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gluNurbsCallback(3)                                      gluNurbsCallback(3)




NAME

       gluNurbsCallback - define a callback for a NURBS object



C SPECIFICATION

       void gluNurbsCallback( GLUnurbs* nurb,
                              GLenum which,
                              GLvoid * CallBackFunc )



PARAMETERS

       nurb          Specifies     the     NURBS    object    (created    with
                     gluNewNurbsRenderer).

       which         Specifies the callback being defined.  Valid  values  are
                     GLU_NURBS_BEGIN,    GLU_NURBS_VERTEX,   GLU_NURBS_NORMAL,
                     GLU_NURBS_COLOR, GLU_NURBS_TEXTURE_COORD,  GLU_NURBS_END,
                     GLU_NURBS_BEGIN_DATA,              GLU_NURBS_VERTEX_DATA,
                     GLU_NURBS_NORMAL_DATA,              GLU_NURBS_COLOR_DATA,
                     GLU_NURBS_TEXTURE_COORD_DATA,   GLU_NURBS_END_DATA,   and
                     GLU_NURBS_ERROR.

       CallBackFunc  Specifies the function that the callback calls.


DESCRIPTION

       gluNurbsCallback is used to define a callback to be  used  by  a  NURBS
       object.   If  the  specified  callback  is  already defined, then it is
       replaced.  If CallBackFunc is NULL, then this  callback  will  not  get
       invoked and the related data, if any, will be lost.

       Except  the error callback, these callbacks are used by NURBS tessella-
       tor (when GLU_NURBS_MODE is set to be GLU_NURBS_TESSELLATOR) to  return
       back  the  OpenGL  polygon  primitives resulting from the tessellation.
       Note that there are two versions of each callback: one with a user data
       pointer and one without. If both versions for a particular callback are
       specified then the callback with the user data pointer  will  be  used.
       Note  that  ``userData'' is a copy of the pointer that was specified at
       the last call to gluNurbsCallbackData.

       The error callback function is effective no  matter  which  value  that
       GLU_NURBS_MODE  is  set to.  All other callback functions are effective
       only when GLU_NURBS_MODE is set to GLU_NURBS_TESSELLATOR.

       The legal callbacks are as follows:

       GLU_NURBS_BEGIN
                 The begin callback indicates the start of  a  primitive.  The
                 function takes a single argument of type GLenum, which can be
                 one    of    GL_LINES,    GL_LINE_STRIP,     GL_TRIANGLE_FAN,
                 GL_TRIANGLE_STRIP,   GL_TRIANGLES,   or   GL_QUAD_STRIP.  The
                 default begin callback function is NULL. The function  proto-
                 type for this callback looks like:
                 void begin ( GLenum type );

       GLU_NURBS_BEGIN_DATA
                 The same as the GLU_NURBS_BEGIN callback except that it takes
                 an additional pointer argument. This pointer is a copy of the
                 pointer   that   was   specified   at   the   last   call  to
                 gluNurbsCallbackData.  The default callback function is NULL.
                 The function prototype for this callback function looks like:
                 void beginData (GLenum type, void *userData);

       GLU_NURBS_VERTEX
                 The vertex callback indicates a vertex of the primitive.  The
                 coordinates  of the vertex are stored in the parameter ``ver-
                 tex''. All the generated vertices have dimension 3, that  is,
                 homogeneous  coordinates  have  been  transformed into affine
                 coordinates. The default vertex callback  function  is  NULL.
                 The function prototype for this callback function looks like:
                 void vertex ( GLfloat *vertex );

       GLU_NURBS_VERTEX_DATA
                 This is the same as  the  GLU_NURBS_VERTEX  callback,  except
                 that it takes an additional pointer argument. This pointer is
                 a copy of the pointer that was specified at the last call  to
                 gluNurbsCallbackData.  The default callback function is NULL.
                 The function prototype for this callback function looks like:
                 void vertexData ( GLfloat *vertex, void *userData );

       GLU_NURBS_NORMAL
                 The normal callback is invoked as the vertex normal is gener-
                 ated.  The components of the normal are stored in the parame-
                 ter  ``normal''.   In the case of a NURBS curve, the callback
                 function is effective only when the user  provides  a  normal
                 map  (GL_MAP1_NORMAL).   In the case of a NURBS surface, if a
                 normal map (GL_MAP2_NORMAL) is provided, then  the  generated
                 normal  is  computed from the normal map.  If a normal map is
                 not provided then a surface normal is computed  in  a  manner
                 similar  to that described for evaluators when GL_AUTO_NORMAL
                 is enabled.
                 The default normal callback function is  NULL.  The  function
                 prototype for this callback function looks like:
                 void normal ( GLfloat *normal );

