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mwmrc(special file)                                        mwmrc(special file)




NAME

       mwmrc -- the Motif Window Manager Resource Description File


DESCRIPTION

       The  mwmrc  file is a supplementary resource file that controls much of
       the behavior of the Motif window manager mwm.  It contains descriptions
       of resources that cannot easily be written using standard X Window Sys-
       tem, Version 11 resource syntax. The resource description file contains
       entries  that  are  referred  to  by X resources in defaults files (for
       example, /usr/X11R6/lib/X11/app-defaults/Mwm) or in  the  RESOURCE_MAN-
       AGER property on the root window. For example, the resource description
       file enables you to specify different types of window  menus;  however,
       an X resource is used to specify which of these window menus mwm should
       use for a particular window.

   Location
       The window manager searches for one of the following resource  descrip-
       tion  files,  where $LANG is the value of the language environment on a
       per-user basis:

       $HOME/$LANG/.mwmrc
       $HOME/.mwmrc
       /usr/X11R6/lib/X11/$LANG/system.mwmrc
       /usr/X11R6/lib/X11/system.mwmrc


       The first file found is the first used. If no file is found, a  set  of
       built-in specifications is used. A particular resource description file
       can be selected using the configFile resource. The following shows  how
       a different resource description file can be specified from the command
       line:

       /usr/X11R6/bin/X11/mwm -xrm "mwm*configFile: mymwmrc"


   Resource Types
       The following types of resources can be described in the  mwm  resource
       description file:

       Buttons   Window  manager functions can be bound (associated) with but-
                 ton events.

       Keys      Window manager functions can be bound (associated)  with  key
                 press events.

       Menus     Menu  panes  can  be used for the window menu and other menus
                 posted with key bindings and button bindings.


MWM RESOURCE DESCRIPTION FILE SYNTAX

       The mwm resource description file is a standard text file that contains
       items  of  information separated by blanks, tabs, and new lines charac-
       ters. Blank lines are ignored. Items or characters  can  be  quoted  to
       avoid special interpretation (for example, the comment character can be
       quoted to prevent it from being interpreted as the comment  character).
       A  quoted item can be contained in double quotes (" ").  Single charac-
       ters can be quoted by preceding them by the back-slash  character  (\).
       If a line ends with a back-slash, the next line is considered a contin-
       uation of that line. All text from an unquoted # to the end of the line
       is  regarded  as a comment and is not interpreted as part of a resource
       description. If ! is the  first  character  in  a  line,  the  line  is
       regarded as a comment.

   Window Manager Functions
       Window  manager functions can be accessed with button and key bindings,
       and with window manager menus. Functions are indicated as part  of  the
       specifications  for  button  and  key binding sets, and menu panes. The
       function specification has the following syntax:

       function = function_name [function_args]
       function_name = window manager function
       function_args = {quoted_item | unquoted_item}


       The following functions are supported. If a function is specified  that
       isn't  one  of the supported functions then it is interpreted by mwm as
       f.nop.

       f.beep    This function causes a beep.

       f.circle_down [ icon | window]
                 This function causes the window or icon that is on the top of
                 the  window stack to be put on the bottom of the window stack
                 (so that it is no longer obscuring any other window or icon).
                 This  function  affects only those windows and icons that are
                 obscuring other windows and icons, or that  are  obscured  by
                 other  windows  and  icons. Secondary windows (that is, tran-
                 sient windows) are restacked with  their  associated  primary
                 window.  Secondary  windows always stay on top of the associ-
                 ated primary window and there can be no other primary windows
                 between the secondary windows and their primary window. If an
                 icon  function  argument  is  specified,  then  the  function
                 applies only to icons. If a window function argument is spec-
                 ified then the function applies only to windows.

       f.circle_up [ icon | window]
                 This function raises the window or icon on the bottom of  the
                 window  stack  (so  that it is not obscured by any other win-
                 dows). This function affects only  those  windows  and  icons
                 that  are  obscuring  other  windows  and  icons, or that are
                 obscured by other windows and icons. Secondary windows  (that
                 is,  transient  windows)  are restacked with their associated
                 primary window. If an icon  function  argument  is  specified
                 then  the  function applies only to icons. If an window func-
                 tion argument is specified then the function applies only  to
                 windows.

