Methods
gobject.GObject.get_property
def get_property(property_name
)
property_name :
| a string containing the property name for the
GObject |
Returns : | a Python object containing the value of the
property |
The get_property
() method returns the
value of the property specified by property_name
or
None if there is no value associated with the property.
The TypeError
exception is raised
if the property name is not registered with the object class.
gobject.GObject.get_properties
def get_properties(first_property_name
, ...
)
first_property_name :
| a string containing the first property name for the
GObject |
... :
| additional property names
|
Returns : | a tuple containing the property values
requested |
The get_properties
() method returns a tuple containing
the values of the properties requested, or
None if there is no value associated with the property.
The TypeError
exception is raised
if the property name is not registered with the object class.
gobject.GObject.set_property
def set_property(property_name
, value
)
property_name :
| a string containing the property
name |
value :
| a Python object containing the property value
to be set |
The set_property
() method sets the
property specified by property_name
to the specified
value
.
The TypeError
exception is raised
if the property name is not registered with the object class or if the value
specified could not be converted to the property type.
gobject.GObject.set_properties
def set_properties(property_name
=value, ...
)
property_name :
| the property name |
value :
| a Python object containing the property value
to be set |
... :
| additional property name and value
kwargs |
The set_properties
() method sets the
property specified by property_name
to the specified
value
, followed by pairs of property name
and value as keyword arguments.
The TypeError
exception is raised
if the property name is not registered with the object class or if the value
specified could not be converted to the property type.
gobject.GObject.freeze_notify
def freeze_notify()
The freeze_notify
() method freezes the
object's property-changed notification queue so that "notify" signals are
blocked until the thaw_notify
() method is
called.
gobject.GObject.notify
def notify(property_name
)
property_name :
| a string containing a property
name |
The notify
() method causes the "notify"
signal for the property specified by property_name
to
be emitted.
gobject.GObject.thaw_notify
def thaw_notify()
The thaw_notify
() method thaws the
object's property-changed notification queue so that "notify" signals are
emitted.
gobject.GObject.get_data
def get_data(key
)
key :
| a string used as the key |
Returns : | a Python object containing the associated
data |
The get_data
() method returns the
Python object associated with the specified key
or
None if there is no data associated with the key
or
if there is no key associated with the object.
gobject.GObject.set_data
def set_data(key
, data
)
key :
| a string used as a key |
data :
| a Python object that is the value to be
associated with the key |
The set_data
() method associates the
specified Python object (data
) with
key
.
gobject.GObject.connect
def connect(detailed_signal
, handler
, ...
)
detailed_signal :
| a string containing the signal
name |
handler :
| a Python function or method
object. |
... :
| additional optional
parameters |
Returns : | an integer identifier |
The connect
() method adds a function or
method (handler
)to the end of the list of signal
handlers for the named detailed_signal
but before the
default class signal handler. An optional set of parameters may be specified
after the handler
parameter. These will all be passed
to the signal handler when invoked.
For example if a function handler was connected to a signal
using:
handler_id = object.connect("signal_name", handler, arg1, arg2, arg3)
The handler should be defined as:
def handler(object, arg1, arg2, arg3):
A method handler connected to a signal using:
handler_id = object.connect("signal_name", self.handler, arg1, arg2)
requires an additional argument when defined:
def handler(self, object, arg1, arg2)
A TypeError
exception is raised
if detailed_signal
identifies a signal name that is
not associated with the object.
gobject.GObject.connect_after
def connect_after(detailed_signal
, handler
, ...
