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pcre2stack(3)                                                    pcre2stack(3)




NAME

       PCRE2 - Perl-compatible regular expressions (revised API)


PCRE2 DISCUSSION OF STACK USAGE


       When  you  call  pcre2_match(),  it  makes  use of an internal function
       called match(). This calls itself recursively at branch points  in  the
       pattern,  in  order  to  remember the state of the match so that it can
       back up and try a different alternative after a  failure.  As  matching
       proceeds  deeper  and deeper into the tree of possibilities, the recur-
       sion depth increases. The match() function is also called in other cir-
       cumstances,  for  example,  whenever  a  parenthesized  sub-pattern  is
       entered, and in certain cases of repetition.

       Not all calls of match() increase the recursion depth; for an item such
       as  a* it may be called several times at the same level, after matching
       different numbers of a's. Furthermore, in a number of cases  where  the
       result  of  the  recursive call would immediately be passed back as the
       result of the current call (a "tail recursion"), the function  is  just
       restarted instead.

       Each  time the internal match() function is called recursively, it uses
       memory from the process stack. For certain kinds of pattern  and  data,
       very  large  amounts of stack may be needed, despite the recognition of
       "tail recursion". Note that if  PCRE2  is  compiled  with  the  -fsani-
       tize=address  option  of  the  GCC compiler, the stack requirements are
       greatly increased.

       The above comments apply when pcre2_match() is run in its normal inter-
       pretive manner. If the compiled pattern was processed by pcre2_jit_com-
       pile(), and just-in-time compiling  was  successful,  and  the  options
       passed  to  pcre2_match()  were  not incompatible, the matching process
       uses the JIT-compiled code instead of the  match()  function.  In  this
       case, the memory requirements are handled entirely differently. See the
       pcre2jit documentation for details.

       The  pcre2_dfa_match()  function  operates  in  a  different   way   to
       pcre2_match(),  and uses recursion only when there is a regular expres-
       sion recursion or subroutine call in the  pattern.  This  includes  the
       processing  of assertion and "once-only" subpatterns, which are handled
       like subroutine calls.  Normally, these are never very  deep,  and  the
       limit  on  the  complexity  of  pcre2_dfa_match()  is controlled by the
       amount of workspace it is given.  However, it is possible to write pat-
       terns  with  runaway  infinite  recursions;  such  patterns  will cause
       pcre2_dfa_match() to run out of stack. At present, there is no  protec-
       tion against this.

       The  comments  that  follow do NOT apply to pcre2_dfa_match(); they are
       relevant only for pcre2_match() without the JIT optimization.

   Reducing pcre2_match()'s stack usage

       You can often reduce the amount of recursion, and therefore the  amount
       of  stack  used,  by  modifying the pattern that is being matched. Con-
       sider, for example, this pattern:

         ([^<]|<(?!inet))+

       It matches from wherever it starts until it encounters "<inet"  or  the
       end  of  the  data,  and is the kind of pattern that might be used when
       processing an XML file. Each iteration of the outer parentheses matches
       either  one  character that is not "<" or a "<" that is not followed by
       "inet". However, each time a  parenthesis  is  processed,  a  recursion
       occurs, so this formulation uses a stack frame for each matched charac-
       ter. For a long string, a lot of stack is required. Consider  now  this
       rewritten pattern, which matches exactly the same strings:

         ([^<]++|<(?!inet))+

       This  uses very much less stack, because runs of characters that do not
       contain "<" are "swallowed" in one item inside the parentheses.  Recur-
       sion  happens  only when a "<" character that is not followed by "inet"
       is encountered (and we assume this is relatively  rare).  A  possessive
       quantifier  is  used  to stop any backtracking into the runs of non-"<"
       characters, but that is not related to stack usage.

       This example shows that one way of avoiding stack problems when  match-
       ing long subject strings is to write repeated parenthesized subpatterns
       to match more than one character whenever possible.

   Compiling PCRE2 to use heap instead of stack for pcre2_match()

       In environments where stack memory is constrained, you  might  want  to
       compile PCRE2 to use heap memory instead of stack for remembering back-
       up points when pcre2_match() is running. This makes it run more slowly,
       however. Details of how to do this are given in the pcre2build documen-
       tation. When built in this way, instead of using the stack, PCRE2  gets
       memory  for  remembering  backup  points from the heap. By default, the
       memory is obtained by calling the system malloc() function, but you can
       arrange to supply your own memory management function. For details, see
       the section entitled "The match context" in the pcre2api documentation.
       Since the block sizes are always the same, it may be possible to imple-
       ment customized a memory handler that is more efficient than the  stan-
       dard function. The memory blocks obtained for this purpose are retained
       and re-used if possible while pcre2_match() is running.  They  are  all
       freed just before it exits.

   Limiting pcre2_match()'s stack usage

       You can set limits on the number of times the internal match() function
       is called, both in total and  recursively.  If  a  limit  is  exceeded,
       pcre2_match()  returns  an  error  code. Setting suitable limits should
       prevent it from running out of stack. The default values of the  limits
       are  very large, and unlikely ever to operate. They can be changed when
       PCRE2 is built, and they can also be set when pcre2_match() is  called.
       For  details  of these interfaces, see the pcre2build documentation and
       the section entitled "The match context" in the pcre2api documentation.

       As a very rough rule of thumb, you should reckon on about 500 bytes per
       recursion. Thus, if you want to limit your  stack  usage  to  8Mb,  you
       should  set  the  limit at 16000 recursions. A 64Mb stack, on the other
       hand, can support around 128000 recursions.

       The pcre2test test program has a modifier called  "find_limits"  which,
       if  applied  to  a  subject line, causes it to find the smallest limits
       that allow a a pattern to match. This is done by calling  pcre2_match()
       repeatedly with different limits.

   Changing stack size in Unix-like systems

       In  Unix-like environments, there is not often a problem with the stack
       unless very long strings are involved,  though  the  default  limit  on
       stack  size  varies  from system to system. Values from 8Mb to 64Mb are
       common. You can find your default limit by running the command:

         ulimit -s

       Unfortunately, the effect of running out of  stack  is  often  SIGSEGV,
       though  sometimes  a more explicit error message is given. You can nor-
       mally increase the limit on stack size by code such as this:

         struct rlimit rlim;
         getrlimit(RLIMIT_STACK, &rlim);
         rlim.rlim_cur = 100*1024*1024;
         setrlimit(RLIMIT_STACK, &rlim);

       This reads the current limits (soft and hard) using  getrlimit(),  then
       attempts  to  increase  the  soft limit to 100Mb using setrlimit(). You
       must do this before calling pcre2_match().

   Changing stack size in Mac OS X

       Using setrlimit(), as described above, should also work on Mac OS X. It
       is also possible to set a stack size when linking a program. There is a
       discussion  about  stack  sizes  in  Mac  OS  X  at  this   web   site:
       http://developer.apple.com/qa/qa2005/qa1419.html.


AUTHOR


       Philip Hazel
       University Computing Service
       Cambridge, England.


REVISION


       Last updated: 21 November 2014
       Copyright (c) 1997-2014 University of Cambridge.



PCRE2 10.00                    21 November 2014                  pcre2stack(3)

pcre2 10.21 - Generated Sun May 15 09:36:09 CDT 2016
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