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glutWarpPointer(3GLUT)               GLUT               glutWarpPointer(3GLUT)




NAME

       glutWarpPointer warps the pointer's location.


SYNTAX

       void glutWarpPointer(int x, int y);


ARGUMENTS

       x         X  offset  relative  to  the  current  window's origin (upper
                 left).

       y         Y offset relative  to  the  current  window's  origin  (upper
                 left).


DESCRIPTION

       glutWarpPointer  warps  the  window  system's pointer to a new location
       relative to the origin of the current window.  The new location will be
       offset x pixels on the X axis and y pixels on the Y axis.  These param-
       eters may be negative.  The warp is done immediately.

       If the pointer would  be  warped  outside  the  screen's  frame  buffer
       region,  the  location will be clamped to the nearest screen edge.  The
       window system is allowed to further constrain the pointer's location in
       window system dependent ways.

       The  following  is good advice that applies to glutWarpPointer: ``There
       is seldom any reason for calling this function. The pointer should nor-
       mally be left to the user.'' (from Xlib's XWarpPointer man page.)


SEE ALSO

       glutMouseFunc(3), glutMotionFunc(3)


AUTHOR

       Mark J. Kilgard (mjk@nvidia.com)



GLUT                                  3.7               glutWarpPointer(3GLUT)

Mac OS X 10.6 - Generated Thu Sep 17 20:20:46 CDT 2009
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