       f.exec command (or ! command)
                 This  function causes command to be executed (using the value
                 of the $MWMSHELL or $SHELL environment variable if set;  oth-
                 erwise, /bin/sh ). The ! notation can be used in place of the
                 f.exec function name.

       f.focus_color
                 This function sets the colormap focus to a client window.  If
                 this  function  is  done  in a root context, then the default
                 colormap (setup by the X Window System for the  screen  where
                 mwm  is running) is installed and there is no specific client
                 window colormap focus. This function is treated as  f.nop  if
                 colormapFocusPolicy is not explicit.

       f.focus_key
                 This  function sets the keyboard input focus to a client win-
                 dow or icon.  This function is treated as f.nop if  keyboard-
                 FocusPolicy  is not explicit or the function is executed in a
                 root context.

       f.kill    This function is  used  to  close  application  windows.  The
                 actual  processing  that occurs depends on the protocols that
                 the application observes. The application lists the protocols
                 it  observes  in  the  WM_PROTOCOLS property on its top level
                 window. If the application observes the WM_DELETE_WINDOW pro-
                 tocol,  it  is  sent  a  message  that requests the window be
                 deleted.  If the application observes  both  WM_DELETE_WINDOW
                 and  WM_SAVE_YOURSELF,  it is sent one message requesting the
                 window be deleted and another message advising it to save its
                 state. If the application observes only the WM_SAVE_YOURSELF-
                 protocol , it is sent a  message  advising  it  to  save  its
                 state. After a delay (specified by the resource quitTimeout),
                 the application's connection to the X server  is  terminated.
                 If  the  application observes neither of these protocols, its
                 connection to the X server is terminated.

       f.lower [- client | within | freeFamily]
                 This function lowers a primary window to the  bottom  of  the
                 global  window  stack (where it obscures no other window) and
                 lowers the secondary window (transient window or dialog  box)
                 within  the client family. The arguments to this function are
                 mutually exclusive. The client argument indicates the name or
                 class  of  a  client  to lower. The name or class of a client
                 appears in the WM_CLASS property on  the  client's  top-level
                 window.  If the client argument is not specified, the context
                 that the function was invoked in indicates the window or icon
                 to  lower.  Specifying  within  lowers  the  secondary window
                 within the family (staying above the  parent)  but  does  not
                 lower  the client family in the global window stack. Specify-
                 ing freeFamily lowers the window to the bottom of the  global
                 windows stack from its local family stack.

       f.maximize
                 This function causes a client window to be displayed with its
                 maximum size. Refer to the maximumClientSize, maximumMaximum-
                 Size, and limitResize resources in mwm(1).

       f.menu menu_name
                 This function associates a cascading (pull-right) menu with a
                 menu pane entry or a menu with a button or key  binding.  The
                 menu_name function argument identifies the menu to be used.

       f.minimize
                 This  function causes a client window to be minimized (iconi-
                 fied). When a window is minimized with no icon  box  in  use,
                 and  if  the  lowerOnIconify resource has the value True (the
                 default), the icon is placed on  the  bottom  of  the  window
                 stack  (such  that  it obscures no other window).  If an icon
                 box is used, then the client's icon changes to its  iconified
                 form  inside  the icon box. Secondary windows (that is, tran-
                 sient windows) are minimized with  their  associated  primary
                 window.  There  is only one icon for a primary window and all
                 its secondary windows.

       f.move    This function initiates an interactive move of a client  win-
                 dow.

       f.next_cmap
                 This  function installs the next colormap in the list of col-
                 ormaps for the window with the colormap focus.

       f.next_key [ icon | window | transient]
                 This function sets the keyboard input focus to the next  win-
                 dow/icon  in  the  set of windows/icons managed by the window
                 manager (the ordering of this set is based on the stacking of
                 windows  on the screen). This function is treated as f.nop if
                 keyboardFocusPolicy is not explicit. The keyboard input focus
                 is  only moved to windows that do not have an associated sec-
                 ondary window that is application  modal.  If  the  transient
                 argument is specified, then transient (secondary) windows are
                 traversed (otherwise, if only window is specified,  traversal
                 is  done  only  to  the  last  focused  window in a transient
                 group). If an icon function argument is specified,  then  the
                 function applies only to icons. If a window function argument
                 is specified, then the function applies only to windows.

       f.nop     This function does nothing.

