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gluBuild2DMipmapLevels(3)                          gluBuild2DMipmapLevels(3)




NAME

       gluBuild2DMipmapLevels - builds a subset of two-dimensional mipmap lev-
       els



C SPECIFICATION

       GLint gluBuild2DMipmapLevels( GLenum target,
                                     GLint internalFormat,
                                     GLsizei width,
                                     GLsizei height,
                                     GLenum format,
                                     GLenum type,
                                     GLint level,
                                     GLint base,
                                     GLint max,
                                     const void *data )



PARAMETERS

       target          Specifies the target texture.  Must be GL_TEXTURE_2D.

       internalFormat  Requests the internal storage  format  of  the  texture
                       image.  The most current version of the SGI implementa-
                       tion of GLU does not  check  this  value  for  validity
                       before passing it on to the underlying OpenGL implemen-
                       tation.  A value that is not  accepted  by  the  OpenGL
                       implementation will lead to an OpenGL error.  The bene-
                       fit of not checking this value at the GLU level is that
                       OpenGL  extensions can add new internal texture formats
                       without requiring a revision of the GLU implementation.
                       Older implementations of GLU check this value and raise
                       a GLU error if it is not 1, 2, 3, or 4 or  one  of  the
                       following   symbolic  constants:  GL_ALPHA,  GL_ALPHA4,
                       GL_ALPHA8,   GL_ALPHA12,   GL_ALPHA16,    GL_LUMINANCE,
                       GL_LUMINANCE4,      GL_LUMINANCE8,      GL_LUMINANCE12,
                       GL_LUMINANCE16,                     GL_LUMINANCE_ALPHA,
                       GL_LUMINANCE4_ALPHA4,             GL_LUMINANCE6_ALPHA2,
                       GL_LUMINANCE8_ALPHA8,            GL_LUMINANCE12_ALPHA4,
                       GL_LUMINANCE12_ALPHA12,         GL_LUMINANCE16_ALPHA16,
                       GL_INTENSITY,       GL_INTENSITY4,       GL_INTENSITY8,
                       GL_INTENSITY12,  GL_INTENSITY16,  GL_RGB,  GL_R3_G3_B2,
                       GL_RGB4,   GL_RGB5,   GL_RGB8,   GL_RGB10,    GL_RGB12,
                       GL_RGB16,   GL_RGBA,  GL_RGBA2,  GL_RGBA4,  GL_RGB5_A1,
                       GL_RGBA8, GL_RGB10_A2, GL_RGBA12 or GL_RGBA16.

       width, height   Specifies the width and height, respectively, in pixels
                       of the texture image.  These should be a power of 2.

       format          Specifies the format of the pixel data.  Must be one of
                       GL_COLOR_INDEX, GL_DEPTH_COMPONENT,  GL_RED,  GL_GREEN,
                       GL_BLUE,  GL_ALPHA,  GL_RGB,  GL_RGBA, GL_BGR, GL_BGRA,
                       GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

       type            Specifies the data type  for  data.   Must  be  one  of
                       GL_UNSIGNED_BYTE,          GL_BYTE,          GL_BITMAP,
                       GL_UNSIGNED_SHORT, GL_SHORT,  GL_UNSIGNED_INT,  GL_INT,
                       GL_FLOAT,                       GL_UNSIGNED_BYTE_3_3_2,
                       GL_UNSIGNED_BYTE_2_3_3_REV,    GL_UNSIGNED_SHORT_5_6_5,
                       GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4,
                       GL_UNSIGNED_SHORT_4_4_4_4_REV,
                       GL_UNSIGNED_SHORT_5_5_5_1,
                       GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8,
                       GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2
                       or GL_UNSIGNED_INT_2_10_10_10_REV.

       level           Specifies the mipmap level of the image data.

       base            Specifies the minimum mipmap level to pass to  glTexIm-
                       age2D.

       max             Specifies  the maximum mipmap level to pass to glTexIm-
                       age2D.

       data            Specifies a pointer to the image data in memory.


DESCRIPTION

       gluBuild2DMipmapLevels builds a subset of  prefiltered  two-dimensional
       texture  maps  of  decreasing resolutions called a mipmap. This is used
       for the antialiasing of texture mapped primitives.

       A return value of zero indicates success, otherwise a GLU error code is
       returned (see gluErrorString).

