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Audio-channels

Audio-channels — Support library for audio channel handling

Includes

#include <gst/audio/audio.h>

Description

This library contains some helper functions for multichannel audio.

Functions

GST_AUDIO_CHANNEL_POSITION_MASK()

#define GST_AUDIO_CHANNEL_POSITION_MASK(pos) (G_GUINT64_CONSTANT(1)<< GST_AUDIO_CHANNEL_POSITION_ ## pos)

gst_audio_channel_positions_to_mask ()

gboolean
gst_audio_channel_positions_to_mask (const GstAudioChannelPosition *position,
                                     gint channels,
                                     gboolean force_order,
                                     guint64 *channel_mask);

Convert the position array of channels channels to a bitmask.

If force_order is TRUE it additionally checks if the channels are in the order required by GStreamer.

Parameters

position

The GstAudioChannelPositions.

[array length=channels]

channels

The number of channels.

 

force_order

Only consider the GStreamer channel order.

 

channel_mask

the output channel mask.

[out]

Returns

TRUE if the channel positions are valid and could be converted.


gst_audio_channel_positions_from_mask ()

gboolean
gst_audio_channel_positions_from_mask (gint channels,
                                       guint64 channel_mask,
                                       GstAudioChannelPosition *position);

Convert the channels present in channel_mask to a position array (which should have at least channels entries ensured by caller). If channel_mask is set to 0, it is considered as 'not present' for purpose of conversion. A partially valid channel_mask with less bits set than the number of channels is considered valid.

Parameters

channels

The number of channels

 

channel_mask

The input channel_mask

 

position

The GstAudioChannelPositions.

[array length=channels]

Returns

TRUE if channel and channel mask are valid and could be converted


gst_audio_channel_positions_to_valid_order ()

gboolean
gst_audio_channel_positions_to_valid_order
                               (GstAudioChannelPosition *position,
                                gint channels);

Reorders the channel positions in position from any order to the GStreamer channel order.

Parameters

position

The channel positions to reorder to.

[array length=channels]

channels

The number of channels.

 

Returns

TRUE if the channel positions are valid and reordering was successful.


gst_audio_channel_get_fallback_mask ()

guint64
gst_audio_channel_get_fallback_mask (gint channels);

Get the fallback channel-mask for the given number of channels.

This function returns a reasonable fallback channel-mask and should be called as a last resort when the specific channel map is unknown.

Parameters

channels

the number of channels

 

Returns

a fallback channel-mask for channels or 0 when there is no mask and mono.

Since: 1.8


gst_audio_check_valid_channel_positions ()

gboolean
gst_audio_check_valid_channel_positions
                               (const GstAudioChannelPosition *position,
                                gint channels,
                                gboolean force_order);

Checks if position contains valid channel positions for channels channels. If force_order is TRUE it additionally checks if the channels are in the order required by GStreamer.

Parameters

position

The GstAudioChannelPositions to check.

[array length=channels]

channels

The number of channels.

 

force_order

Only consider the GStreamer channel order.

 

Returns

TRUE if the channel positions are valid.


gst_audio_buffer_reorder_channels ()

gboolean
gst_audio_buffer_reorder_channels (GstBuffer *buffer,
                                   GstAudioFormat format,
                                   gint channels,
                                   const GstAudioChannelPosition *from,
                                   const GstAudioChannelPosition *to);

Reorders buffer from the channel positions from to the channel positions to . from and to must contain the same number of positions and the same positions, only in a different order. buffer must be writable.

Parameters

buffer

The buffer to reorder.

 

format

The GstAudioFormat of the buffer.

 

channels

The number of channels.

 

from

The channel positions in the buffer.

[array]

to

The channel positions to convert to.

[array]

Returns

TRUE if the reordering was possible.


gst_audio_reorder_channels ()

gboolean
gst_audio_reorder_channels (gpointer data,
                            gsize size,
                            GstAudioFormat format,
                            gint channels,
                            const GstAudioChannelPosition *from,
                            const GstAudioChannelPosition *to);

Reorders data from the channel positions from to the channel positions to . from and to must contain the same number of positions and the same positions, only in a different order.