       f.normalize
                 This function causes a client window to be displayed with its
                 normal  size.  Secondary windows (that is, transient windows)
                 are placed in their normal state along with their  associated
                 primary window.

       f.normalize_and_raise
                 This function causes a client window to be displayed with its
                 normal size and raised to the top of the window  stack.  Sec-
                 ondary  windows  (that  is,  transient windows) are placed in
                 their normal state along with their associated  primary  win-
                 dow.

       f.pack_icons
                 This  function is used to relayout icons (based on the layout
                 policy being used) on the root window or in the icon box.  In
                 general  this causes icons to be "packed" into the icon grid.

       f.pass_keys
                 This function is used to enable/disable  (toggle)  processing
                 of  key  bindings  for window manager functions. When it dis-
                 ables key binding processing all keys are passed  on  to  the
                 window  with  the  keyboard input focus and no window manager
                 functions are invoked. If the f.pass_keys function is invoked
                 with a key binding to disable key binding processing the same
                 key binding can be used to enable key binding processing.

       f.post_wmenu
                 This function is used to post the window menu. If  a  key  is
                 used  to  post  the  window  menu and a window menu button is
                 present, the window menu is  automatically  placed  with  its
                 top-left  corner at the bottom-left corner of the window menu
                 button for the client window. If no  window  menu  button  is
                 present,  the window menu is placed at the top-left corner of
                 the client window.

       f.prev_cmap
                 This function installs the previous colormap in the  list  of
                 colormaps for the window with the colormap focus.

       f.prev_key [ icon | window | transient]
                 This  function  sets the keyboard input focus to the previous
                 window/icon in the set of windows/icons managed by the window
                 manager (the ordering of this set is based on the stacking of
                 windows on the screen). This function is treated as f.nop  if
                 keyboardFocusPolicy is not explicit. The keyboard input focus
                 is only moved to windows that do not have an associated  sec-
                 ondary  window  that  is application modal.  If the transient
                 argument is specified, then transient (secondary) windows are
                 traversed  (otherwise, if only window is specified, traversal
                 is done only to  the  last  focused  window  in  a  transient
                 group).  If  an  icon function argument is specified then the
                 function applies only to icons. If an window  function  argu-
                 ment  is specified then the function applies only to windows.

       f.quit_mwm
                 This function terminates mwm (but NOT the X window system).

       f.raise [-client | within | freeFamily]
                 This function raises a primary  window  to  the  top  of  the
                 global window stack (where it is obscured by no other window)
                 and raises the secondary window (transient window  or  dialog
                 box) within the client family. The arguments to this function
                 are mutually exclusive. The  client  argument  indicates  the
                 name  or  class  of  a  client to lower. If the client is not
                 specified, the context that the function was invoked in indi-
                 cates  the  window or icon to lower. Specifying within raises
                 the secondary window within the family but does not raise the
                 client family in the global window stack. Specifying freeFam-
                 ily raises the window to the top of its  local  family  stack
                 and  raises the family to the top of the global window stack.

       f.raise_lower [ within | freeFamily]
                 This function raises a primary  window  to  the  top  of  the
                 global  window  stack  if it is partially obscured by another
                 window; otherwise, it lowers the window to the bottom of  the
                 window  stack.  The  arguments  to this function are mutually
                 exclusive. Specifying within raises a secondary window within
                 the  family  (staying above the parent window), if it is par-
                 tially obscured by another window in the  application's  fam-
                 ily;  otherwise,  it  lowers  the window to the bottom of the
                 family stack. It has no effect on the global window  stacking
                 order.  Specifying freeFamily raises the window to the top of
                 its local family stack, if obscured by  another  window,  and
                 raises the family to the top of the global window stack; oth-
                 erwise, it lowers the window to the bottom of its local  fam-
                 ily  stack  and lowers the family to the bottom of the global
                 window stack.

       f.refresh This function causes all windows to be redrawn.

       f.refresh_win
                 This function causes a client window to be redrawn.

       f.resize  This function initiates an interactive  resize  of  a  client
                 window.

       f.restore This  function restores the previous state of an icon's asso-
                 ciated window.  If a  maximized  window  is  iconified,  then
                 f.restore  restores  it  to  its maximized state. If a normal
                 window is iconified, then f.restore restores it to  its  nor-
                 malized state.

