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27.7 Coding Systems
Users of various languages have established many more-or-less standard coding systems for representing them. Emacs does not use these coding systems internally; instead, it converts from various coding systems to its own system when reading data, and converts the internal coding system to other coding systems when writing data. Conversion is possible in reading or writing files, in sending or receiving from the terminal, and in exchanging data with subprocesses.
Emacs assigns a name to each coding system. Most coding systems are
used for one language, and the name of the coding system starts with the
language name. Some coding systems are used for several languages;
their names usually start with ‘iso’. There are also special
coding systems no-conversion
, raw-text
and
emacs-mule
which do not convert printing characters at all.
A special class of coding systems, collectively known as
codepages, is designed to support text encoded by MS-Windows and
MS-DOS software. The names of these coding systems are
cpnnnn
, where nnnn is a 3- or 4-digit number of the
codepage. You can use these encodings just like any other coding
system; for example, to visit a file encoded in codepage 850, type
C-x <RET> c cp850 <RET> C-x C-f filename
<RET>(8).
In addition to converting various representations of non-ASCII characters, a coding system can perform end-of-line conversion. Emacs handles three different conventions for how to separate lines in a file: newline, carriage-return linefeed, and just carriage-return.
- C-h C coding <RET>
Describe coding system coding.
- C-h C <RET>
Describe the coding systems currently in use.
- M-x list-coding-systems
Display a list of all the supported coding systems.
The command C-h C (describe-coding-system
) displays
information about particular coding systems, including the end-of-line
conversion specified by those coding systems. You can specify a coding
system name as the argument; alternatively, with an empty argument, it
describes the coding systems currently selected for various purposes,
both in the current buffer and as the defaults, and the priority list
for recognizing coding systems (see section Recognizing Coding Systems).
To display a list of all the supported coding systems, type M-x list-coding-systems. The list gives information about each coding system, including the letter that stands for it in the mode line (see section The Mode Line).
Each of the coding systems that appear in this list—except for
no-conversion
, which means no conversion of any kind—specifies
how and whether to convert printing characters, but leaves the choice of
end-of-line conversion to be decided based on the contents of each file.
For example, if the file appears to use the sequence carriage-return
linefeed to separate lines, DOS end-of-line conversion will be used.
Each of the listed coding systems has three variants which specify exactly what to do for end-of-line conversion:
-
…-unix
Don't do any end-of-line conversion; assume the file uses newline to separate lines. (This is the convention normally used on Unix and GNU systems.)
-
…-dos
Assume the file uses carriage-return linefeed to separate lines, and do the appropriate conversion. (This is the convention normally used on Microsoft systems.(9))
-
…-mac
Assume the file uses carriage-return to separate lines, and do the appropriate conversion. (This is the convention normally used on the Macintosh system.)
These variant coding systems are omitted from the
list-coding-systems
display for brevity, since they are entirely
predictable. For example, the coding system iso-latin-1
has
variants iso-latin-1-unix
, iso-latin-1-dos
and
iso-latin-1-mac
.
The coding systems unix
, dos
, and mac
are
aliases for undecided-unix
, undecided-dos
, and
undecided-mac
, respectively. These coding systems specify only
the end-of-line conversion, and leave the character code conversion to
be deduced from the text itself.
The coding system raw-text
is good for a file which is mainly
ASCII text, but may contain byte values above 127 which are
not meant to encode non-ASCII characters. With
raw-text
, Emacs copies those byte values unchanged, and sets
enable-multibyte-characters
to nil
in the current buffer
so that they will be interpreted properly. raw-text
handles
end-of-line conversion in the usual way, based on the data
encountered, and has the usual three variants to specify the kind of
end-of-line conversion to use.
In contrast, the coding system no-conversion
specifies no
character code conversion at all—none for non-ASCII byte values and
none for end of line. This is useful for reading or writing binary
files, tar files, and other files that must be examined verbatim. It,
too, sets enable-multibyte-characters
to nil
.
The easiest way to edit a file with no conversion of any kind is with
the M-x find-file-literally command. This uses
no-conversion
, and also suppresses other Emacs features that
might convert the file contents before you see them. See section Visiting Files.
The coding system emacs-mule
means that the file contains
non-ASCII characters stored with the internal Emacs encoding. It
handles end-of-line conversion based on the data encountered, and has
the usual three variants to specify the kind of end-of-line conversion.
The character translation feature can modify the effect of
various coding systems, by changing the internal Emacs codes that
decoding produces. For instance, the command
unify-8859-on-decoding-mode
enables a mode that “unifies” the
Latin alphabets when decoding text. This works by converting all
non-ASCII Latin-n characters to either Latin-1 or
Unicode characters. This way it is easier to use various
Latin-n alphabets together. (In a future Emacs version we hope
to move towards full Unicode support and complete unification of
character sets.)
If you set the variable enable-character-translation
to
nil
, that disables all character translation (including
unify-8859-on-decoding-mode
).
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