to glEnd.


ASSOCIATED GETS

       glGet with argument GL_EDGE_FLAG


SEE ALSO

       glBegin(3), glEdgeFlagPointer(3), glPolygonMode(3)



                                                                glEdgeFlag(3)

Mac OS X 10.6 - Generated Thu Sep 17 20:20:18 CDT 2009
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