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pcre2syntax(3)             Library Functions Manual             pcre2syntax(3)


NAME

       PCRE2 - Perl-compatible regular expressions (revised API)


PCRE2 REGULAR EXPRESSION SYNTAX SUMMARY

       The full syntax and semantics of the regular expressions that are
       supported by PCRE2 are described in the pcre2pattern documentation.
       This document contains a quick-reference summary of the syntax.


QUOTING

         \x         where x is non-alphanumeric is a literal x
         \Q...\E    treat enclosed characters as literal

       Note that white space inside \Q...\E is always treated as literal, even
       if PCRE2_EXTENDED is set, causing most other white space to be ignored.


BRACED ITEMS

       With one exception, wherever brace characters { and } are required to
       enclose data for constructions such as \g{2} or \k{name}, space and/or
       horizontal tab characters that follow { or precede } are allowed and
       are ignored. In the case of quantifiers, they may also appear before or
       after the comma. The exception is \u{...} which is not Perl-compatible
       and is recognized only when PCRE2_EXTRA_ALT_BSUX is set. This is an
       ECMAScript compatibility feature, and follows ECMAScript's behaviour.


ESCAPED CHARACTERS

       This table applies to ASCII and Unicode environments. An unrecognized
       escape sequence causes an error.

         \a         alarm, that is, the BEL character (hex 07)
         \cx        "control-x", where x is a non-control ASCII character
         \e         escape (hex 1B)
         \f         form feed (hex 0C)
         \n         newline (hex 0A)
         \r         carriage return (hex 0D)
         \t         tab (hex 09)
         \0dd       character with octal code 0dd
         \ddd       character with octal code ddd, or backreference
         \o{ddd..}  character with octal code ddd..
         \N{U+hh..} character with Unicode code point hh.. (Unicode mode only)
         \xhh       character with hex code hh
         \x{hh..}   character with hex code hh..

       If PCRE2_ALT_BSUX or PCRE2_EXTRA_ALT_BSUX is set ("ALT_BSUX mode"), the
       following are also recognized:

         \U         the character "U"
         \uhhhh     character with hex code hhhh
         \u{hh..}   character with hex code hh.. but only for EXTRA_ALT_BSUX

       When \x is not followed by {, from zero to two hexadecimal digits are
       read, but in ALT_BSUX mode \x must be followed by two hexadecimal
       digits to be recognized as a hexadecimal escape; otherwise it matches a
       literal "x".  Likewise, if \u (in ALT_BSUX mode) is not followed by
       four hexadecimal digits or (in EXTRA_ALT_BSUX mode) a sequence of hex
       digits in curly brackets, it matches a literal "u".

       Note that \0dd is always an octal code. The treatment of backslash
       followed by a non-zero digit is complicated; for details see the
       section "Non-printing characters" in the pcre2pattern documentation,
       where details of escape processing in EBCDIC environments are also
       given. \N{U+hh..} is synonymous with \x{hh..} in PCRE2 but is not
       supported in EBCDIC environments. Note that \N not followed by an
       opening curly bracket has a different meaning (see below).


CHARACTER TYPES

         .          any character except newline;
                      in dotall mode, any character whatsoever
         \C         one code unit, even in UTF mode (best avoided)
         \d         a decimal digit
         \D         a character that is not a decimal digit
         \h         a horizontal white space character
         \H         a character that is not a horizontal white space character
         \N         a character that is not a newline
         \p{xx}     a character with the xx property
         \P{xx}     a character without the xx property
         \R         a newline sequence
         \s         a white space character
         \S         a character that is not a white space character
         \v         a vertical white space character
         \V         a character that is not a vertical white space character
         \w         a "word" character
         \W         a "non-word" character
         \X         a Unicode extended grapheme cluster

       \C is dangerous because it may leave the current matching point in the
       middle of a UTF-8 or UTF-16 character. The application can lock out the
       use of \C by setting the PCRE2_NEVER_BACKSLASH_C option. It is also
       possible to build PCRE2 with the use of \C permanently disabled.