)
detailed_signal :
| a string containing the signal
name |
handler :
| a Python function or method
object |
... :
| additional optional
parameters |
Returns : | an integer handler
identifier |
The connect_after
() method is similar
to the connect
() method except that the
handler
is added to the signal handler list after the
default class signal handler. Otherwise the details of
handler
definition and invocation are the
same.
gobject.GObject.connect_object
def connect_object(detailed_signal
, handler
, gobject
)
detailed_signal :
| a string containing the signal
name |
handler :
| a Python function or method
object |
gobject :
| a GObject |
Returns : | an integer handler
identifier |
The connect_object
() method is the same
as the connect
() method except that the
handler
is invoked with the specified
gobject
in place of the object invoking the
connect_object
() method. For example, a call with a
function handler:
handler_id = object("signal_name", handler, gobject)
will cause the handler
to be invoked
as:
handler(gobject)
Likewise a method handler will be invoked as:
self.handler(gobject)
This can be helpful in invoking PyGTK widget methods that
require no arguments except the widget itself (e.g.
widget.destroy
()) by using the class method as the
handler. For example, a Button "clicked" signal can be set up to invoke the
Window destroy
() method as:
handler_id = button.connect_object("clicked", Window.destroy, window)
When the button is clicked the handler is invoked as:
Window.destroy(window)
which is the same as:
window.destroy()
Additional arguments may be passed to the handler as with the
connect
() method handler invocations.
gobject.GObject.connect_object_after
def connect_object_after(detailed_signal
, handler
)
detailed_signal :
| a string containing the signal
name |
handler :
| a Python function or method
object |
gobject :
| a GObject |
Returns : | an integer handler
identifier |
The connect_object_after
() method is
similar to the connect_object
() method except that
the handler
is added to the signal handler list after
the default class signal handler. Otherwise the details of
handler
definition and invocation are the
same.
gobject.GObject.disconnect
def disconnect(handler_id
)
handler_id :
| an integer handler
identifier |
The disconnect
() method removes the
signal handler with the specified handler_id
from the
list of signal handlers for the object.
gobject.GObject.handler_disconnect
def handler_disconnect(handler_id
)
handler_id :
| an integer handler
identifier |
The handler_disconnect
() method removes
the signal handler with the specified handler_id
from
the list of signal handlers for the object.
gobject.GObject.handler_is_connected
def handler_is_connected(handler_id
)
handler_id :
| an integer handler
identifier |
Returns : | True if the signal handler
is connected to the object. |
The handler_is_connected
() method
returns True
if the signal handler with the specified
handler_id
is connected to the object.
gobject.GObject.handler_block
def handler_block(handler_id
)
handler_id :
| an integer handler
identifier |
The handler_block
() method blocks the
signal handler with the specified handler_id
from
being invoked until it is unblocked.
gobject.GObject.handler_unblock
def handler_unblock(handler_id
)
handler_id :
| an integer handler
identifier |
gobject.GObject.handler_block_by_func
def handler_block_by_func(callable
)
callable :
| a callable python object |
The handler_block_by_func
() method blocks the
all signal handler connected to a specific callable
from
being invoked until the callable is unblocked.
gobject.GObject.handler_unblock_by_func
def handler_unblock_by_func(callback
)
callable :
| a callable python object |
The handler_unblock_by_func
() method unblocks
all signal handler connected to a specified callable
thereby allowing it to be invoked when the associated signals are
emitted.
gobject.GObject.emit
def emit(detailed_signal
, ...
)
detailed_signal :
| a string containing the signal
name |
... :
| additional parameters |
Returns : | a PyObject* |
The emit
() method causes the object to
emit the signal specified by detailed_signal
. The
additional parameters must match the number and type of the required signal
handler parameters. In most cases no additional parameters are needed. for
example:
button.emit("clicked")
is all that is required to emit the "clicked" signal for a
button. The most common case requiring additional parameters occurs when
emitting an event signal; for example:
button.emit("button_press_event", event)
gobject.GObject.stop_emission
def stop_emission(detailed_signal
)
detailed_signal :
| a string containing the signal
name |
The stop_emission
() method stops the
current emission of the signal specified by
detailed_signal
. Any signal handlers in the list
still to be run will not be invoked.
gobject.GObject.emit_stop_by_name
def emit_stop_by_name(detailed_signal
)
detailed_signal :
| a string containing the signal
name |
The emit_stop_by_name
() method stops
the current emission of the signal specified by
detailed_signal
. Any signal handlers in the list
still to be run will not be invoked.
gobject.GObject.chain
def chain(...
)
... :
| additional parameters |
Returns : | a Python object |
The chain() method does something.