       A  series of mipmap levels from base to max is built by decimating data
       in half along both dimensions until size 1x1 is reached. At each level,
       each  texel in the halved mipmap level is an average of the correspond-
       ing four texels in the larger mipmap level. (In the case of rectangular
       images,  the  decimation will ultimately reach an Nx1 or 1xN configura-
       tion. Here, two texels are averaged instead.)  glTexImage2D  is  called
       to load these mipmap levels from base to max. If max is larger than the
       highest mipmap level for the texture of the specified size, then a  GLU
       error code is returned (see gluErrorString) and nothing is loaded.

       For example, if level is 2 and width is 16 and height is 8, the follow-
       ing levels are possible: 16x8, 8x4, 4x2, 2x1, 1x1. These correspond  to
       levels  2 through 6 respectively.  If base is 3 and max is 5, then only
       mipmap levels 8x4, 4x2 and 2x1 are loaded. However, if max is 7 then an
       error  is  returned  and nothing is loaded since max is larger than the
       highest mipmap level which is, in this case, 6.

       The  highest  mipmap  level   can   be   derived   from   the   formula
       log2(max(width,height)*(2^level)).

       See the glTexImage1D reference page for a description of the acceptable
       values for format parameter. See the glDrawPixels reference page for  a
       description of the acceptable values for type parameter.


NOTES

       gluBuild2DMipmapLevels  is  only available if the GLU version is 1.3 or
       greater.

       Formats  GL_BGR,  and  GL_BGRA,   and   types   GL_UNSIGNED_BYTE_3_3_2,
       GL_UNSIGNED_BYTE_2_3_3_REV,                    GL_UNSIGNED_SHORT_5_6_5,
       GL_UNSIGNED_SHORT_5_6_5_REV,                 GL_UNSIGNED_SHORT_4_4_4_4,
       GL_UNSIGNED_SHORT_4_4_4_4_REV,               GL_UNSIGNED_SHORT_5_5_5_1,
       GL_UNSIGNED_SHORT_1_5_5_5_REV,                 GL_UNSIGNED_INT_8_8_8_8,
       GL_UNSIGNED_INT_8_8_8_8_REV,       GL_UNSIGNED_INT_10_10_10_2,      and
       GL_UNSIGNED_INT_2_10_10_10_REV are only available if the GL version  is
       1.2 or greater.


ERRORS

       GLU_INVALID_VALUE  is returned if level > base, base < 0, max < base or
       max is > the highest mipmap level for data.

       GLU_INVALID_VALUE is returned if width or height is < 1.

       GLU_INVALID_ENUM is returned if internalFormat, format, or type is  not
       legal.

       GLU_INVALID_OPERATION  is returned if type is GL_UNSIGNED_BYTE_3_3_2 or
       GL_UNSIGNED_BYTE_2_3_3_REV and format is not GL_RGB.

       GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_SHORT_5_6_5 or
       GL_UNSIGNED_SHORT_5_6_5_REV and format is not GL_RGB.

       GLU_INVALID_OPERATION  is returned if type is GL_UNSIGNED_SHORT_4_4_4_4
       or GL_UNSIGNED_SHORT_4_4_4_4_REV and  format  is  neither  GL_RGBA  nor
       GL_BGRA.

       GLU_INVALID_OPERATION  is returned if type is GL_UNSIGNED_SHORT_5_5_5_1
       or GL_UNSIGNED_SHORT_1_5_5_5_REV and  format  is  neither  GL_RGBA  nor
       GL_BGRA.

       GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_INT_8_8_8_8 or
       GL_UNSIGNED_INT_8_8_8_8_REV and format is neither GL_RGBA nor  GL_BGRA.

       GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_INT_10_10_10_2
       or GL_UNSIGNED_INT_2_10_10_10_REV and format  is  neither  GL_RGBA  nor
       GL_BGRA.


SEE ALSO

       glDrawPixels(3), glTexImage1D(3), glTexImage2D(3), glTexImage3D(3),
       gluBuild1DMipmaps(3), gluBuild2DMipmaps(3), gluBuild3DMipmaps(3),
       gluErrorString(3), glGetTexImage(3), glGetTexLevelParameter(3),
       gluBuild1DMipmapLevels(3), gluBuild3DMipmapLevels(3)



                                                    gluBuild2DMipmapLevels(3)

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