       By default, \d, \s, and \w match only ASCII characters, even in UTF-8
       mode or in the 16-bit and 32-bit libraries. However, if locale-specific
       matching is happening, \s and \w may also match characters with code
       points in the range 128-255. If the PCRE2_UCP option is set, the
       behaviour of these escape sequences is changed to use Unicode
       properties and they match many more characters, but there are some
       option settings that can restrict individual sequences to matching only
       ASCII characters.

       Property descriptions in \p and \P are matched caselessly; hyphens,
       underscores, and white space are ignored, in accordance with Unicode's
       "loose matching" rules.


GENERAL CATEGORY PROPERTIES FOR \p and \P

         C          Other
         Cc         Control
         Cf         Format
         Cn         Unassigned
         Co         Private use
         Cs         Surrogate

         L          Letter
         Ll         Lower case letter
         Lm         Modifier letter
         Lo         Other letter
         Lt         Title case letter
         Lu         Upper case letter
         Lc         Ll, Lu, or Lt
         L&         Ll, Lu, or Lt

         M          Mark
         Mc         Spacing mark
         Me         Enclosing mark
         Mn         Non-spacing mark

         N          Number
         Nd         Decimal number
         Nl         Letter number
         No         Other number

         P          Punctuation
         Pc         Connector punctuation
         Pd         Dash punctuation
         Pe         Close punctuation
         Pf         Final punctuation
         Pi         Initial punctuation
         Po         Other punctuation
         Ps         Open punctuation

         S          Symbol
         Sc         Currency symbol
         Sk         Modifier symbol
         Sm         Mathematical symbol
         So         Other symbol

         Z          Separator
         Zl         Line separator
         Zp         Paragraph separator
         Zs         Space separator


PCRE2 SPECIAL CATEGORY PROPERTIES FOR \p and \P

         Xan        Alphanumeric: union of properties L and N
         Xps        POSIX space: property Z or tab, NL, VT, FF, CR
         Xsp        Perl space: property Z or tab, NL, VT, FF, CR
         Xuc        Universally-named character: one that can be
                      represented by a Universal Character Name
         Xwd        Perl word: property Xan or underscore

       Perl and POSIX space are now the same. Perl added VT to its space
       character set at release 5.18.


BINARY PROPERTIES FOR \p AND \P

       Unicode defines a number of binary properties, that is, properties
       whose only values are true or false. You can obtain a list of those
       that are recognized by \p and \P, along with their abbreviations, by
       running this command:

         pcre2test -LP


SCRIPT MATCHING WITH \p AND \P

       Many script names and their 4-letter abbreviations are recognized in
       \p{sc:...} or \p{scx:...} items, or on their own with \p (and also \P
       of course). You can obtain a list of these scripts by running this
       command:

         pcre2test -LS


THE BIDI_CLASS PROPERTY FOR \p AND \P

         \p{Bidi_Class:<class>}   matches a character with the given class
         \p{BC:<class>}           matches a character with the given class

       The recognized classes are:

         AL          Arabic letter
         AN          Arabic number
         B           paragraph separator
         BN          boundary neutral
         CS          common separator
         EN          European number
         ES          European separator
         ET          European terminator
         FSI         first strong isolate
         L           left-to-right
         LRE         left-to-right embedding
         LRI         left-to-right isolate
         LRO         left-to-right override
         NSM         non-spacing mark
         ON          other neutral
         PDF         pop directional format
         PDI         pop directional isolate
         R           right-to-left
         RLE         right-to-left embedding
         RLI         right-to-left isolate
         RLO         right-to-left override
         S           segment separator
         WS          which space


CHARACTER CLASSES

         [...]       positive character class
         [^...]      negative character class
         [x-y]       range (can be used for hex characters)
         [[:xxx:]]   positive POSIX named set
         [[:^xxx:]]  negative POSIX named set

         alnum       alphanumeric
         alpha       alphabetic
         ascii       0-127
         blank       space or tab
         cntrl       control character
         digit       decimal digit
         graph       printing, excluding space
         lower       lower case letter
         print       printing, including space
         punct       printing, excluding alphanumeric
         space       white space
         upper       upper case letter
         word        same as \w
         xdigit      hexadecimal digit

       In PCRE2, POSIX character set names recognize only ASCII characters by
       default, but some of them use Unicode properties if PCRE2_UCP is set.
       You can use \Q...\E inside a character class.


