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D.3 X Resources for Faces
You can use resources to customize the appearance of particular faces (see section Using Multiple Typefaces):
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face.attributeForeground Foreground color for face face.
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face.attributeBackground Background color for face face.
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face.attributeUnderline Underline flag for face face. Use ‘on’ or ‘true’ for yes.
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face.attributeStrikeThrough -
face.attributeOverline -
face.attributeBox -
face.attributeInverse Likewise, for other boolean font attributes.
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face.attributeStipple The name of a pixmap data file to use for the stipple pattern, or
falseto not use stipple for the face face.-
face.attributeBackgroundPixmap The background pixmap for the face face. Should be a name of a pixmap file or
false.-
face.attributeFont Font name (full XFD name or valid X abbreviation) for face face. Instead of this, you can specify the font through separate attributes.
Instead of using attributeFont to specify a font name, you can
select a font through these separate attributes:
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face.attributeFamily Font family for face face.
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face.attributeHeight Height of the font to use for face face: either an integer specifying the height in units of 1/10pt, or a floating point number that specifies a scale factor to scale the underlying face's default font, or a function to be called with the default height which will return a new height.
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face.attributeWidth -
face.attributeWeight -
face.attributeSlant Each of these resources corresponds to a like-named font attribute, and you write the resource value the same as the symbol you would use for the font attribute value.
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face.attributeBold Bold flag for face face—instead of
attributeWeight. Use ‘on’ or ‘true’ for yes.-
face.attributeItalic Italic flag for face face—instead of
attributeSlant.
