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Object Hierarchy
GObject ╰── GInitiallyUnowned ╰── GstObject ╰── GstElement ╰── GstBaseTransform ╰── GstVideoFilter ╰── GstDiceTV
Description
DiceTV 'dices' the screen up into many small squares, each defaulting to a size of 16 pixels by 16 pixels.. Each square is rotated randomly in one of four directions: up (no change), down (180 degrees, or upside down), right (90 degrees clockwise), or left (90 degrees counterclockwise). The direction of each square normally remains consistent between each frame.
Example launch line
1 |
gst-launch-1.0 -v videotestsrc ! dicetv ! videoconvert ! autovideosink |
Synopsis
Element Information
plugin |
effectv |
author |
Wim Taymans <wim.taymans@gmail.be> |
class |
Filter/Effect/Video |
Element Pads
name |
sink |
direction |
sink |
presence |
always |
details |
video/x-raw, format=(string){ RGBx, xRGB, BGRx, xBGR }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] |
name |
src |
direction |
source |
presence |
always |
details |
video/x-raw, format=(string){ RGBx, xRGB, BGRx, xBGR }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] |
Property Details
The “square-bits”
property
“square-bits” gint
The size of the Squares.
Flags: Read / Write
Allowed values: [0,5]
Default value: 4