QUANTIFIERS

         ?           0 or 1, greedy
         ?+          0 or 1, possessive
         ??          0 or 1, lazy
         *           0 or more, greedy
         *+          0 or more, possessive
         *?          0 or more, lazy
         +           1 or more, greedy
         ++          1 or more, possessive
         +?          1 or more, lazy
         {n}         exactly n
         {n,m}       at least n, no more than m, greedy
         {n,m}+      at least n, no more than m, possessive
         {n,m}?      at least n, no more than m, lazy
         {n,}        n or more, greedy
         {n,}+       n or more, possessive
         {n,}?       n or more, lazy
         {,m}        zero up to m, greedy
         {,m}+       zero up to m, possessive
         {,m}?       zero up to m, lazy


ANCHORS AND SIMPLE ASSERTIONS

         \b          word boundary
         \B          not a word boundary
         ^           start of subject
                       also after an internal newline in multiline mode
                       (after any newline if PCRE2_ALT_CIRCUMFLEX is set)
         \A          start of subject
         $           end of subject
                       also before newline at end of subject
                       also before internal newline in multiline mode
         \Z          end of subject
                       also before newline at end of subject
         \z          end of subject
         \G          first matching position in subject


REPORTED MATCH POINT SETTING

         \K          set reported start of match

       From release 10.38 \K is not permitted by default in lookaround
       assertions, for compatibility with Perl. However, if the
       PCRE2_EXTRA_ALLOW_LOOKAROUND_BSK option is set, the previous behaviour
       is re-enabled. When this option is set, \K is honoured in positive
       assertions, but ignored in negative ones.


ALTERNATION

         expr|expr|expr...


CAPTURING

         (...)           capture group
         (?<name>...)    named capture group (Perl)
         (?'name'...)    named capture group (Perl)
         (?P<name>...)   named capture group (Python)
         (?:...)         non-capture group
         (?|...)         non-capture group; reset group numbers for
                          capture groups in each alternative

       In non-UTF modes, names may contain underscores and ASCII letters and
       digits; in UTF modes, any Unicode letters and Unicode decimal digits
       are permitted. In both cases, a name must not start with a digit.


ATOMIC GROUPS

         (?>...)         atomic non-capture group
         (*atomic:...)   atomic non-capture group


COMMENT

         (?#....)        comment (not nestable)


OPTION SETTING

       Changes of these options within a group are automatically cancelled at
       the end of the group.

         (?a)            all ASCII options
         (?aD)           restrict \d to ASCII in UCP mode
         (?aS)           restrict \s to ASCII in UCP mode
         (?aW)           restrict \w to ASCII in UCP mode
         (?aP)           restrict all POSIX classes to ASCII in UCP mode
         (?aT)           restrict POSIX digit classes to ASCII in UCP mode
         (?i)            caseless
         (?J)            allow duplicate named groups
         (?m)            multiline
         (?n)            no auto capture
         (?r)            restrict caseless to either ASCII or non-ASCII
         (?s)            single line (dotall)
         (?U)            default ungreedy (lazy)
         (?x)            ignore white space except in classes or \Q...\E
         (?xx)           as (?x) but also ignore space and tab in classes
         (?-...)         unset the given option(s)
         (?^)            unset imnrsx options

       (?aP) implies (?aT) as well, though this has no additional effect.
       However, it means that (?-aP) is really (?-PT) which disables all ASCII
       restrictions for POSIX classes.

       Unsetting x or xx unsets both. Several options may be set at once, and
       a mixture of setting and unsetting such as (?i-x) is allowed, but there
       may be only one hyphen. Setting (but no unsetting) is allowed after (?^
       for example (?^in). An option setting may appear at the start of a non-
       capture group, for example (?i:...).