       f.restore_and_raise
                 This  function restores the previous state of an icon's asso-
                 ciated window and raises the window to the top of the  window
                 stack.   If   a   maximized   window   is   iconified,   then
                 f.restore_and_raise restores it to its  maximized  state  and
                 raises  it to the top of the window stack. If a normal window
                 is iconified, then f.restore_and_raise  restores  it  to  its
                 normalized  state  and  raises  it  to  the top of the window
                 stack.

       f.restart This function causes mwm to be restarted (effectively  termi-
                 nated  and  re-executed).  Restart  is  necessary  for mwm to
                 incorporate changes in both the mwmrc file and X resources.

       f.screen [ next | prev | back | screen_number]
                 This function causes the pointer to be  warp  to  a  specific
                 screen  number  or  to  the  next,  previous, or last visited
                 (back) screen. The arguments to this  function  are  mutually
                 exclusive.  The  screen_number  argument indicates the screen
                 number that the pointer is to be warped. Screens are numbered
                 starting  from screen 0. Specifying next cause the pointer to
                 warp to the next managed screen (skipping over any  unmanaged
                 screens).  Specifying  prev  cause the pointer to warp to the
                 previous  managed  screen  (skipping   over   any   unmanaged
                 screens).  Specifying  back  cause the pointer to warp to the
                 last visited screen.

       f.send_msg message_number
                 This  function   sends   an   XClientMessageEvent   of   type
                 _MOTIF_WM_MESSAGES  with  message_type set to message_number.
                 The client message is sent only if message_number is included
                 in  the  client's  _MOTIF_WM_MESSAGES  property.  A menu item
                 label is grayed out if the menu item is used to do f.send_msg
                 of   a   message   that  is  not  included  in  the  client's
                 _MOTIF_WM_MESSAGES property.

       f.separator
                 This function causes a menu separator to be put in  the  menu
                 pane at the specified location (the label is ignored).

       f.set_behavior
                 This  function  causes the window manager to restart with the
                 default behavior (if a custom behavior is  configured)  or  a
                 custom  behavior  (if  a  default behavior is configured). By
                 default this is bound to Shift Ctrl Alt <Key>!.

       f.title   This function inserts a title in the menu pane at the  speci-
                 fied location.

       f.version This  function  causes  the  window  manager  to  display its
                 release version in a dialog box.

   Function Constraints
       Each function may be constrained as to which resource types can specify
       the  function  (for example, menu pane) and also what context the func-
       tion can be used in (for example, the function is done to the  selected
       client window).  Function contexts are:

       root      No  client  window or icon has been selected as an object for
                 the function.

       window    A client window has been selected as an object for the  func-
                 tion.  This  includes  the window's title bar and frame. Some
                 functions are applied only when the window is in its  normal-
                 ized  state  (for example, f.maximize) or its maximized state
                 (for example, f.normalize).

       icon      An icon has been selected as an object for the function.

       If a function is specified in a type of resource where it is  not  sup-
       ported or is invoked in a context that does not apply then the function
       is treated as f.nop. The following table indicates the  resource  types
       and function contexts in which window manager functions apply.


       Function                  Contexts                 Resources
       -------------------------------------------------------------------------------
       f.beep                    root,icon,window         button,key,menu
       f.circle_down             root,icon,window         button,key,menu
       f.circle_up               root,icon,window         button,key,menu
       f.exec                    root,icon,window         button,key,menu
       f.focus_color             root,icon,window         button,key,menu
       f.focus_key               root,icon,window         button,key,menu
       f.kill                    icon,window              button,key,menu
       f.lower                   root,icon,window         button,key,menu
       f.maximize                icon,window(normal)      button,key,menu
       f.menu                    root,icon,window         button,key,menu
       f.minimize                window                   button,key,menu
       f.move                    icon,window              button,key,menu
       f.next_cmap               root,icon,window         button,key,menu