Parameters

data

The pointer to the memory.

[array length=size][element-type guint8]

size

The size of the memory.

 

format

The GstAudioFormat of the buffer.

 

channels

The number of channels.

 

from

The channel positions in the buffer.

[array]

to

The channel positions to convert to.

[array]

Returns

TRUE if the reordering was possible.


gst_audio_get_channel_reorder_map ()

gboolean
gst_audio_get_channel_reorder_map (gint channels,
                                   const GstAudioChannelPosition *from,
                                   const GstAudioChannelPosition *to,
                                   gint *reorder_map);

Returns a reorder map for from to to that can be used in custom channel reordering code, e.g. to convert from or to the GStreamer channel order. from and to must contain the same number of positions and the same positions, only in a different order.

The resulting reorder_map can be used for reordering by assigning channel i of the input to channel reorder_map[i] of the output.

Parameters

channels

The number of channels.

 

from

The channel positions to reorder from.

[array]

to

The channel positions to reorder to.

[array]

reorder_map

Pointer to the reorder map.

[array]

Returns

TRUE if the channel positions are valid and reordering is possible.


gst_audio_channel_positions_to_string ()

gchar *
gst_audio_channel_positions_to_string (const GstAudioChannelPosition *position,
                                       gint channels);

Converts position to a human-readable string representation for debugging purposes.

Parameters

position

The GstAudioChannelPositions to convert.

[array length=channels]

channels

The number of channels.

 

Returns

a newly allocated string representing position

Since 1.10.

[transfer full]


gst_audio_channel_mixer_new ()

GstAudioChannelMixer *
gst_audio_channel_mixer_new (GstAudioChannelMixerFlags flags,
                             GstAudioFormat format,
                             gint in_channels,
                             GstAudioChannelPosition *in_position,
                             gint out_channels,
                             GstAudioChannelPosition *out_position);

gst_audio_channel_mixer_new_with_matrix ()

GstAudioChannelMixer *
gst_audio_channel_mixer_new_with_matrix
                               (GstAudioChannelMixerFlags flags,
                                GstAudioFormat format,
                                gint in_channels,
                                gint out_channels,
                                gfloat **matrix);

gst_audio_channel_mixer_free ()

void
gst_audio_channel_mixer_free (GstAudioChannelMixer *mix);

Free memory allocated by mix .

Parameters


gst_audio_channel_mixer_is_passthrough ()

gboolean
gst_audio_channel_mixer_is_passthrough
                               (GstAudioChannelMixer *mix);

Check if mix is in passthrough.

Only N x N mix identity matrices are considered passthrough, this is determined by comparing the contents of the matrix with 0.0 and 1.0.

As this is floating point comparisons, if the values have been generated, they should be rounded up or down by explicit assignment of 0.0 or 1.0 to values within a user-defined epsilon, this code doesn't make assumptions as to what may constitute an appropriate epsilon.

Parameters

Returns

TRUE is mix is passthrough.


gst_audio_channel_mixer_samples ()

void
gst_audio_channel_mixer_samples (GstAudioChannelMixer *mix,
                                 const gpointer in[],
                                 gpointer out[],
                                 gint samples);

In case the samples are interleaved, in and out must point to an array with a single element pointing to a block of interleaved samples.

If non-interleaved samples are used, in and out must point to an array with pointers to memory blocks, one for each channel.

Perform channel mixing on in_data and write the result to out_data . in_data and out_data need to be in format and layout .

Parameters

mix

a GstAudioChannelMixer

 

in

input samples

 

out

output samples

 

samples

number of samples

 

Types and Values

enum GstAudioChannelPosition

Audio channel positions.

