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gluBuild3DMipmapLevels(3)                          gluBuild3DMipmapLevels(3)




NAME

       gluBuild3DMipmapLevels  -  builds  a subset of three-dimensional mipmap
       levels



C SPECIFICATION

       GLint gluBuild3DMipmapLevels( GLenum target,
                                     GLint internalFormat,
                                     GLsizei width,
                                     GLsizei height,
                                     GLsizei depth,
                                     GLenum format,
                                     GLenum type,
                                     GLint level,
                                     GLint base,
                                     GLint max,
                                     const void *data )



PARAMETERS

       target          Specifies the target texture.  Must be GL_TEXTURE_3D.

       internalFormat  Requests the internal storage  format  of  the  texture
                       image.  The most current version of the SGI implementa-
                       tion of GLU does not  check  this  value  for  validity
                       before passing it on to the underlying OpenGL implemen-
                       tation.  A value that is not  accepted  by  the  OpenGL
                       implementation will lead to an OpenGL error.  The bene-
                       fit of not checking this value at the GLU level is that
                       OpenGL  extensions can add new internal texture formats
                       without requiring a revision of the GLU implementation.
                       Older implementations of GLU check this value and raise
                       a GLU error if it is not 1, 2, 3, or 4 or  one  of  the
                       following   symbolic  constants:  GL_ALPHA,  GL_ALPHA4,
                       GL_ALPHA8,   GL_ALPHA12,   GL_ALPHA16,    GL_LUMINANCE,
                       GL_LUMINANCE4,      GL_LUMINANCE8,      GL_LUMINANCE12,
                       GL_LUMINANCE16,                     GL_LUMINANCE_ALPHA,
                       GL_LUMINANCE4_ALPHA4,             GL_LUMINANCE6_ALPHA2,
                       GL_LUMINANCE8_ALPHA8,            GL_LUMINANCE12_ALPHA4,
                       GL_LUMINANCE12_ALPHA12,         GL_LUMINANCE16_ALPHA16,
                       GL_INTENSITY,       GL_INTENSITY4,       GL_INTENSITY8,
                       GL_INTENSITY12,  GL_INTENSITY16,  GL_RGB,  GL_R3_G3_B2,
                       GL_RGB4,   GL_RGB5,   GL_RGB8,   GL_RGB10,    GL_RGB12,
                       GL_RGB16,   GL_RGBA,  GL_RGBA2,  GL_RGBA4,  GL_RGB5_A1,
                       GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.

       width, height, depth
                       Specifies in pixels the width, height and depth respec-
                       tively,  of  the texture image. These should be a power
                       of 2.

       format          Specifies the format of the pixel data.  Must be one of
                       GL_COLOR_INDEX,  GL_DEPTH_COMPONENT,  GL_RED, GL_GREEN,
                       GL_BLUE, GL_ALPHA, GL_RGB,  GL_RGBA,  GL_BGR,  GL_BGRA,
                       GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

       type            Specifies  the  data  type  for  data.   Must be one of
                       GL_UNSIGNED_BYTE,          GL_BYTE,          GL_BITMAP,
                       GL_UNSIGNED_SHORT,  GL_SHORT,  GL_UNSIGNED_INT, GL_INT,
                       GL_FLOAT,                       GL_UNSIGNED_BYTE_3_3_2,
                       GL_UNSIGNED_BYTE_2_3_3_REV,    GL_UNSIGNED_SHORT_5_6_5,
                       GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4,
                       GL_UNSIGNED_SHORT_4_4_4_4_REV,
                       GL_UNSIGNED_SHORT_5_5_5_1,
                       GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8,
                       GL_UNSIGNED_INT_8_8_8_8_REV,
                       GL_UNSIGNED_INT_10_10_10_2,                          or
                       GL_UNSIGNED_INT_2_10_10_10_REV.

       level           Specifies the mipmap level of the image data.

       base            Specifies the minimum mipmap level to pass to  glTexIm-
                       age3D.

       max             Specifies  the maximum mipmap level to pass to glTexIm-
                       age3D.

       data            Specifies a pointer to the image data in memory.


DESCRIPTION

       gluBuild3DMipmapLevels builds a subset of prefiltered three-dimensional
       texture  maps  of  decreasing resolutions called a mipmap. This is used
       for the antialiasing of texture mapped primitives.

       A return value of zero indicates success, otherwise a GLU error code is
       returned (see gluErrorString).