       GLU_NURBS_NORMAL_DATA
                 The  same  as  the  GLU_NURBS_NORMAL  callback except that it
                 takes an additional pointer argument. This pointer is a  copy
                 of  the  pointer  that  was  specified  at  the  last call to
                 gluNurbsCallbackData.  The default callback function is NULL.
                 The function prototype for this callback function looks like:
                 void normalData ( GLfloat *normal, void *userData );

       GLU_NURBS_COLOR
                 The color callback is invoked as the color  of  a  vertex  is
                 generated.   The  components  of  the color are stored in the
                 parameter ``color''.  This callback is  effective  only  when
                 the   user   provides   a   color   map  (GL_MAP1_COLOR_4  or
                 GL_MAP2_COLOR_4).   ``color''   contains   four   components:
                 R,G,B,A.  The  default  color  callback function is NULL. The
                 prototype for this callback function looks like:
                 void color ( GLfloat *color );

       GLU_NURBS_COLOR_DATA
                 The same as the GLU_NURBS_COLOR callback except that it takes
                 an additional pointer argument. This pointer is a copy of the
                 pointer  that   was   specified   at   the   last   call   to
                 gluNurbsCallbackData.  The default callback function is NULL.
                 The function prototype for this callback function looks like:
                 void colorData ( GLfloat *color, void *userData );

       GLU_NURBS_TEXTURE_COORD
                 The texture callback is invoked as the texture coordinates of
                 a vertex are generated. These coordinates are stored  in  the
                 parameter ``texCoord''. The number of texture coordinates can
                 be 1, 2, 3, or 4 depending on which type of  texture  map  is
                 specified  (GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2,
                 GL_MAP1_TEXTURE_COORD_3,             GL_MAP1_TEXTURE_COORD_4,
                 GL_MAP2_TEXTURE_COORD_1,             GL_MAP2_TEXTURE_COORD_2,
                 GL_MAP2_TEXTURE_COORD_3,  GL_MAP2_TEXTURE_COORD_4).   If   no
                 texture  map is specified, this callback function will not be
                 called.
                 The default texture callback function is NULL.  The  function
                 prototype for this callback function looks like:
                 void texCoord ( GLfloat *texCoord );

        GLU_NURBS_TEXTURE_COORD_DATA
                 This  is  the  same  as the GLU_NURBS_TEXTURE_COORD callback,
                 except that it takes an  additional  pointer  argument.  This
                 pointer  is  a  copy of the pointer that was specified at the
                 last call  to  gluNurbsCallbackData.   The  default  callback
                 function  is  NULL.  The function prototype for this callback
                 function looks like:
                 void texCoordData (GLfloat *texCoord, void *userData);

       GLU_NURBS_END
                 The end callback is invoked at the end of  a  primitive.  The
                 default end callback function is NULL. The function prototype
                 for this callback function looks like:
                 void end ( void );

       GLU_NURBS_END_DATA
                 This is the same as the GLU_NURBS_END callback,  except  that
                 it  takes  an  additional pointer argument. This pointer is a
                 copy of the pointer that was specified at the  last  call  to
                 gluNurbsCallbackData.  The default callback function is NULL.
                 The function prototype for this callback function looks like:
                 void endData ( void  *userData );

       GLU_NURBS_ERROR
                 The  error  function  is called when an error is encountered.
                 Its single argument is of type GLenum, and it  indicates  the
                 specific  error that occurred.  There are 37 errors unique to
                 NURBS  named  GLU_NURBS_ERROR1   through   GLU_NURBS_ERROR37.
                 Character  strings  describing  these errors can be retrieved
                 with gluErrorString.


NOTES

       gluNurbsCallback is available  only  if  the  GLU  version  is  1.2  or
       greater.

       GLU  version  1.2  supports only the GLU_ERROR parameter for which. The
       GLU_ERROR  value  is  deprecated  in  GLU  version  1.3  in  favor   of
       GLU_NURBS_ERROR.  All other accepted values for CallBackFunc are avail-
       able only if the GLU version is 1.3 or greater.


SEE ALSO

       gluErrorString(3), gluNewNurbsRenderer(3), gluNurbsCallbackData(3),
       gluNurbsProperty(3)




                                                          gluNurbsCallback(3)

Mac OS X 10.6 - Generated Thu Sep 17 20:20:34 CDT 2009
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