       f.next_key                root,icon,window         button,key,menu
       f.nop                     root,icon,window         button,key,menu
       f.normalize               icon,window(maximized)   button,key,menu
       f.normalize_and_raise     icon,window              button,key,menu
       f.pack_icons              root,icon,window         button,key,menu
       f.pass_keys               root,icon,window         button,key,menu
       f.post_wmenu              root,icon,window         button,key
       f.prev_cmap               root,icon,window         button,key,menu
       f.prev_key                root,icon,window         button,key,menu
       f.quit_mwm                root                     button,key,menu (root only)
       f.raise                   root,icon,window         button,key,menu
       f.raise_lower             icon,window              button,key,menu
       f.refresh                 root,icon,window         button,key,menu
       f.refresh_win             window                   button,key,menu
       f.resize                  window                   button,key,menu
       f.restart                 root                     button,key,menu (root only)
       f.restore                 icon,window              button,key,menu
       f.restore_and_raise       icon,window              button,key,menu
       f.screen                  root,icon,window         button,key,menu
       f.send_msg                icon,window              button,key,menu
       f.separator               root,icon,window         menu
       f.set_behavior            root,icon,window         button,key,menu
       f.title                   root,icon,window         menu
       f.version                 root,icon,window         button,key,menu


WINDOW MANAGER EVENT SPECIFICATION

       Events  are  indicated as part of the specifications for button and key
       binding sets, and menu panes. Button events have the following syntax:

       button =~[modifier_list ]<button_event_name >
       modifier_list =~modifier_name { modifier_name}


       The following table indicates the values that can  be  used  for  modi-
       fier_name.  Note  that  [Alt]  and [Meta] can be used interchangably on
       some hardware.


       Modifier      Description
       -----------------------------------------------------------
       Ctrl          Control Key
       Shift         Shift Key
       Alt           Alt Key
       Meta          Meta Key
       Mod1          Modifier1
       Mod2          Modifier2
       Mod3          Modifier3
       Mod4          Modifier4
       Mod5          Modifier5

       Locking modifiers are ignored when processing button and key  bindings.
       The  following  table  lists keys that are interpreted as locking modi-
       fiers.  The X server may map some of these symbols to the Mod1  -  Mod5
       modifier  keys.   These  keys may or may not be available on your hard-
       ware: Key Symbol Caps Lock Shift Lock Kana Lock Num  Lock  Scroll  Lock
       The  following  table  indicates  the  values that can be used for but-
       ton_event_name.


       Button          Description
       -----------------------------------------------------------
       Btn1Down        Button 1 Press
       Btn1Up          Button 1 Release
       Btn1Click       Button 1 Press and Release
       Btn1Click2      Button 1 Double Click
       Btn2Down        Button 2 Press
       Btn2Up          Button 2 Release

       Btn2Click       Button 2 Press and Release
       Btn2Click2      Button 2 Double Click
       Btn3Down        Button 3 Press
       Btn3Up          Button 3 Release
       Btn3Click       Button 3 Press and Release
       Btn3Click2      Button 3 Double Click
       Btn4Down        Button 4 Press
       Btn4Up          Button 4 Release
       Btn4Click       Button 4 Press and Release
       Btn4Click2      Button 4 Double Click
       Btn5Down        Button 5 Press
       Btn5Up          Button 5 Release
       Btn5Click       Button 5 Press and Release
       Btn5Click2      Button 5 Double Click

       Key events that are used by the window manager for menu  mnemonics  and
       for  binding  to  window  manager functions are single key presses; key
       releases are ignored. Key events have the following syntax:

       key =~[modifier_list] <Key>key_name
       modifier_list =~modifier_name { modifier_name}


       All modifiers specified are interpreted as being exclusive (this  means
       that  only  the  specified  modifiers can be present when the key event
       occurs).  Modifiers for keys are the same as those that apply  to  but-
       tons.  The key_name is an X11 keysym name. Keysym names can be found in
       the keysymdef.h file (remove the XK_ prefix).


BUTTON BINDINGS

       The buttonBindings resource value is the name of a set of button  bind-
       ings that are used to configure window manager behavior.  A window man-
       ager function can be done when a button press occurs with  the  pointer
       over  a  framed  client window, an icon or the root window. The context
       for indicating where the button press applies is also the  context  for
       invoking  the  window  manager  function  when the button press is done
       (significant for functions that  are  context  sensitive).  The  button
       binding syntax is

       Buttons bindings_set_name
       {
           button    context    function
           button    context    function
           ...
           button    context    function
       }


       The  syntax  for  the context specification is: context = object[| con-
       text] object = root | icon | window | title | frame | border | app  The
       context  specification indicates where the pointer must be for the but-
       ton binding to be effective. For example, a context of window indicates
       that  the  pointer  must  be  over a client window or window management
       frame for the button binding to be effective.  The frame context is for
       the  window management frame around a client window (including the bor-
       der and titlebar), the border context is for the  border  part  of  the
       window management frame (not including the titlebar), the title context
       is for the title area of the window management frame, and the app  con-
       text is for the application window (not including the window management
       frame). If an f.nop function is specified for  a  button  binding,  the
       button binding is not done.


