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glTexSubImage2D(3)                                        glTexSubImage2D(3)




NAME

       glTexSubImage2D - specify a two-dimensional texture subimage



C SPECIFICATION

       void glTexSubImage2D( GLenum target,
                             GLint level,
                             GLint xoffset,
                             GLint yoffset,
                             GLsizei width,
                             GLsizei height,
                             GLenum format,
                             GLenum type,
                             const GLvoid *pixels )



PARAMETERS

       target   Specifies the target texture.  Must be GL_TEXTURE_2D.

       level    Specifies  the  level-of-detail  number.   Level 0 is the base
                image level.  Level n is the nth mipmap reduction image.

       xoffset  Specifies a texel offset in the x direction within the texture
                array.

       yoffset  Specifies a texel offset in the y direction within the texture
                array.

       width    Specifies the width of the texture subimage.

       height   Specifies the height of the texture subimage.

       format   Specifies the format of the pixel data.   The  following  sym-
                bolic  values  are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN,
                GL_BLUE,   GL_ALPHA,   GL_RGB,   GL_BGR,   GL_RGBA,   GL_BGRA,
                GL_LUMINANCE, and GL_LUMINANCE_ALPHA.

       type     Specifies the data type of the pixel data.  The following sym-
                bolic  values   are   accepted:   GL_UNSIGNED_BYTE,   GL_BYTE,
                GL_BITMAP,   GL_UNSIGNED_SHORT,   GL_SHORT,   GL_UNSIGNED_INT,
                GL_INT,           GL_FLOAT,            GL_UNSIGNED_BYTE_3_3_2,
                GL_UNSIGNED_BYTE_2_3_3_REV,           GL_UNSIGNED_SHORT_5_6_5,
                GL_UNSIGNED_SHORT_5_6_5_REV,        GL_UNSIGNED_SHORT_4_4_4_4,
                GL_UNSIGNED_SHORT_4_4_4_4_REV,      GL_UNSIGNED_SHORT_5_5_5_1,
                GL_UNSIGNED_SHORT_1_5_5_5_REV,        GL_UNSIGNED_INT_8_8_8_8,
                GL_UNSIGNED_INT_8_8_8_8_REV,  GL_UNSIGNED_INT_10_10_10_2,  and
                GL_UNSIGNED_INT_2_10_10_10_REV.

       pixels   Specifies a pointer to the image data in memory.


DESCRIPTION

       Texturing maps a portion of a specified texture image onto each graphi-
       cal  primitive  for  which texturing is enabled.  To enable and disable
       two-dimensional texturing, call glEnable and  glDisable  with  argument
       GL_TEXTURE_2D.

       glTexSubImage2D  redefines  a  contiguous subregion of an existing two-
       dimensional texture image.  The texels referenced by pixels replace the
       portion  of the existing texture array with x indices xoffset and xoff-
       set+width-1, inclusive, and y  indices  yoffset  and  yoffset+height-1,
       inclusive.  This region may not include any texels outside the range of
       the texture array as it was originally specified.  It is not  an  error
       to  specify a subtexture with zero width or height, but such a specifi-
       cation has no effect.


NOTES

       glTexSubImage2D is available only if the GL version is 1.1 or  greater.

       Texturing has no effect in color index mode.

       glPixelStore and glPixelTransfer modes affect texture images in exactly
       the way they affect glDrawPixels.

       Formats  GL_BGR,  and   GL_BGRA   and   types   GL_UNSIGNED_BYTE_3_3_2,
       GL_UNSIGNED_BYTE_2_3_3_REV,                    GL_UNSIGNED_SHORT_5_6_5,
       GL_UNSIGNED_SHORT_5_6_5_REV,                 GL_UNSIGNED_SHORT_4_4_4_4,
       GL_UNSIGNED_SHORT_4_4_4_4_REV,               GL_UNSIGNED_SHORT_5_5_5_1,
       GL_UNSIGNED_SHORT_1_5_5_5_REV,                 GL_UNSIGNED_INT_8_8_8_8,
       GL_UNSIGNED_INT_8_8_8_8_REV,       GL_UNSIGNED_INT_10_10_10_2,      and
       GL_UNSIGNED_INT_2_10_10_10_REV are available only if the GL version  is
       1.2 or greater.

       When  the  GL_ARB_multitexture  extension is supported, glTexSubImage2D
       specifies a two-dimensional sub texture for the current  texture  unit,
       specified with glActiveTextureARB.

       When  the  GL_ARB_imaging  extension  is supported, the RGBA components
       specified in pixels may be processed  by  the  imaging  pipeline.   See
       glTexImage1D for specific details.


ERRORS

       GL_INVALID_ENUM is generated if target is not GL_TEXTURE_2D.

       GL_INVALID_OPERATION  is  generated  if  the texture array has not been
       defined by a previous glTexImage2D operation.

       GL_INVALID_VALUE is generated if level is less than 0.

       GL_INVALID_VALUE may be generated if level is greater  than  log2(max),
       where max is the returned value of GL_MAX_TEXTURE_SIZE.

       GL_INVALID_VALUE is generated if xoffset < -b, xoffset + width > (w-b),
       yoffset < -b,  or  yoffset  +  height  >  (h  -  b),  where  w  is  the
       GL_TEXTURE_WIDTH, h is the GL_TEXTURE_HEIGHT, and b is the border width
       of the texture image being modified.  Note that w and h  include  twice
       the border width.

       GL_INVALID_VALUE is generated if width or height is less than 0.

       GL_INVALID_ENUM is generated if format is not an accepted
        constant.

       GL_INVALID_ENUM is generated if type is not a type constant.

       GL_INVALID_ENUM  is  generated  if  type is GL_BITMAP and format is not
       GL_COLOR_INDEX.

       GL_INVALID_OPERATION  is  generated  if  glTexSubImage2D  is   executed
       between  the  execution  of  glBegin and the corresponding execution of
       glEnd.

       GL_INVALID_OPERATION   is    generated    if    type    is    one    of
       GL_UNSIGNED_BYTE_3_3_2,                     GL_UNSIGNED_BYTE_2_3_3_REV,
       GL_UNSIGNED_SHORT_5_6_5, or GL_UNSIGNED_SHORT_5_6_5_REV and  format  is
       not GL_RGB.

       GL_INVALID_OPERATION    is    generated    if    type    is    one   of
       GL_UNSIGNED_SHORT_4_4_4_4,               GL_UNSIGNED_SHORT_4_4_4_4_REV,
       GL_UNSIGNED_SHORT_5_5_5_1,               GL_UNSIGNED_SHORT_1_5_5_5_REV,
       GL_UNSIGNED_INT_8_8_8_8,                   GL_UNSIGNED_INT_8_8_8_8_REV,
       GL_UNSIGNED_INT_10_10_10_2,  or GL_UNSIGNED_INT_2_10_10_10_REV and for-
       mat is neither GL_RGBA nor GL_BGRA.


ASSOCIATED GETS

       glGetTexImage
       glIsEnabled with argument GL_TEXTURE_2D


SEE ALSO

       glActiveTextureARB(3), glCopyTexImage1D(3), glCopyTexImage2D(3),
       glCopyTexSubImage1D(3), glCopyTexSubImage2D(3), glCopyTexSubImage3D(3),
       glDrawPixels(3), glPixelStore(3), glPixelTransfer(3), glTexEnv(3),
       glTexGen(3), glTexImage1D(3), glTexImage2D(3), glTexImage3D(3),
       glTexSubImage1D(3), glTexSubImage3D(3), glTexParameter(3)




                                                           glTexSubImage2D(3)

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