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glGetPolygonStipple(3)                                glGetPolygonStipple(3)




NAME

       glGetPolygonStipple - return the polygon stipple pattern



C SPECIFICATION

       void glGetPolygonStipple( GLubyte *mask )



PARAMETERS

       mask  Returns the stipple pattern. The initial value is all 1's.


DESCRIPTION

       glGetPolygonStipple  returns to mask a 32 * 32 polygon stipple pattern.
       The pattern is packed into memory as if glReadPixels with  both  height
       and  width  of 32, type of GL_BITMAP, and format of GL_COLOR_INDEX were
       called, and the stipple pattern were stored in  an  internal  32  *  32
       color index buffer.  Unlike glReadPixels, however, pixel transfer oper-
       ations (shift, offset, pixel map) are not applied to the returned stip-
       ple image.


NOTES

       If an error is generated, no change is made to the contents of mask.


ERRORS

       GL_INVALID_OPERATION  is  generated  if glGetPolygonStipple is executed
       between the execution of glBegin and  the  corresponding  execution  of
       glEnd.


SEE ALSO

       glPixelStore(3), glPixelTransfer(3), glPolygonStipple(3), glReadPixels(3)



                                                       glGetPolygonStipple(3)

Mac OS X 10.6 - Generated Thu Sep 17 20:20:22 CDT 2009
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