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GOSelector

GOSelector

Signals

void activate Run Last

Types and Values

struct GOSelector

Object Hierarchy

    GObject
    ╰── GInitiallyUnowned
        ╰── GtkWidget
            ╰── GtkContainer
                ╰── GtkBox
                    ╰── GOSelector

Implemented Interfaces

GOSelector implements AtkImplementorIface, GtkBuildable and GtkOrientable.

Description

Functions

GOSelectorDndDataGet ()

gpointer
(*GOSelectorDndDataGet) (GOSelector *selector);

Returns


GOSelectorDndDataReceived ()

void
(*GOSelectorDndDataReceived) (GOSelector *selector,
                              guchar const *data);


GOSelectorDndFillIcon ()

void
(*GOSelectorDndFillIcon) (GOSelector *selector,
                          GdkPixbuf *pixbuf);


go_selector_activate ()

void
go_selector_activate (GOSelector *selector);

Updates slector swatch and emits an "activate" signal.

Parameters

selector

a GOSelector

 

go_selector_get_active ()

int
go_selector_get_active (GOSelector *selector,
                        gboolean *is_auto);

Retrieves current selection index, and set is_auto to TRUE if current selection was set by clicking on automatic palette item.

Parameters

selector

a GOSelector

 

is_auto

boolean

 

Returns

current index.


go_selector_get_user_data ()

gpointer
go_selector_get_user_data (GOSelector *selector);

A convenience function to access user_data of selector palette. (See go_palette_get_user_data ).

Parameters

selector

a GOSelector

 

Returns

a pointer to palette user_data.

[transfer none]


go_selector_new ()

GtkWidget *
go_selector_new (GOPalette *palette);

Creates a new selector, using palette . Selector button swatch will use swatch render function of palette .

Parameters

palette

a GOPalette

 

Returns

a new GtkWidget.


go_selector_set_active ()

gboolean
go_selector_set_active (GOSelector *selector,
                        int index);

Sets current selection index, and emits "activate" signal if selection is actually changed.

Parameters

selector

a GOSelector

 

index

new index

 

Returns

TRUE if selection is actually changed.


go_selector_setup_dnd ()

void
go_selector_setup_dnd (GOSelector *selector,
                       char const *dnd_target,
                       int dnd_length,
                       GOSelectorDndDataGet data_get,
                       GOSelectorDndDataReceived data_received,
                       GOSelectorDndFillIcon fill_icon);

Setups drag and drop for selector .

Parameters

selector

a GOSelector

 

dnd_target

drag and drop target type

 

dnd_length

length of data transfered on drop

 

data_get

a user provided data_get method.

[scope notified]

data_received

a user provided data_received method.

[scope notified]

fill_icon

a user function for dnd icon creation.

[scope notified]

go_selector_update_swatch ()

void
go_selector_update_swatch (GOSelector *selector);

Requests a swatch update.

Parameters

selector

a GOSelector

 

Types and Values

struct GOSelector

struct GOSelector;

Signal Details

The “activate” signal

void
user_function (GOSelector *goselector,
               gpointer    user_data)

Parameters

goselector

the object which received the signal.

 

user_data

user data set when the signal handler was connected.

 

Flags: Run Last

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