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glutCreateSubWindow(3GLUT)           GLUT           glutCreateSubWindow(3GLUT)




NAME

       glutCreateSubWindow - creates a subwindow.


SYNTAX

       int glutCreateSubWindow(int win,
            int x, int y, int width, int height);


ARGUMENTS

       win       Identifier of the subwindow's parent window.

       x         Window  X location in pixels relative to parent window's ori-
                 gin.

       y         Window Y location in pixels relative to parent window's  ori-
                 gin.

       width     Width in pixels.

       height    Height in pixels.


DESCRIPTION

       glutCreateSubWindow creates a subwindow of the window identified by win
       of size width and height at location x and y within the current window.
       Implicitly, the current window is set to the newly created subwindow.

       Each  created  window  has  a  unique  associated OpenGL context. State
       changes to a window's associated OpenGL context can be done immediately
       after the window is created.

       The  display state of a window is initially for the window to be shown.
       But the window's display state is not actually acted upon  until  glut-
       MainLoop is entered. This means until glutMainLoop is called, rendering
       to a created window is ineffective. Subwindows can not be iconified.

       Subwindows can be nested arbitrarily deep.

       The value returned is a unique small integer identifier for the window.
       The range of allocated identifiers starts at one.


SEE ALSO

       glutCreateWindow(3), glutDestroyWindow(3)


AUTHOR

       Mark J. Kilgard (mjk@nvidia.com)



GLUT                                  3.7           glutCreateSubWindow(3GLUT)

Mac OS X 10.6 - Generated Thu Sep 17 20:20:38 CDT 2009
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