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panel(3)                        Library calls                       panel(3)


NAME

       panel - panel stack extension for curses


SYNOPSIS

       #include <panel.h>

       panel(3) *win);

       panel(3) *pan);
       panel(3) *pan);
       panel(3) *pan);
       void update_panels(void);
       panel(3) *pan);

       WINDOW *panel_window(const PANEL *pan);
       panel(3) *pan, WINDOW *window);
       panel(3) *pan, int starty, int startx);
       int panel_hidden(const PANEL *pan);

       PANEL *panel_above(const PANEL *pan);
       PANEL *panel_below(const PANEL *pan);

       int set_panel_userptr(PANEL *pan, const void *ptr);
       const void *panel_userptr(const PANEL *pan);

       panel(3) *pan);

       /* ncurses extensions */
       panel(3) *sp);
       panel(3) *sp);


DESCRIPTION

       Panels are curses(3X) windows with the added property of depth.  Panel
       functions allow the use of stacked windows and ensure that the proper
       portions of each window and the curses stdscr window are hidden or
       displayed when panels are added, moved, modified, or removed.  The set
       of currently visible panels is the stack of panels.  The stdscr window
       is beneath all panels, and is not considered part of the stack.

       A window is associated with each panel.  The panel routines enable you
       to create, move, hide, and show panels.  You can relocate a panel to
       any desired position in the stack.

       Panel routines are a functional layer added to curses, make only high-
       level curses calls, and work anywhere curses does.


FUNCTIONS

   bottom_panel
       panel(3)pan) puts panel pan at the bottom of all panels.

   ceiling_panel
       panel(3)sp) acts like panel_below(NULL) for the given SCREEN sp.

   del_panel
       panel(3)pan) removes the given panel pan from the stack and
       deallocates the PANEL structure (but not its associated window).

   ground_panel
       panel(3)sp) acts like panel_above(NULL) for the given SCREEN sp.

   hide_panel
       panel(3)pan) removes the given panel pan from the panel stack and
       thus hides it from view.  The PANEL structure is not lost, merely
       removed from the stack.

   move_panel
       panel(3)pan, starty, startx) moves the given panel pan's window so
       that its upper-left corner is at starty, startx.  It does not change
       the position of the panel in the stack.  Be sure to use this function,
       not mvwin(3X), to move a panel window.

   new_panel
       panel(3)win) allocates a PANEL structure, associates it with win,
       places the panel on the top of the stack (causes it to be displayed
       above any other panel) and returns a pointer to the new panel.

   panel_above
       panel_above(pan) returns a pointer to the panel above pan.  If the
       panel argument is "(PANEL *)0", it returns a pointer to the bottom
       panel in the stack.

   panel_below
       panel_below(pan) returns a pointer to the panel just below pan.  If the
       panel argument is "(PANEL *)0", it returns a pointer to the top panel
       in the stack.

   panel_hidden
       panel_hidden(pan) returns FALSE if the panel pan is in the panel stack,
       and TRUE if it is not.  If the panel is a null pointer, it returns ERR.

   panel_userptr
       panel_userptr(pan) returns the user pointer for a given panel pan.

   panel_window
       panel_window(pan) returns a pointer to the window of the given panel
       pan.

   replace_panel
       panel(3)pan, window) replaces the current window of panel pan
       with window This is useful if, for example, you want to resize a panel.
       In ncurses, you can call replace_panel to resize a panel using a window
       resized with wresize(3X).  It does not change the position of the panel
       in the stack.

   set_panel_userptr
       set_panel_userptr(pan, ptr) sets the panel's user pointer.

   show_panel
       panel(3)pan) makes a hidden panel visible by placing it on top of
       the panels in the panel stack.  See "PORTABILITY" below.

   top_panel
       panel(3)pan) puts the given visible panel pan on top of all panels in
       the stack.  See "PORTABILITY" below.

   update_panels
       update_panels() refreshes the virtual screen to reflect the relations
       between the panels in the stack, but does not call doupdate(3X) to
       refresh the physical screen.  Use this function and not wrefresh(3X) or
       wnoutrefresh(3X).

       update_panels may be called more than once before a call to doupdate,
       but doupdate is the function responsible for updating the physical
       screen.


RETURN VALUE

       Each routine that returns a pointer returns NULL if an error occurs.
       Each routine that returns an int value returns OK if it executes
       successfully and ERR if not.

       Except as noted, the pan and window parameters must be non-null.  If
       either is null, an error is returned.

       The move_panel function uses mvwin(3X), and returns an error if mvwin
       returns an error.


NOTES

       The header file panel.h itself includes the header file curses.h.


PORTABILITY

       Reasonable care has been taken to ensure compatibility with the native
       panel facility introduced in System V; inspection of the SVr4 manual
       pages suggests the programming interface never changed.  The PANEL data
       structures are merely similar.  The programmer is cautioned not to
       directly use PANEL fields.

       The functions show_panel and top_panel are identical in this
       implementation, and work equally well with displayed or hidden panels.
       In the System V implementation, show_panel is intended for making a
       hidden panel visible (at the top of the stack) and top_panel is
       intended for making an already-visible panel move to the top of the
       stack.  You are cautioned to use the correct function to ensure
       compatibility with System V panel libraries.


HISTORY

       A panel facility was documented in SVr4.2's Character User Interface
       Programming document.

       It is not part of X/Open Curses.

       A few implementations exist:

       o   Systems based on SVr4 source code, such as Solaris, provide this
           library.

       o   ncurses (since version 0.6 in 1993) and PDCurses (since version 2.2
           in 1995) provide a panel library whose common ancestor is a public
           domain implementation by Warren Tucker published in u386mon 2.20
           (1990).

           According to Tucker, the System V panel library was first released
           in SVr3.2 (1988), and his implementation helped with a port to
           SVr3.1 (1987).

           Several developers have improved each of these; they are no longer
           the same as Tucker's implementation.

       o   NetBSD 8 (2018) has a panel library begun by Valery Ushakov in
           2015, based on the System V documentation.


AUTHORS

       Warren Tucker <wht@n4hgf.mt-park.ga.us> originally wrote this
       implementation, primarily to assist in porting u386mon to systems
       without a native panel library.

       Zeyd ben-Halim repackaged it for ncurses.

       Juergen Pfeifer and Thomas E. Dickey revised and improved the library.


SEE ALSO

       curses(3X), curs_variables(3X)

ncurses 6.5                       2024-03-16                         panel(3)

ncurses 6.5 - Generated Wed May 1 15:52:43 CDT 2024
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