       A  series of mipmap levels from base to max is built by decimating data
       in half along both dimensions until size  1x1x1  is  reached.  At  each
       level,  each texel in the halved mipmap level is an average of the cor-
       responding eight texels in the larger mipmap level. (If exactly one  of
       the  dimensions  is 1, four texels are averaged.  If exactly two of the
       dimensions are 1, two texels are averaged.)  glTexImage3D is called  to
       load  these  mipmap  levels from base to max. If max is larger than the
       highest mipmap level for the texture of the specified size, then a  GLU
       error code is returned (see gluErrorString) and nothing is loaded.

       For example, if level is 2 and width is 16, height is 8 and depth is 4,
       the following levels are possible: 16x8x4, 8x4x2, 4x2x1, 2x1x1,  1x1x1.
       These  correspond to levels 2 through 6 respectively.  If base is 3 and
       max is 5, then only mipmap levels 8x4x2, 4x2x1 and  2x1x1  are  loaded.
       However,  if  max is 7 then an error is returned and nothing is loaded,
       since max is larger than the highest mipmap level  which  is,  in  this
       case, 6.

       The  highest  mipmap  level  can  be derived from the formula log2( max
       (width,height,depth) 2^level).

       See the glTexImage1D reference page for a description of the acceptable
       values  for format parameter. See the glDrawPixels reference page for a
       description of the acceptable values for type parameter.


NOTES

       gluBuild3DMipmapLevels is only available if the GLU version is  1.3  or
       greater.

       Formats   GL_BGR,   and   GL_BGRA,  and  types  GL_UNSIGNED_BYTE_3_3_2,
       GL_UNSIGNED_BYTE_2_3_3_REV,                    GL_UNSIGNED_SHORT_5_6_5,
       GL_UNSIGNED_SHORT_5_6_5_REV,                 GL_UNSIGNED_SHORT_4_4_4_4,
       GL_UNSIGNED_SHORT_4_4_4_4_REV,               GL_UNSIGNED_SHORT_5_5_5_1,
       GL_UNSIGNED_SHORT_1_5_5_5_REV,                 GL_UNSIGNED_INT_8_8_8_8,
       GL_UNSIGNED_INT_8_8_8_8_REV,      GL_UNSIGNED_INT_10_10_10_2,       and
       GL_UNSIGNED_INT_2_10_10_10_REV  are only available if the GL version is
       1.2 or greater.


ERRORS

       GLU_INVALID_VALUE is returned if level > base, base < 0, max < base  or
       max is > the highest mipmap level for data.

       GLU_INVALID_VALUE is returned if width, height, or depth is < 1.

       GLU_INVALID_ENUM  is returned if internalFormat, format, or type is not
       legal.

       GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_BYTE_3_3_2  or
       GL_UNSIGNED_BYTE_2_3_3_REV and format is not GL_RGB.

       GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_SHORT_5_6_5 or
       GL_UNSIGNED_SHORT_5_6_5_REV and format is not GL_RGB.

       GLU_INVALID_OPERATION is returned if type is  GL_UNSIGNED_SHORT_4_4_4_4
       or  GL_UNSIGNED_SHORT_4_4_4_4_REV  and  format  is  neither GL_RGBA nor
       GL_BGRA.

       GLU_INVALID_OPERATION is returned if type is  GL_UNSIGNED_SHORT_5_5_5_1
       or  GL_UNSIGNED_SHORT_1_5_5_5_REV  and  format  is  neither GL_RGBA nor
       GL_BGRA.

       GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_INT_8_8_8_8 or
       GL_UNSIGNED_INT_8_8_8_8_REV  and format is neither GL_RGBA nor GL_BGRA.

       GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_INT_10_10_10_2
       or  GL_UNSIGNED_INT_2_10_10_10_REV  and  format  is neither GL_RGBA nor
       GL_BGRA.


SEE ALSO

       glDrawPixels(3), glTexImage1D(3), glTexImage2D(3), glTexImage3D(3),
       gluBuild1DMipmaps(3), gluBuild2DMipmaps(3), gluBuild3DMipmaps(3),
       gluErrorString(3), glGetTexImage(3), glGetTexLevelParameter(3),
       gluBuild1DMipmapLevels(3), gluBuild2DMipmapLevels(3)



                                                    gluBuild3DMipmapLevels(3)

Mac OS X 10.6 - Generated Thu Sep 17 20:20:32 CDT 2009
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