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33.2 Manipulating Classes
There are a number of basic classes methods that can be defined to allow
the contents of the classes to be queried and set. The most basic of
these is the display
method. The display
method is used
by Octave when displaying a class on the screen, due to an expression
that is not terminated with a semicolon. If this method is not defined,
then Octave will printed nothing when displaying the contents of a class.
- Function File: display (a)
Display the contents of an object. If a is an object of the class "myclass", then
display
is called in a case likemyclass (…)
where Octave is required to display the contents of a variable of the type "myclass".
An example of a display method for the polynomial class might be
Note that in the display method, it makes sense to start the method
with the line fprintf("%s =", inputname(1))
to be consistent
with the rest of Octave and print the variable name to be displayed
when displaying the class.
To be consistent with the Octave graphic handle classes, a class
should also define the get
and set
methods. The
get
method should accept one or two arguments, and given one
argument of the appropriate class it should return a structure with
all of the properties of the class. For example
Similarly, the set
method should taken as its first argument an
object to modify, and then take property/value pairs to be modified.
Note that as Octave does not implement pass by reference, than the
modified object is the return value of the set
method and it
must be called like
p = set (p, "a", [1, 0, 0, 0, 1]); |
Also the set
method makes use of the subsasgn
method of
the class, and this method must be defined. The subsasgn
method
is discussed in the next section.
Finally, user classes can be considered as a special type of a structure, and so they can be saved to a file in the same manner as a structure. For example
p = polynomial ([1, 0, 1]); save userclass.mat p clear p load userclass.mat |
All of the file formats supported by save
and load
are
supported. In certain circumstances, a user class might either contain
a field that it makes no sense to save or a field that needs to be
initialized before it is saved. This can be done with the
saveobj
method of the class
- Function File: b = saveobj (a)
Method of a class to manipulate an object prior to saving it to a file. The function
saveobj
is called when the object a is saved using thesave
function. An example of the use ofsaveobj
might be to remove fields of the object that don't make sense to be saved or it might be used to ensure that certain fields of the object are initialized before the object is saved. For examplefunction b = saveobj (a) b = a; if (isempty (b.field)) b.field = initfield(b); endif endfunction
saveobj
is called just prior to saving the class to a
file. Likely, the loadobj
method is called just after a class
is loaded from a file, and can be used to ensure that any removed
fields are reinserted into the user object.
- Function File: b = loadobj (a)
Method of a class to manipulate an object after loading it from a file. The function
loadobj
is called when the object a is loaded using theload
function. An example of the use ofsaveobj
might be to add fields to an object that don't make sense to be saved. For examplefunction b = loadobj (a) b = a; b.addmissingfield = addfield (b); endfunction
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