       The following are recognized only at the very start of a pattern or
       after one of the newline or \R options with similar syntax. More than
       one of them may appear. For the first three, d is a decimal number.

         (*LIMIT_DEPTH=d) set the backtracking limit to d
         (*LIMIT_HEAP=d)  set the heap size limit to d * 1024 bytes
         (*LIMIT_MATCH=d) set the match limit to d
         (*NOTEMPTY)      set PCRE2_NOTEMPTY when matching
         (*NOTEMPTY_ATSTART) set PCRE2_NOTEMPTY_ATSTART when matching
         (*NO_AUTO_POSSESS) no auto-possessification (PCRE2_NO_AUTO_POSSESS)
         (*NO_DOTSTAR_ANCHOR) no .* anchoring (PCRE2_NO_DOTSTAR_ANCHOR)
         (*NO_JIT)       disable JIT optimization
         (*NO_START_OPT) no start-match optimization (PCRE2_NO_START_OPTIMIZE)
         (*UTF)          set appropriate UTF mode for the library in use
         (*UCP)          set PCRE2_UCP (use Unicode properties for \d etc)

       Note that LIMIT_DEPTH, LIMIT_HEAP, and LIMIT_MATCH can only reduce the
       value of the limits set by the caller of pcre2_match() or
       pcre2_dfa_match(), not increase them. LIMIT_RECURSION is an obsolete
       synonym for LIMIT_DEPTH. The application can lock out the use of (*UTF)
       and (*UCP) by setting the PCRE2_NEVER_UTF or PCRE2_NEVER_UCP options,
       respectively, at compile time.


NEWLINE CONVENTION

       These are recognized only at the very start of the pattern or after
       option settings with a similar syntax.

         (*CR)           carriage return only
         (*LF)           linefeed only
         (*CRLF)         carriage return followed by linefeed
         (*ANYCRLF)      all three of the above
         (*ANY)          any Unicode newline sequence
         (*NUL)          the NUL character (binary zero)


WHAT \R MATCHES

       These are recognized only at the very start of the pattern or after
       option setting with a similar syntax.

         (*BSR_ANYCRLF)  CR, LF, or CRLF
         (*BSR_UNICODE)  any Unicode newline sequence


LOOKAHEAD AND LOOKBEHIND ASSERTIONS

         (?=...)                     )
         (*pla:...)                  ) positive lookahead
         (*positive_lookahead:...)   )

         (?!...)                     )
         (*nla:...)                  ) negative lookahead
         (*negative_lookahead:...)   )

         (?<=...)                    )
         (*plb:...)                  ) positive lookbehind
         (*positive_lookbehind:...)  )

         (?<!...)                    )
         (*nlb:...)                  ) negative lookbehind
         (*negative_lookbehind:...)  )

       Each top-level branch of a lookbehind must have a limit for the number
       of characters it matches. If any branch can match a variable number of
       characters, the maximum for each branch is limited to a value set by
       the caller of pcre2_compile() or defaulted. The default is set when
       PCRE2 is built (ultimate default 255). If every branch matches a fixed
       number of characters, the limit for each branch is 65535 characters.


NON-ATOMIC LOOKAROUND ASSERTIONS

       These assertions are specific to PCRE2 and are not Perl-compatible.

         (?*...)                                )
         (*napla:...)                           ) synonyms
         (*non_atomic_positive_lookahead:...)   )

         (?<*...)                               )
         (*naplb:...)                           ) synonyms
         (*non_atomic_positive_lookbehind:...)  )


SCRIPT RUNS

         (*script_run:...)           ) script run, can be backtracked into
         (*sr:...)                   )

         (*atomic_script_run:...)    ) atomic script run
         (*asr:...)                  )


BACKREFERENCES

         \n              reference by number (can be ambiguous)
         \gn             reference by number
         \g{n}           reference by number
         \g+n            relative reference by number (PCRE2 extension)
         \g-n            relative reference by number
         \g{+n}          relative reference by number (PCRE2 extension)
         \g{-n}          relative reference by number
         \k<name>        reference by name (Perl)
         \k'name'        reference by name (Perl)
         \g{name}        reference by name (Perl)
         \k{name}        reference by name (.NET)
         (?P=name)       reference by name (Python)


