glGetPolygonStipple(3) glGetPolygonStipple(3)
NAME
glGetPolygonStipple - return the polygon stipple pattern
C SPECIFICATION
void glGetPolygonStipple( GLubyte *mask )
PARAMETERS
mask Returns the stipple pattern. The initial value is all 1's.
DESCRIPTION
glGetPolygonStipple returns to mask a 32 * 32 polygon stipple pattern. The pattern is packed into memory as if glReadPixels with both height and width of 32, type of GL_BITMAP, and format of GL_COLOR_INDEX were called, and the stipple pattern were stored in an internal 32 * 32 color index buffer. Unlike glReadPixels, however, pixel transfer oper- ations (shift, offset, pixel map) are not applied to the returned stip- ple image.
NOTES
If an error is generated, no change is made to the contents of mask.
ERRORS
GL_INVALID_OPERATION is generated if glGetPolygonStipple is executed between the execution of glBegin and the corresponding execution of glEnd.
SEE ALSO
glPixelStore(3), glPixelTransfer(3), glPolygonStipple(3), glReadPixels(3) glGetPolygonStipple(3)
Mac OS X 10.6 - Generated Thu Sep 17 20:20:22 CDT 2009