These are the channels defined in SMPTE 2036-2-2008 Table 1 for 22.2 audio systems with the Surround and Wide channels from DTS Coherent Acoustics (v.1.3.1) and 10.2 and 7.1 layouts. In the caps the actual channel layout is expressed with a channel count and a channel mask, which describes the existing channels. The positions in the bit mask correspond to the enum values. For negotiation it is allowed to have more bits set in the channel mask than the number of channels to specify the allowed channel positions but this is not allowed in negotiated caps. It is not allowed in any situation other than the one mentioned below to have less bits set in the channel mask than the number of channels.

GST_AUDIO_CHANNEL_POSITION_MONO can only be used with a single mono channel that has no direction information and would be mixed into all directional channels. This is expressed in caps by having a single channel and no channel mask.

GST_AUDIO_CHANNEL_POSITION_NONE can only be used if all channels have this position. This is expressed in caps by having a channel mask with no bits set.

As another special case it is allowed to have two channels without a channel mask. This implicitely means that this is a stereo stream with a front left and front right channel.

Members

GST_AUDIO_CHANNEL_POSITION_NONE

used for position-less channels, e.g. from a sound card that records 1024 channels; mutually exclusive with any other channel position

 

GST_AUDIO_CHANNEL_POSITION_MONO

Mono without direction; can only be used with 1 channel

 

GST_AUDIO_CHANNEL_POSITION_INVALID

invalid position

 

GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT

Front left

 

GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT

Front right

 

GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER

Front center

 

GST_AUDIO_CHANNEL_POSITION_LFE1

Low-frequency effects 1 (subwoofer)

 

GST_AUDIO_CHANNEL_POSITION_REAR_LEFT

Rear left

 

GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT

Rear right

 

GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER

Front left of center

 

GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER

Front right of center

 

GST_AUDIO_CHANNEL_POSITION_REAR_CENTER

Rear center

 

GST_AUDIO_CHANNEL_POSITION_LFE2

Low-frequency effects 2 (subwoofer)

 

GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT

Side left

 

GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT

Side right

 

GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_LEFT

Top front left

 

GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_RIGHT

Top front right

 

GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_CENTER

Top front center

 

GST_AUDIO_CHANNEL_POSITION_TOP_CENTER

Top center

 

GST_AUDIO_CHANNEL_POSITION_TOP_REAR_LEFT

Top rear left

 

GST_AUDIO_CHANNEL_POSITION_TOP_REAR_RIGHT

Top rear right

 

GST_AUDIO_CHANNEL_POSITION_TOP_SIDE_LEFT

Top side right

 

GST_AUDIO_CHANNEL_POSITION_TOP_SIDE_RIGHT

Top rear right

 

GST_AUDIO_CHANNEL_POSITION_TOP_REAR_CENTER

Top rear center

 

GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_CENTER

Bottom front center

 

GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_LEFT

Bottom front left

 

GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_RIGHT

Bottom front right

 

GST_AUDIO_CHANNEL_POSITION_WIDE_LEFT

Wide left (between front left and side left)

 

GST_AUDIO_CHANNEL_POSITION_WIDE_RIGHT

Wide right (between front right and side right)

 

GST_AUDIO_CHANNEL_POSITION_SURROUND_LEFT

Surround left (between rear left and side left)

 

GST_AUDIO_CHANNEL_POSITION_SURROUND_RIGHT

Surround right (between rear right and side right)

 

GstAudioChannelMixer

typedef struct _GstAudioChannelMixer GstAudioChannelMixer;

enum GstAudioChannelMixerFlags

Flags passed to gst_audio_channel_mixer_new()

Members

GST_AUDIO_CHANNEL_MIXER_FLAGS_NONE

no flag

 

GST_AUDIO_CHANNEL_MIXER_FLAGS_NON_INTERLEAVED_IN

input channels are not interleaved

 

GST_AUDIO_CHANNEL_MIXER_FLAGS_NON_INTERLEAVED_OUT

output channels are not interleaved

 

GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_IN

input channels are explicitly unpositioned

 

GST_AUDIO_CHANNEL_MIXER_FLAGS_UNPOSITIONED_OUT

output channels are explicitly unpositioned

 
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