KEY BINDINGS

       The  keyBindings  resource  value  is the name of a set of key bindings
       that are used to configure window manager behavior.  A  window  manager
       function  can  be done when a particular key is pressed. The context in
       which the key binding applies is indicated in the key binding  specifi-
       cation.   The valid contexts are the same as those that apply to button
       bindings. The key binding syntax is:

       Keys bindings_set_name
       {
           key    context    function
           key    context    function
           ...
           key    context    function
       }


       If an f.nop function is specified for a key binding, the key binding is
       not  done. If an f.post_wmenu or f.menu function is bound to a key, mwm
       automatically uses the same key for removing the menu from  the  screen
       after  it  has  been popped up. The context specification syntax is the
       same as for button bindings with one addition. The context ifkey may be
       specified  for  binding keys that may not be available on all displays.
       If the key is not available and  if  ifkey  is  in  the  context,  then
       reporting  of  the  error  message to the error log is suppressed. This
       feature is useful for networked, heterogeneous  environments.  For  key
       bindings,  the frame, title, border, and app contexts are equivalent to
       the window context.  The context for a key event is the window or  icon
       that  has  the  keyboard input focus (root if no window or icon has the
       keyboard input focus).


MENU PANES

       Menus can be popped up using the f.post_wmenu and f.menu window manager
       functions.  The context for window manager functions that are done from
       a menu is root, icon or window depending on how the menu was popped up.
       In  the  case of the window menu or menus popped up with a key binding,
       the location of the keyboard input focus  indicates  the  context.  For
       menus popped up using a button binding, the context of the button bind-
       ing is the context of the menu. The menu pane specification syntax is:

       Menu menu_name
       {
           label  [mnemonic]  [accelerator ]   function
           label  [mnemonic]  [accelerator ]   function
           ...
           label  [mnemonic]  [accelerator ]   function
       }


       Each line in the Menu specification identifies the  label  for  a  menu
       item  and the function to be done if the menu item is selected. Option-
       ally a menu button mnemonic and a menu button keyboard accelerator  may
       be specified. Mnemonics are functional only when the menu is posted and
       keyboard traversal applies. The label may be a string or a bitmap file.
       The label specification has the following syntax:

       label = text | bitmap_file
       bitmap_file = @file_name
       text = quoted_item | unquoted_item


       The  string  encoding  for labels must be compatible with the menu font
       that is used. Labels are greyed out for menu items that  do  the  f.nop
       function or an invalid function or a function that doesn't apply in the
       current context. A mnemonic specification has the following syntax:

       mnemonic = _ character


       The first matching character in the label is underlined.  If  there  is
       no  matching character in the label, no mnemonic is registered with the
       window manager for that label.  Although  the  character  must  exactly
       match  a  character  in the label, the mnemonic does not execute if any
       modifier (such as Shift) is pressed with the character key. The  accel-
       erator  specification is a key event specification with the same syntax
       as is used for key bindings to window manager functions.


INCLUDING FILES

       You may include other files into your mwmrc file by using  the  include
       construct. For example,

       INCLUDE
       {
           /usr/local/shared/mwm.menus
           /home/kmt/personal/my.bindings
       }


       causes  the  files  named  to be read in and interpreted in order as an
       additional part of the mwmrc file. Include is a top-level construct. It
       cannot be nested inside another construct.


WARNINGS

       Errors  that  occur  during  the processing of the resource description
       file are recorded in: $HOME/.mwm/errorlog. Be sure to check  this  file
       if the appearance or behavior of mwm is not what you expect.


FILES

       $HOME/$LANG/.mwmrc
       $HOME/.mwmrc
       /usr/X11R6/lib/X11/$LANG/system.mwmrc
       /usr/X11R6/lib/X11/system.mwmrc


RELATED INFORMATION

       mwm(1), X(1).



                                                           mwmrc(special file)

openMotif 2.3.1 - Generated Fri Dec 5 18:35:19 CST 2008
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