glutCreateSubWindow(3GLUT) GLUT glutCreateSubWindow(3GLUT)
NAME
glutCreateSubWindow - creates a subwindow.
SYNTAX
int glutCreateSubWindow(int win, int x, int y, int width, int height);
ARGUMENTS
win Identifier of the subwindow's parent window. x Window X location in pixels relative to parent window's ori- gin. y Window Y location in pixels relative to parent window's ori- gin. width Width in pixels. height Height in pixels.
DESCRIPTION
glutCreateSubWindow creates a subwindow of the window identified by win of size width and height at location x and y within the current window. Implicitly, the current window is set to the newly created subwindow. Each created window has a unique associated OpenGL context. State changes to a window's associated OpenGL context can be done immediately after the window is created. The display state of a window is initially for the window to be shown. But the window's display state is not actually acted upon until glut- MainLoop is entered. This means until glutMainLoop is called, rendering to a created window is ineffective. Subwindows can not be iconified. Subwindows can be nested arbitrarily deep. The value returned is a unique small integer identifier for the window. The range of allocated identifiers starts at one.
SEE ALSO
glutCreateWindow(3), glutDestroyWindow(3)
AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT 3.7 glutCreateSubWindow(3GLUT)
Mac OS X 10.6 - Generated Thu Sep 17 20:20:38 CDT 2009