SUBROUTINE REFERENCES (POSSIBLY RECURSIVE)

         (?R)            recurse whole pattern
         (?n)            call subroutine by absolute number
         (?+n)           call subroutine by relative number
         (?-n)           call subroutine by relative number
         (?&name)        call subroutine by name (Perl)
         (?P>name)       call subroutine by name (Python)
         \g<name>        call subroutine by name (Oniguruma)
         \g'name'        call subroutine by name (Oniguruma)
         \g<n>           call subroutine by absolute number (Oniguruma)
         \g'n'           call subroutine by absolute number (Oniguruma)
         \g<+n>          call subroutine by relative number (PCRE2 extension)
         \g'+n'          call subroutine by relative number (PCRE2 extension)
         \g<-n>          call subroutine by relative number (PCRE2 extension)
         \g'-n'          call subroutine by relative number (PCRE2 extension)


CONDITIONAL PATTERNS

         (?(condition)yes-pattern)
         (?(condition)yes-pattern|no-pattern)

         (?(n)               absolute reference condition
         (?(+n)              relative reference condition (PCRE2 extension)
         (?(-n)              relative reference condition (PCRE2 extension)
         (?(<name>)          named reference condition (Perl)
         (?('name')          named reference condition (Perl)
         (?(name)            named reference condition (PCRE2, deprecated)
         (?(R)               overall recursion condition
         (?(Rn)              specific numbered group recursion condition
         (?(R&name)          specific named group recursion condition
         (?(DEFINE)          define groups for reference
         (?(VERSION[>]=n.m)  test PCRE2 version
         (?(assert)          assertion condition

       Note the ambiguity of (?(R) and (?(Rn) which might be named reference
       conditions or recursion tests. Such a condition is interpreted as a
       reference condition if the relevant named group exists.


BACKTRACKING CONTROL

       All backtracking control verbs may be in the form (*VERB:NAME). For
       (*MARK) the name is mandatory, for the others it is optional. (*SKIP)
       changes its behaviour if :NAME is present. The others just set a name
       for passing back to the caller, but this is not a name that (*SKIP) can
       see. The following act immediately they are reached:

         (*ACCEPT)       force successful match
         (*FAIL)         force backtrack; synonym (*F)
         (*MARK:NAME)    set name to be passed back; synonym (*:NAME)

       The following act only when a subsequent match failure causes a
       backtrack to reach them. They all force a match failure, but they
       differ in what happens afterwards. Those that advance the start-of-
       match point do so only if the pattern is not anchored.

         (*COMMIT)       overall failure, no advance of starting point
         (*PRUNE)        advance to next starting character
         (*SKIP)         advance to current matching position
         (*SKIP:NAME)    advance to position corresponding to an earlier
                         (*MARK:NAME); if not found, the (*SKIP) is ignored
         (*THEN)         local failure, backtrack to next alternation

       The effect of one of these verbs in a group called as a subroutine is
       confined to the subroutine call.


CALLOUTS

         (?C)            callout (assumed number 0)
         (?Cn)           callout with numerical data n
         (?C"text")      callout with string data

       The allowed string delimiters are ` ' " ^ % # $ (which are the same for
       the start and the end), and the starting delimiter { matched with the
       ending delimiter }. To encode the ending delimiter within the string,
       double it.


SEE ALSO

       pcre2pattern(3), pcre2api(3), pcre2callout(3), pcre2matching(3),
       pcre2(3).


AUTHOR

       Philip Hazel
       Retired from University Computing Service
       Cambridge, England.


REVISION

       Last updated: 12 October 2023
       Copyright (c) 1997-2023 University of Cambridge.

PCRE2 10.43                     12 October 2023                 pcre2syntax(3)

pcre2 10.43 - Generated Sat Mar 2 11:32:59 CST 2024
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